思路
我们需要将音频文件解码成二进制流文件,这个流文件即为音频资源buffer播放源
之后需要将buffer播放源与分析器相连,分析器与扬声器相连,(扬声器为 audioContext.destination)
audioContext.destination:
返回AudioDestinationNode对象,表示当前audio context中所有节点的最终节点,一般表示音频渲染设备。
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<head>
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<title>Document</title>
<style>
@keyframes rotate1 {
from {
transform:translate(-50%,-50%) rotate(0deg);
}
to {
transform: translate(-50%,-50%) rotate(360deg);
}
}
body {
display: flex;
justify-content: center;
align-items: center;
flex-direction: column;
overflow: hidden;
position: relative;
background-color: #333;
}
canvas {
/* border: 1px solid black; */
margin-top: 30px;
}
.select {
background-color: white;
position: absolute;
top: 0%;
left: 50%;
transform: translateX(-50%);
cursor: pointer;
padding: 10px 20px;
border: 1px solid rgba(0, 0, 0, 0.5);
border-radius: 2px;
transition: all .3s;
box-shadow: 0px 0px 10px 2px rgba