1. fragment与activity之间的通信,就是在activity中操纵fragment
MainActivty.java代码如下
package com.example.myapplication;
import androidx.annotation.Nullable;
import androidx.appcompat.app.AppCompatActivity;
import androidx.fragment.app.FragmentManager;
import android.os.Bundle;
import android.view.View;
import android.widget.ImageView;
public class MainActivity extends AppCompatActivity{
final int imgs[] = {R.id.first,R.id.first1,R.id.first2,R.id.first3,R.id.first4,R.id.first5};
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
FragmentManager fm = getSupportFragmentManager();
fm.beginTransaction().add(R.id.listimage,new fragmentlistimage()).commitNow();
}
@Override
protected void onStart() {
super.onStart();
//find default imageview
ImageView frag_img = findViewById(R.id.fragment_imageview);
//find onclick imageview
/**set every imageview with oncicklistener
* if listener[i] hasn't sign
* draw imgs[i]
*/
for (int i = 0; i < imgs.length; i++){
ImageView iv = findViewById(imgs[i]);
iv.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
ImageView iv1 = (ImageView)view;
frag_img.setImageDrawable(iv1.getDrawable());
}
});
}
}
}
fragment.xml代码如下
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent">
<ImageView
android:id="@+id/fragment_imageview"
android:layout_width="400dp"
android:layout_height="400dp"
android:src="@drawable/blue_ocean"/>
</LinearLayout>
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="horizontal"
>
<ImageView
android:id="@+id/first"
android:layout_width="100dp"
android:layout_height="100dp"
android:src="@drawable/blue_ocean"/>
<ImageView
android:id="@+id/first1"
android:layout_width="100dp"
android:layout_height="100dp"
android:src="@drawable/blue_ocean01"/>
<ImageView
android:id="@+id/first2"
android:layout_width="100dp"
android:layout_height="100dp"
android:src="@drawable/blue_ocean05"/>
<ImageView
android:id="@+id/first3"
android:layout_width="100dp"
android:layout_height="100dp"
android:src="@drawable/blue_ocean06"/>
<ImageView
android:id="@+id/first4"
android:layout_width="100dp"
android:layout_height="100dp"
android:src="@drawable/blue_ocean07"/>
<ImageView
android:id="@+id/first5"
android:layout_width="100dp"
android:layout_height="100dp"
android:src="@drawable/blue_ocean09"/>
</LinearLayout>
2. fragment之间的通信,就是在fragment A里操纵fragment B。我们可以将MainActivity与fragment通信的代码,放入fragmentA
package com.example.myapplication;
import android.os.Bundle;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.ImageView;
import androidx.annotation.NonNull;
import androidx.annotation.Nullable;
import androidx.fragment.app.Fragment;
public class fragmentlistimage extends Fragment {
final int imgs[] = {R.id.first,R.id.first1,R.id.first2,R.id.first3,R.id.first4,R.id.first5};
@Nullable
@Override
public View onCreateView(@NonNull LayoutInflater inflater, @Nullable ViewGroup container, @Nullable Bundle savedInstanceState) {
return inflater.inflate(R.layout.fragmentlistimage,container,false);
}
//onViewCreated中执行与fragment视图有关的代码
@Override
public void onViewCreated(@NonNull View view, @Nullable Bundle savedInstanceState) {
super.onViewCreated(view, savedInstanceState);
ImageView frag_img = this.getActivity().findViewById(R.id.fragment_imageview);
//find onclick imageview
/**set every imageview with oncicklistener
* if listener[i] is signed
* draw imgs[i]
*/
for (int i = 0; i < imgs.length; i++){
//this.getActivity()返回与Fragment关联的Activity对象,所以当fragment销毁时,它返回的就是null
ImageView iv = this.getActivity().findViewById(imgs[i]);
iv.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
ImageView iv1 = (ImageView)view;
frag_img.setImageDrawable(iv1.getDrawable());
}
});
}
}
}
3. 两种通信方式的对比
2更佳。因为方式1, 需要activity去获取各个fragment的定义,这样才可以对它们进行操纵,这样通用性较差。