问题及代码:
/*
*Copyright (c)2014,烟台大学计算机与控制工程学院
*All rights reserved.
*文件名称:Project.cpp
*作 者:chenqin.
*完成日期:2015年5月28日
*版 本 号:v1.0
*
*问题描述:(1)先建立一个Point(点)类,包含数据成员x,y(坐标点);
(2)以Point为基类,派生出一个Circle(圆)类,增加数据成员(半径),基类的成员表示圆心;
(3)编写上述两类中的构造、析构函数及必要运算符重载函数(本项目主要是输入输出);
(4)定义友元函数int locate,判断点p与圆的位置关系(返回值<0圆内,==0圆上,>0 圆外);
*程序输入:略
*程序输出:略
*/
#include <iostream>
#include <cmath>
using namespace std;
class Point
{
public:
Point(double xx=0,double yy=0);
~Point();
double distance(Point &p);
friend ostream& operator<<(ostream &output,Point &p);
protected:
double x,y;
};
Point::Point(double xx,double yy):x(xx),y(yy) {}
Point::~Point() {}
double Point::distance(Point &p)
{
double dx=x-p.x;
double dy=y-p.y;
return sqrt(dx*dx+dy*dy);
}
ostream& operator<<(ostream &output,Point &p)
{
output<<"("<<p.x<<","<<p.y<<")"<<endl;
return output;
}
class Circle:public Point
{
public:
Circle(double xx=0,double yy=0,double r=0);
~Circle();
friend ostream& operator<<(ostream &output,Circle &c);
friend int locate(Point &p,Circle &c);
protected:
double rad;
};
Circle::Circle(double xx,double yy,double r):Point(xx,yy),rad(r) {}
Circle::~Circle() {}
ostream& operator<<(ostream &output,Circle &c)
{
output<<"圆心"<<"("<<c.x<<","<<c.y<<") r="<<c.rad<<endl;
return output;
}
int locate(Point &p,Circle &c)
{
Point cp(c.x,c.y);//圆心
double d=cp.distance(p);
if(d==c.rad)
return 0;
else if(d<c.rad)
return -1;
else if(d>c.rad)
return 1;
}
int main( )
{
Circle c1(3,2,4),c2(4,5,5); //c2应该大于c1
Point p1(1,1),p2(3,-2),p3(7,3); //分别位于c1内、上、外
cout<<"圆c1: "<<c1;
cout<<"点p1: "<<p1;
cout<<"点p1在圆c1之"<<((locate(p1, c1)>0)?"外":((locate(p1, c1)<0)?"内":"上"))<<endl;
cout<<"点p2: "<<p2;
cout<<"点p2在圆c1之"<<((locate(p2, c1)>0)?"外":((locate(p2, c1)<0)?"内":"上"))<<endl;
cout<<"点p3: "<<p3;
cout<<"点p3在圆c1之"<<((locate(p3, c1)>0)?"外":((locate(p3, c1)<0)?"内":"上"))<<endl;
return 0;
}
运行结果:
学习心得:注意在类外定义友元函数时不用加地域限制符,然后就是运用数学思维就好。