/// <summary>
/// 获得指定键的缓存值
/// </summary>
/// <param name="key">缓存键</param>
/// <returns>缓存值</returns>
public static T Get<T>(string key)
{
return cache.Get<T>(key);
}
/// <summary>
/// 将指定键的对象添加到缓存中
/// </summary>
/// <param name="key">缓存键</param>
/// <param name="data">缓存值</param>
public static void Insert(string key, object data)
{
if (string.IsNullOrWhiteSpace(key) || data == null)
return