Win32学习(七) 鼠标消息

基本鼠标消息
WM_LBUTTONDOWN - 鼠标左键按下
WM_LBUTTONUP - 鼠标左键抬起
WM_RBUTTONDOWN - 鼠标右键按下
WM_RBUTTONUP - 鼠标右键抬起
WM_MOUSEMOVE - 鼠标移动消息
双击消息
WM_LBUTTONDBLCLK - 鼠标左键双击
WM_RBUTTONDBLCLK - 鼠标右键双击
使用时需要在注册窗口类的时候添加CS_DBLCLKS风格。

滚轮消息
WM_MOUSEWHEL - 鼠标滚轮消息
附带信息:
wPARAM:
LOWORD - 其他按键的状态
HIWORD - 滚轮的偏移量,通过正负值表示滚轮方向
正:向前滚动 负:向后滚动
IPARAM:鼠标当前的位置,屏幕坐标系
LOWORD - X坐标
HIWORD - Y坐标
使用:
通过偏移量,获取滚动的方向和距离 (只会出现120的倍数的数)

鼠标基本消息
附带信息:
wPARAM : 其他按键的状态,例如Ctrl/Shift等
IPARAM: 鼠标的位置,窗口客户区坐标系
LOWORD X坐标位置
HIWORD Y坐标位置

一般清空鼠标按下/抬起成对出现。在鼠标移动过程中,会根据移动速度产生一系列的WM_MOUSEMOVE消息.

鼠标点击事件

#include <windows.h>
#include <stdio.h>
HANDLE g_hOutput = 0;
void OnLButtonDown(HWND hWnd,WPARAM wParam, LPARAM IParam) {
	char szText[256] = { 0 };
	sprintf_s(szText, "WM_LBUTTONDOWN:其他按键状态:%d,X=%d,Y=%d\n", wParam, LOWORD(IParam), HIWORD(IParam));
	WriteConsole(g_hOutput, szText,strlen(szText), NULL, NULL);
}

void OnLButtonUP(HWND hWnd, WPARAM wParam, LPARAM IParam) {
	char szText[256] = { 0 };
	sprintf_s(szText, "WM_LBUTTONDOWN:其他按键状态:%d,X=%d,Y=%d\n", wParam, LOWORD(IParam), HIWORD(IParam));
	WriteConsole(g_hOutput, szText, strlen(szText), NULL, NULL);
}

LRESULT CALLBACK WndProc(HWND hWnd, UINT msgID, WPARAM wParam, LPARAM IParam)
{
	switch (msgID) {
	case WM_LBUTTONDOWN:
		OnLButtonDown(hWnd, wParam, IParam);
		break;
	case  WM_LBUTTONUP:
		OnLButtonUP(hWnd, wParam, IParam);
		break;
	case WM_DESTROY:
		PostQuitMessage(0);
		break;
	}
	return DefWindowProc(hWnd, msgID, wParam, IParam);
}

int CALLBACK WinMain(HINSTANCE hIns, HINSTANCE hPreIns, LPSTR lpCmdLine, int nCmdShow) {

	AllocConsole();
	g_hOutput = GetStdHandle(STD_OUTPUT_HANDLE);
	WNDCLASS wc = { 0 };
	wc.cbClsExtra = 0;
	wc.cbWndExtra = 0;
	wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
	wc.hCursor = NULL;
	wc.hIcon = NULL;
	wc.hInstance = hIns;
	wc.lpfnWndProc = WndProc;
	wc.lpszClassName = "Main";
	wc.lpszMenuName = NULL;
	wc.style = CS_HREDRAW | CS_VREDRAW;
	RegisterClass(&wc); //将以上所有赋值全部写入操作系统中
	//在内存创建窗口
	HWND hWnd = CreateWindowEx(0, "Main", "window", WS_OVERLAPPEDWINDOW, 100, 100, 500, 500, NULL, NULL
		, hIns
		, NULL);
	//显示窗口
	ShowWindow(hWnd, SW_SHOW);
	UpdateWindow(hWnd);
	//消息循环
	MSG nMsg = { 0 };
	while (GetMessage(&nMsg, NULL, 0, 0)) { //抓消息
		TranslateMessage(&nMsg);//翻译消息
		DispatchMessage(&nMsg);//派发消息:将消息交给窗口处理函数来处理。
	}

	return 0;
}
//需要在任务管理器中退出线程!

