OnTouchEvent、 自定义属性

OnTouchEvent

书接昨天,onTouchEvent是自定义view中的一个方法,今天给一个抹掉图层的小游戏,用到的是onTouchEvent和Xfermode。
抹掉图层,并且保存图片

package com.example.administrator.myviewdemo;

import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.CornerPathEffect;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffXfermode;
import android.graphics.drawable.BitmapDrawable;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;

/**
 * Created by Administrator on 2015/9/17.
 */
public class MyBitmapView2 extends View {
    private int width;
    private int height;
    private Bitmap mBitmap;
    private Paint mPaintCricle;
    private Paint mPaintRect;
    private Bitmap mBitmapBackGround;
    private Matrix matrix;
    private Path path;

    public MyBitmapView2(Context context) {
        super(context);
    }

    public MyBitmapView2(Context context, AttributeSet attrs) {
        super(context, attrs);

        mPaintCricle = new Paint();
        mPaintCricle.setStrokeWidth(30);


        mPaintRect = new Paint();
        path = new Path();
        mPaintRect.setColor(Color.YELLOW);
        mPaintCricle.setColor(Color.BLUE);

        mPaintCricle.setStrokeJoin(Paint.Join.ROUND);
        mPaintCricle.setStrokeCap(Paint.Cap.ROUND);
        mPaintCricle.setStyle(Paint.Style.FILL_AND_STROKE);
        mPaintCricle.setPathEffect(new CornerPathEffect(360));
        mPaintCricle.setAntiAlias(true);

        PorterDuffXfermode mode = new PorterDuffXfermode(PorterDuff.Mode.XOR);
        mPaintCricle.setXfermode(mode);
        matrix = new Matrix();
        mBitmapBackGround = BitmapFactory.decodeResource(getResources(), R.mipmap.kobe);

    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        width = getDefaultSize(getSuggestedMinimumWidth(),widthMeasureSpec);
        height = getDefaultSize(getSuggestedMinimumHeight(),heightMeasureSpec);
        setMeasuredDimension(width, height);
        mBitmap = Bitmap.createBitmap(width,height,Bitmap.Config.ARGB_8888);
        canvasBit = new Canvas(mBitmap);
        matrix.reset();
        matrix.postScale((width+0.0f)/mBitmapBackGround.getWidth(),(height+0.0f)/mBitmapBackGround.getHeight());
    }
    private Canvas canvasBit;


    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        canvas.drawBitmap(mBitmapBackGround, matrix, null);
        canvasBit.drawRect(0, 0, width, height, mPaintRect);
        canvasBit.drawPath(path, mPaintCricle);

        canvas.drawBitmap(mBitmap, 0, 0, null);
    }
    float x;
    float y;
    float old_x;
    float old_y;
    @Override
    public boolean onTouchEvent(MotionEvent event) {
        switch (event.getAction()) {
            case MotionEvent.ACTION_DOWN:
                x = event.getX();
                y = event.getY();
                path.moveTo(x,y);
                invalidate();
                old_x = x;
                old_y = y;
                return true;
            case MotionEvent.ACTION_MOVE:
                x = event.getX();
                y = event.getY();
                path.moveTo(old_x,old_y);
//                path.lineTo();
                path.quadTo((x+old_x)/2,(y+old_y)/2,x,y);
                invalidate();
                old_x = x;
                old_y = y;
                return true;

        }
        return super.onTouchEvent(event);
    }
}

保存图片

package com.example.administrator.myviewdemo;

import android.app.Activity;
import android.graphics.Bitmap;
import android.os.Bundle;
import android.os.Environment;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.widget.Button;

import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;


public class MainActivity extends Activity {
    private Button mButtonSave;
    private MyBitmapView2 myBitmapView2;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        mButtonSave = (Button) findViewById(R.id.button_save);
        myBitmapView2 = (MyBitmapView2) findViewById(R.id.mybitmapview);
        mButtonSave.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View view) {
                myBitmapView2.setDrawingCacheEnabled(true);
                Bitmap bitmap = myBitmapView2.getDrawingCache(true);
                File file = new File(Environment.getExternalStorageDirectory(),System.currentTimeMillis()+".jpg");
                if(!file.exists()){
                    try {
                        file.createNewFile();
                    } catch (IOException e) {
                        e.printStackTrace();
                    }
                }
                try {
                    bitmap.compress(Bitmap.CompressFormat.JPEG,100,new FileOutputStream(file));
                } catch (FileNotFoundException e) {
                    e.printStackTrace();
                }
            }
        });
    }
}

