渲染---服务器分类渲染

1.引入模块
			"esri/tasks/GenerateRendererTask",
            "esri/tasks/GenerateRendererParameters",
            "esri/tasks/ClassBreaksDefinition",
            "esri/tasks/AlgorithmicColorRamp",
2.与前两个相比

当数据量很大的时候,服务器渲染的速度明显快过客户端渲染。
客户端和服务端的渲染都分为两种:唯一值渲染和分类渲染

3.服务器分类步骤相比客户端较多,有层次
  1. 创建对象
				var lineSymbol=new SimpleLineSymbol(SimpleLineSymbol.STYLE_DASH, new dojo.Color([255, 0, 0]), 3);
				var fill=new SimpleFillSymbol(SimpleFillSymbol.STYLE_SOLID, lineSymbol,new dojo.Color("#FFFFCC"));
				//创建服务器渲染对象
				var RenderAnalyst = new GenerateRendererTask("http://localhost:6080/arcgis/rest/services/demo/Practice/MapServer/1");
				//创建服务器渲染参数对象
				var params = new GenerateRendererParameters();   
				//创建颜色坡道对象
                var colorRamp = new AlgorithmicColorRamp();
  1. 设置颜色位置、类型
				//颜色的起始位置
                colorRamp.fromColor = dojo.colorFromHex("#998ec3");
				//颜色的终止位置
                colorRamp.toColor = dojo.colorFromHex("#f1a340");
				//颜色的类型
                colorRamp.algorithm = "hsv";
  1. 渲染器样式、分类字段,怎么分,分几类
				//渲染器样式
				var unidef = new ClassBreaksDefinition();
				//分类字段
				unidef.classificationField = "Shape.STArea()";
				//如何分类
                unidef.classificationMethod="natural-breaks";
				//几类
				unidef.breakCount = 3;
  1. 显示分类符号,颜色,赋值渲染
				//默认的符号
                unidef.baseSymbol=fill;
				//将自定义的颜色坡道告诉服务器
                unidef.colorRamp=colorRamp;
				//给渲染参数对象赋值
                params.classificationDefinition = unidef;
				//进行服务器渲染
                RenderAnalyst.execute(params, showRender);		
4.贴代码
<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
    <title>GenerateRendererTask</title>
    <link rel="stylesheet" href="https://js.arcgis.com/3.28/esri/css/esri.css"/>
    <link rel="stylesheet" href="https://js.arcgis.com/3.28/dijit/themes/tundra/tundra.css"/>
    <script  type="text/Javascript" src="https://js.arcgis.com/3.28/"></script>
    <style type="text/css">
        .MapClass{
            width:100%;
            height:500px;
            border:1px solid #000;
        }
    </style>
    <script type="text/javascript">

        require(["esri/map",
            "esri/layers/ArcGISDynamicMapServiceLayer",
			"dojo/dom",
			"dojo/on",
            "esri/tasks/GenerateRendererTask",
            "esri/layers/FeatureLayer",
            "esri/symbols/SimpleFillSymbol",
            "esri/symbols/SimpleLineSymbol",
            "esri/tasks/GenerateRendererParameters",
            "esri/tasks/ClassBreaksDefinition",
            "esri/tasks/AlgorithmicColorRamp",
            "dojo/domReady!"], function
                (Map,
                 ArcGISDynamicMapServiceLayer,
				 dom,on,
                 GenerateRendererTask,
                 FeatureLayer,
                 SimpleFillSymbol,
                 SimpleLineSymbol,
                 GenerateRendererParameters,
                 ClassBreaksDefinition,
                 AlgorithmicColorRamp
                ) {
            //服务器端渲染
            var MyMap = new Map("MyMapDiv");
            var layer = new ArcGISDynamicMapServiceLayer
            ("http://localhost:6080/arcgis/rest/services/demo/Practice/MapServer/");
            MyMap.addLayer(layer)
			//获得id为Btn的DOM对象
			var btn=dom.byId("Btn");
			//给btn绑定点击事件
			on(btn,"click",function(e){
				//定义线符号
				var lineSymbol=new SimpleLineSymbol(SimpleLineSymbol.STYLE_DASH, new dojo.Color([255, 0, 0]), 3);
				//定义面符号
				var fill=new SimpleFillSymbol(SimpleFillSymbol.STYLE_SOLID, lineSymbol,new dojo.Color("#FFFFCC"));
				//创建服务器渲染对象
				var RenderAnalyst = new GenerateRendererTask("http://localhost:6080/arcgis/rest/services/demo/Practice/MapServer/1");
				//创建服务器渲染参数对象
				var params = new GenerateRendererParameters();   
				//创建颜色坡道对象
                var colorRamp = new AlgorithmicColorRamp();
				//颜色的起始位置
                colorRamp.fromColor = dojo.colorFromHex("#998ec3");
				//颜色的终止位置
                colorRamp.toColor = dojo.colorFromHex("#f1a340");
				//颜色的类型
                colorRamp.algorithm = "hsv";
				//渲染器样式
				var unidef = new ClassBreaksDefinition();
				//分类字段
				unidef.classificationField = "Shape.STArea()";
				//如何分类
                unidef.classificationMethod="natural-breaks";
				//几类
				unidef.breakCount = 3;
				//默认的符号
                unidef.baseSymbol=fill;
				//将自定义的颜色坡道告诉服务器
                unidef.colorRamp=colorRamp;
				//给渲染参数对象赋值
                params.classificationDefinition = unidef;
				//进行服务器渲染
                RenderAnalyst.execute(params, showRender);
				
				
			});
			//处理服务器返回来的结果
			function showRender(renderer) {
				
                if (renderer != null) {
					//定义要素图层,注意:这个地方我们用到并不是要素服务,而是地图服务
					var featureLayer = new FeatureLayer("http://localhost:6080/arcgis/rest/services/demo/Practice/MapServer/1",{
						mode:  FeatureLayer.MODE_SNAPSHOT,
						outFields: ["*"]
					});		
					//赋予渲染器
                    featureLayer.setRenderer(renderer);
                    featureLayer.refresh();
                    MyMap.addLayer(featureLayer);
                }
            }
        });
    </script>
</head>
<body>
<div id="MyMapDiv" class="MapClass"></div>
<input type="button" id="Btn" value="服务器渲染" />
</body>
</html>


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