鼠标滑动

#include <windows.h>
#include <stdio.h>
HANDLE g_hOutput = 0;
void OnLButtonDown(HWND hWnd,WPARAM wParam, LPARAM IParam) {
	char szText[256] = { 0 };
	sprintf_s(szText, "WM_LBUTTONDOWN:其他按键状态:%d,X=%d,Y=%d\n", wParam, LOWORD(IParam), HIWORD(IParam));
	WriteConsole(g_hOutput, szText,strlen(szText), NULL, NULL);
}

void OnLButtonUP(HWND hWnd, WPARAM wParam, LPARAM IParam) {
	char szText[256] = { 0 };
	sprintf_s(szText, "WM_LBUTTONDOWN:其他按键状态:%d,X=%d,Y=%d\n", wParam, LOWORD(IParam), HIWORD(IParam));
	WriteConsole(g_hOutput, szText, strlen(szText), NULL, NULL);
}

void OnMouseMove(HWND hWnd, WPARAM wParam, LPARAM IParam) {
	char szText[256] = { 0 };
	sprintf_s(szText, "WM_MOUSEMOVE:其他按键状态:%d,X=%d,Y=%d\n", wParam, LOWORD(IParam), HIWORD(IParam));
	WriteConsole(g_hOutput, szText, strlen(szText), NULL, NULL);
}

LRESULT CALLBACK WndProc(HWND hWnd, UINT msgID, WPARAM wParam, LPARAM IParam)
{
	switch (msgID) {
	case WM_MOUSEMOVE:
		OnMouseMove(hWnd, wParam, IParam);
		break;
	case WM_LBUTTONDOWN:
		OnLButtonDown(hWnd, wParam, IParam);
		break;
	case  WM_LBUTTONUP:
		OnLButtonUP(hWnd, wParam, IParam);
		break;
	case WM_DESTROY:
		PostQuitMessage(0);
		break;
	}
	return DefWindowProc(hWnd, msgID, wParam, IParam);
}

int CALLBACK WinMain(HINSTANCE hIns, HINSTANCE hPreIns, LPSTR lpCmdLine, int nCmdShow) {

	AllocConsole();
	g_hOutput = GetStdHandle(STD_OUTPUT_HANDLE);
	WNDCLASS wc = { 0 };
	wc.cbClsExtra = 0;
	wc.cbWndExtra = 0;
	wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
	wc.hCursor = NULL;
	wc.hIcon = NULL;
	wc.hInstance = hIns;
	wc.lpfnWndProc = WndProc;
	wc.lpszClassName = "Main";
	wc.lpszMenuName = NULL;
	wc.style = CS_HREDRAW | CS_VREDRAW;
	RegisterClass(&wc); //将以上所有赋值全部写入操作系统中
	//在内存创建窗口
	HWND hWnd = CreateWindowEx(0, "Main", "window", WS_OVERLAPPEDWINDOW, 100, 100, 500, 500, NULL, NULL
		, hIns
		, NULL);
	//显示窗口
	ShowWindow(hWnd, SW_SHOW);
	UpdateWindow(hWnd);
	//消息循环
	MSG nMsg = { 0 };
	while (GetMessage(&nMsg, NULL, 0, 0)) { //抓消息
		TranslateMessage(&nMsg);//翻译消息
		DispatchMessage(&nMsg);//派发消息:将消息交给窗口处理函数来处理。
	}

	return 0;
}
//需要在任务管理器中退出线程!