自定义属性

属性也是可以自定义的,在values文件夹下写一个xml文件,名字自定,如下,定义两个属性背景和宽度的值,并在layout下写给出,最后在java代码里调用。

<?xml version="1.0" encoding="utf-8"?>
<resources>
    <declare-styleable name="myview">
        <attr name="myview_background" format="reference"></attr>
        <attr name="myview_paintwidth" format="dimension|reference"></attr>
    </declare-styleable>
</resources>

自定义的名字是myview,在下面的布局文件中用到,主要是:
xmlns:myview=”http://schemas.android.com/apk/res-auto”
myview:myview_background=”@mipmap/aa”
myview:myview_paintwidth=”60dp”/>

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    xmlns:myview="http://schemas.android.com/apk/res-auto"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
    tools:context=".MainActivity">
    <Button
        android:id="@+id/button_save"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="保存图片"/>
<com.example.administrator.myviewdemo.MyBitmapView2
    android:id="@+id/mybitmapview"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    myview:myview_background="@mipmap/aa"
    myview:myview_paintwidth="60dp"/>

</LinearLayout>

在java代码中调用

 public MyBitmapView2(Context context, AttributeSet attrs) {
        super(context, attrs);

        mPaintCricle = new Paint();
        final TypedArray a = context.obtainStyledAttributes(attrs,R.styleable.myview);
        BitmapDrawable dra = (BitmapDrawable) a.getDrawable(R.styleable.myview_myview_background);
        if (dra!=null){
            mBitmapBackGround = dra.getBitmap();
        }else {
            mBitmapBackGround = BitmapFactory.decodeResource(getResources(), R.mipmap.kobe);
        }
        int paintWidth = a.getDimensionPixelOffset(R.styleable.myview_myview_paintwidth,30);
        mPaintCricle.setStrokeWidth(paintWidth);

加速球的波动

package com.example.administrator.myviewdemo.MyView;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffXfermode;
import android.os.Handler;
import android.os.Message;
import android.util.AttributeSet;
import android.view.View;

/**
 * Created by Administrator on 2015/9/17.
 */
public class MyBubbleView extends View {
    private int width;
    private int height;
    private Paint mPaint;
    private Paint mPaintCricle;
    private Bitmap mPaintBubble;
    private Path path;
    public static final int NEED_INVALIDATE = 0X23;
    private int count = 0;
    private Canvas canvasBit ;
    private Handler handler = new Handler(){
        @Override
        public void handleMessage(Message msg) {
            switch (msg.what){
                case NEED_INVALIDATE:
                    count+=5;
                    if (count>80){
                        count=0;
                    }
                    invalidate();//告诉UI主线程重新绘制
                    handler.sendEmptyMessageDelayed(NEED_INVALIDATE,100);
                    break;
            }
        }
    };

    public MyBubbleView(Context context) {
        super(context);
    }

    public MyBubbleView(Context context, AttributeSet attrs) {
        super(context, attrs);
        path = new Path();

        mPaint = new Paint();
        mPaint.setAntiAlias(true);
        mPaint.setColor(Color.BLUE);
        mPaint.setStyle(Paint.Style.FILL);

        mPaintCricle = new Paint();
        mPaintCricle.setColor(Color.RED);
        mPaintCricle.setStyle(Paint.Style.FILL);
        mPaintCricle.setStrokeWidth(3);
        PorterDuffXfermode mode = new PorterDuffXfermode(PorterDuff.Mode.SRC_IN);
        mPaint.setXfermode(mode);

        handler.sendEmptyMessage(NEED_INVALIDATE);
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        width = getDefaultSize(getSuggestedMinimumWidth(),widthMeasureSpec);
        height = getDefaultSize(getSuggestedMinimumHeight(),heightMeasureSpec);
        setMeasuredDimension(width, height);
        mPaintBubble = Bitmap.createBitmap(width,height, Bitmap.Config.ARGB_8888);
        canvasBit = new Canvas(mPaintBubble);

    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        canvas.drawColor(Color.argb(0xff, 0x08, 0x7e, 0x72));
        canvasBit.drawCircle(300,300,150, mPaintCricle);

        path.reset();
        path.moveTo(500, 200);
        path.lineTo(500,500);
        path.lineTo(count,500);
        path.lineTo(count,200);
        for (int i = 0;i<10;i++){
            path.rQuadTo(20,5,40,0);//rQuadTo是以moveTo到的点为原点,接着确定两个点
            path.rQuadTo(20, -5, 40, 0);
        }
        path.close();
        canvasBit.drawPath(path,mPaint);
        canvas.drawBitmap(mPaintBubble,0,0,null);
//        canvas.drawRect(100,0,200,200,mPaintPoint);
    }
}
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