Win32 学习 (六)键盘消息

1.键盘消息分类
WM_KEYDOWN : 按键被按下时产生
WM_KEYUP: 按键被放开时产生
WM_SYSKEYDOWN:系统键按下时产生 比如ALT、F10
WM_SYSKEYUP:系统键放开

附带信息:
WPARAM:按键的Virtual Key
LPARAM:按键的参数,例如按下次数

#include <windows.h>
#include <stdio.h>
HANDLE g_hOutput = 0;

void OnKeyDown(HWND hWnd, WPARAM wParam) {
	char szText[256] = { 0 };
	sprintf_s(szText, "WM_KEYDOWN:键码值 = %d\n", wParam);
	WriteConsole(g_hOutput, szText, strlen(szText), NULL, NULL);

}
void OnKeyUp(HWND hWnd, WPARAM wParam) {
	char szText[256] = { 0 };
	sprintf_s(szText, "WM_KEYUP:键码值=%d\n", wParam);
	WriteConsole(g_hOutput, szText, strlen(szText), NULL, NULL);

}
LRESULT CALLBACK WndProc(HWND hWnd, UINT msgID, WPARAM wParam, LPARAM IParam)
{
	switch (msgID) {
	case WM_KEYDOWN:
		OnKeyDown(hWnd, wParam);
		break;
	case WM_KEYUP:
		OnKeyUp(hWnd, wParam);
		break;
	case WM_DESTROY:
		PostQuitMessage(0);
		break;
	}
	return DefWindowProc(hWnd, msgID, wParam, IParam);
}

int CALLBACK WinMain(HINSTANCE hIns, HINSTANCE hPreIns, LPSTR lpCmdLine, int nCmdShow) {

	AllocConsole();
	g_hOutput = GetStdHandle(STD_OUTPUT_HANDLE);
	WNDCLASS wc = { 0 };
	wc.cbClsExtra = 0;
	wc.cbWndExtra = 0;
	wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
	wc.hCursor = NULL;
	wc.hIcon = NULL;
	wc.hInstance = hIns;
	wc.lpfnWndProc = WndProc;
	wc.lpszClassName = "Main";
	wc.lpszMenuName = NULL;
	wc.style = CS_HREDRAW | CS_VREDRAW;
	RegisterClass(&wc); //将以上所有赋值全部写入操作系统中
	//在内存创建窗口
	HWND hWnd = CreateWindowEx(0, "Main", "window", WS_OVERLAPPEDWINDOW, 100, 100, 500, 500, NULL, NULL
		, hIns
		, NULL);
	//显示窗口
	ShowWindow(hWnd, SW_SHOW);
	UpdateWindow(hWnd);
	//消息循环
	MSG nMsg = { 0 };
	while (GetMessage(&nMsg, NULL, 0, 0)) { //抓消息
		TranslateMessage(&nMsg);//翻译消息
		DispatchMessage(&nMsg);//派发消息:将消息交给窗口处理函数来处理。
	}

	return 0;
}
//需要在任务管理器中退出线程!

字符消息(WM_CHAR)
TranslateMessage在转换WM_KEYDOWN消息时,对于可见字符可以产生WM_CHAR,不可见字符无此消息。

附带信息:
WPARAM - 输入的字符的ASCII字符编码值
LPARAM - 按键的相关参数

TranslateMessage(&nMsg){
if(nMsg.messae != WM_KEYDOWN)
return …;
根据nMsg.wParam(键码值)可以获知哪个按键被按下
if(不可见字符的按键)
return …;
查看CapsLock(大写锁定键)是否处于打开状态
if(打开)
PostMessage(nMsg.hwnd,WM_CHAR,65,…); //发送消息,DispatchMessage接收,然显示
else
PostMessage(nMsg.hwnd,WM_CHAR,97,…); //发送消息
}

#include <windows.h>
#include <stdio.h>
HANDLE g_hOutput = 0;

void OnKeyDown(HWND hWnd, WPARAM wParam) {
	char szText[256] = { 0 };
	sprintf_s(szText, "WM_KEYDOWN:键码值 = %d\n", wParam);
	WriteConsole(g_hOutput, szText, strlen(szText), NULL, NULL);

}
void OnKeyUp(HWND hWnd, WPARAM wParam) {
	char szText[256] = { 0 };
	sprintf_s(szText, "WM_KEYUP:键码值=%d\n", wParam);
	WriteConsole(g_hOutput, szText, strlen(szText), NULL, NULL);

}
void OnChar(HWND hWnd, WPARAM wParam) {
	char szText[256] = { 0 };
	sprintf_s(szText, "WM_CHAR:wParam=%d\n", wParam);
	WriteConsole(g_hOutput, szText, strlen(szText), NULL, NULL);

}
LRESULT CALLBACK WndProc(HWND hWnd, UINT msgID, WPARAM wParam, LPARAM IParam)
{
	switch (msgID) {
	case WM_CHAR:
		OnChar(hWnd, wParam);
		break;
	case WM_KEYDOWN:
		OnKeyDown(hWnd, wParam);
		break;
	case WM_KEYUP:
		OnKeyUp(hWnd, wParam);
		break;
	case WM_DESTROY:
		PostQuitMessage(0);
		break;
	}
	return DefWindowProc(hWnd, msgID, wParam, IParam);
}

int CALLBACK WinMain(HINSTANCE hIns, HINSTANCE hPreIns, LPSTR lpCmdLine, int nCmdShow) {

	AllocConsole();
	g_hOutput = GetStdHandle(STD_OUTPUT_HANDLE);
	WNDCLASS wc = { 0 };
	wc.cbClsExtra = 0;
	wc.cbWndExtra = 0;
	wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
	wc.hCursor = NULL;
	wc.hIcon = NULL;
	wc.hInstance = hIns;
	wc.lpfnWndProc = WndProc;
	wc.lpszClassName = "Main";
	wc.lpszMenuName = NULL;
	wc.style = CS_HREDRAW | CS_VREDRAW;
	RegisterClass(&wc); //将以上所有赋值全部写入操作系统中
	//在内存创建窗口
	HWND hWnd = CreateWindowEx(0, "Main", "window", WS_OVERLAPPEDWINDOW, 100, 100, 500, 500, NULL, NULL
		, hIns
		, NULL);
	//显示窗口
	ShowWindow(hWnd, SW_SHOW);
	UpdateWindow(hWnd);
	//消息循环
	MSG nMsg = { 0 };
	while (GetMessage(&nMsg, NULL, 0, 0)) { //抓消息
		TranslateMessage(&nMsg);//翻译消息
		DispatchMessage(&nMsg);//派发消息:将消息交给窗口处理函数来处理。
	}

	return 0;
}
//需要在任务管理器中退出线程!




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