数据存储封装—支持内存和本地缓存

   公司这几天底层进行重构,本地需要缓存一些数据,对比目前一些比较火的三方,最终决定选用Objective-LevelDB。Objective-LevelDB,是一个基于Google's LevelDB的Objective-C数据库。然后对其进行了简单封装,支持内存和本地缓存,废话少说,直接用法。

支持pod, pod ‘Objective-LevelDB’
源码git地址https://github.com/matehat/Objective-LevelDB

下面是.h封装

#import <Foundation/Foundation.h>

/**
 *  存储服务  基于Objective-LevelDB
 */

@interface FlyStorageManage : NSObject

/*  
 *  存储对象到内存
 *
 *  @parm object 对象
 *  @parm akey   key
 */
+ (void)setObjectToMemory:(id)object forKey:(NSString *)akey;

/**
 *  内存中读取某个对象
 *
 *  @parm akey key
 *  
 *  @return
 */
+ (id)objectFromMemoryForkey:(NSString *)akey;

/**
 *  从内存中移除某个对象
 *
 *  @parm akey key
 */
+ (void)removeObjectFromMemoryForKey:(NSString *)akey;

/**
 *  存储对象到本地缓存
 *  
 *  @parm object 对象 对象需要实现NSCoding序列化
 *  也可配合MJExtension/JsonModel转换成字典存储 
 *  @parm akey   key
 */
+ (void)setObjectToLocalCache:(id)object forKey:(NSString *)akey;

/**
 *  从本地缓存中读取某个对象
 *  
 *  @parm akey key
 *  
 *  @return
 */
+ (id)objectFromLocalCacheForkey:(NSString *)akey;

/**
 *  从本地缓存中移除某个对象
 *   
 *  @parm akey key
 */
+ (void)removeObjectFromLocalCacheForKey:(NSString *)akey;


@end

然后是.m的实现

#import "FlyStorageManage.h"
#import "Objective-LevelDB/Classes/LevelDB.h"

@interface FlyStorageManage ()

@property (nonatomic, strong) NSMutableDictionary *memoryServiceDict;
@property (nonatomic, strong) LevelDB             *levelDB;

@end

static NSString *const kLevelDBName                = @"level.db";
@implementation FlyStorageManage

+ (FlyStorageManage *)shareInstance
{
    static dispatch_once_t onceToken;
    static FlyStorageManage *service = nil;

    dispatch_once(&onceToken, ^{

        service = [[FlyStorageManage alloc] init];
    });
    return service;
}

- (instancetype)init
{
    if (self = [super init]) {

        self.memoryServiceDict = [[NSMutableDictionary alloc] init];
        self.levelDB           = [LevelDB databaseInLibraryWithName:kLevelDBName];

        self.levelDB.encoder   = ^NSData * (LevelDBKey * key, id object) {

            __block id result = nil;
            result = [NSKeyedArchiver archivedDataWithRootObject:object];
            return result;
        };

        self.levelDB.decoder   = ^id (LevelDBKey * key, id data) {

            __block id result = nil;
            result = [NSKeyedUnarchiver unarchiveObjectWithData:data];
            return result;
        };
    }
    return self;
}

#pragma mark --- MemoryService
+ (void)setObjectToMemory:(id)object forKey:(NSString *)akey
{
    // 线程安全
    @synchronized (self) {

        if (object && akey) {
            [[self shareInstance].memoryServiceDict setObject:object forKey:akey];
        }
    }
}

+ (id)objectFromMemoryForkey:(NSString *)akey
{
    @synchronized (self) {
        return [[self shareInstance].memoryServiceDict objectForKey:akey];
    }
}

+ (void)removeObjectFromMemoryForKey:(NSString *)akey
{
    @synchronized (self) {
        [[self shareInstance].memoryServiceDict removeObjectForKey:akey];
    }
}

#pragma mark --- LocalCacheService
+ (void)setObjectToLocalCache:(id)object forKey:(NSString *)akey
{
    [[FlyStorageManage shareInstance].levelDB setObject:object forKey:akey];
}

+ (id)objectFromLocalCacheForkey:(NSString *)akey
{
    return [[FlyStorageManage shareInstance].levelDB objectForKey:akey];
}

+ (void)removeObjectFromLocalCacheForKey:(NSString *)akey
{
    [[FlyStorageManage shareInstance].levelDB removeObjectForKey:akey];
}


@end

下面是调用部分 (嫌序列化太麻烦,所以调用了MJ大大的MJExtension转换成字典进行存储)

- (void)viewDidLoad {
    [super viewDidLoad];

    Person *person = [[Person alloc] init];
    person.name    = @"测试下";
    person.age     = @"18";
    person.height  = 14;
    person.textArr = [NSMutableArray arrayWithObjects:@"1",@"2",@"3",@"4",@"5",nil];

    NSString *personKey   =  @"testKey";

    NSDictionary *perDic = person.mj_keyValues;

    [FlyStorageManage setObjectToLocalCache:perDic forKey:personKey];

    NSDictionary *dic = [CBStorageService objectFromLocalCacheForKey:personKey];

}

是不是很方便简单,有需要的朋友可以直接拿去用了

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值