双击事件

#include <windows.h>
#include <stdio.h>
HANDLE g_hOutput = 0;
void OnLButtonDown(HWND hWnd,WPARAM wParam, LPARAM IParam) {
	char szText[256] = { 0 };
	sprintf_s(szText, "WM_LBUTTONDOWN:其他按键状态:%d,X=%d,Y=%d\n", wParam, LOWORD(IParam), HIWORD(IParam));
	WriteConsole(g_hOutput, szText,strlen(szText), NULL, NULL);
}

void OnLButtonUP(HWND hWnd, WPARAM wParam, LPARAM IParam) {
	char szText[256] = { 0 };
	sprintf_s(szText, "WM_LBUTTONUP:其他按键状态:%d,X=%d,Y=%d\n", wParam, LOWORD(IParam), HIWORD(IParam));
	WriteConsole(g_hOutput, szText, strlen(szText), NULL, NULL);
}

void OnMouseMove(HWND hWnd, WPARAM wParam, LPARAM IParam) {
	char szText[256] = { 0 };
	sprintf_s(szText, "WM_MOUSEMOVE:其他按键状态:%d,X=%d,Y=%d\n", wParam, LOWORD(IParam), HIWORD(IParam));
	WriteConsole(g_hOutput, szText, strlen(szText), NULL, NULL);
}

void OnLButtonDblClk(HWND hWnd) {
	const char* szText = "WM_LBUTTONDBLCLK\n";
	WriteConsole(g_hOutput, szText, strlen(szText), NULL, NULL);
}


LRESULT CALLBACK WndProc(HWND hWnd, UINT msgID, WPARAM wParam, LPARAM IParam)
{
	switch (msgID) {
	case WM_LBUTTONDBLCLK:
		OnLButtonDblClk(hWnd);
		break;
	//case WM_MOUSEMOVE:
	//	OnMouseMove(hWnd, wParam, IParam);
		break;
	case WM_LBUTTONDOWN:
		OnLButtonDown(hWnd, wParam, IParam);
		break;
	case  WM_LBUTTONUP:
		OnLButtonUP(hWnd, wParam, IParam);
		break;
	case WM_DESTROY:
		PostQuitMessage(0);
		break;
	}
	return DefWindowProc(hWnd, msgID, wParam, IParam);
}

int CALLBACK WinMain(HINSTANCE hIns, HINSTANCE hPreIns, LPSTR lpCmdLine, int nCmdShow) {

	AllocConsole();
	g_hOutput = GetStdHandle(STD_OUTPUT_HANDLE);
	WNDCLASS wc = { 0 };
	wc.cbClsExtra = 0;
	wc.cbWndExtra = 0;
	wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
	wc.hCursor = NULL;
	wc.hIcon = NULL;
	wc.hInstance = hIns;
	wc.lpfnWndProc = WndProc;
	wc.lpszClassName = "Main";
	wc.lpszMenuName = NULL;
	wc.style = CS_HREDRAW | CS_VREDRAW |CS_DBLCLKS;
	RegisterClass(&wc); //将以上所有赋值全部写入操作系统中
	//在内存创建窗口
	HWND hWnd = CreateWindowEx(0, "Main", "window", WS_OVERLAPPEDWINDOW, 100, 100, 500, 500, NULL, NULL
		, hIns
		, NULL);
	//显示窗口
	ShowWindow(hWnd, SW_SHOW);
	UpdateWindow(hWnd);
	//消息循环
	MSG nMsg = { 0 };
	while (GetMessage(&nMsg, NULL, 0, 0)) { //抓消息
		TranslateMessage(&nMsg);//翻译消息
		DispatchMessage(&nMsg);//派发消息:将消息交给窗口处理函数来处理。
	}

	return 0;
}
//需要在任务管理器中退出线程!

滚轮消息

#include <windows.h>
#include <stdio.h>
HANDLE g_hOutput = 0;
void OnLButtonDown(HWND hWnd,WPARAM wParam, LPARAM IParam) {
	char szText[256] = { 0 };
	sprintf_s(szText, "WM_LBUTTONDOWN:其他按键状态:%d,X=%d,Y=%d\n", wParam, LOWORD(IParam), HIWORD(IParam));
	WriteConsole(g_hOutput, szText,strlen(szText), NULL, NULL);
}

void OnLButtonUP(HWND hWnd, WPARAM wParam, LPARAM IParam) {
	char szText[256] = { 0 };
	sprintf_s(szText, "WM_LBUTTONUP:其他按键状态:%d,X=%d,Y=%d\n", wParam, LOWORD(IParam), HIWORD(IParam));
	WriteConsole(g_hOutput, szText, strlen(szText), NULL, NULL);
}

void OnMouseMove(HWND hWnd, WPARAM wParam, LPARAM IParam) {
	char szText[256] = { 0 };
	sprintf_s(szText, "WM_MOUSEMOVE:其他按键状态:%d,X=%d,Y=%d\n", wParam, LOWORD(IParam), HIWORD(IParam));
	WriteConsole(g_hOutput, szText, strlen(szText), NULL, NULL);
}

void OnLButtonDblClk(HWND hWnd) {
	const char* szText = "WM_LBUTTONDBLCLK\n";
	WriteConsole(g_hOutput, szText, strlen(szText), NULL, NULL);
}

void OnMouseWheel(HWND hWnd, WPARAM wParam) {
	short nDelta = HIWORD(wParam);
	char szText[256] = { 0 };
	sprintf_s(szText, "WM_MOUSEWHEEL:nDetal = %d\n", nDelta);
	WriteConsole(g_hOutput, szText, strlen(szText), NULL, NULL);
}

LRESULT CALLBACK WndProc(HWND hWnd, UINT msgID, WPARAM wParam, LPARAM IParam)
{
	switch (msgID) {
	case WM_MOUSEWHEEL:
		OnMouseWheel(hWnd,wParam);
		break;
	case WM_LBUTTONDBLCLK:
		OnLButtonDblClk(hWnd);
		break;
	//case WM_MOUSEMOVE:
	//	OnMouseMove(hWnd, wParam, IParam);
	case WM_LBUTTONDOWN:
		OnLButtonDown(hWnd, wParam, IParam);
		break;
	case  WM_LBUTTONUP:
		OnLButtonUP(hWnd, wParam, IParam);
		break;
	case WM_DESTROY:
		PostQuitMessage(0);
		break;
	}
	return DefWindowProc(hWnd, msgID, wParam, IParam);
}

int CALLBACK WinMain(HINSTANCE hIns, HINSTANCE hPreIns, LPSTR lpCmdLine, int nCmdShow) {

	AllocConsole();
	g_hOutput = GetStdHandle(STD_OUTPUT_HANDLE);
	WNDCLASS wc = { 0 };
	wc.cbClsExtra = 0;
	wc.cbWndExtra = 0;
	wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
	wc.hCursor = NULL;
	wc.hIcon = NULL;
	wc.hInstance = hIns;
	wc.lpfnWndProc = WndProc;
	wc.lpszClassName = "Main";
	wc.lpszMenuName = NULL;
	wc.style = CS_HREDRAW | CS_VREDRAW |CS_DBLCLKS;
	RegisterClass(&wc); //将以上所有赋值全部写入操作系统中
	//在内存创建窗口
	HWND hWnd = CreateWindowEx(0, "Main", "window", WS_OVERLAPPEDWINDOW, 100, 100, 500, 500, NULL, NULL
		, hIns
		, NULL);
	//显示窗口
	ShowWindow(hWnd, SW_SHOW);
	UpdateWindow(hWnd);
	//消息循环
	MSG nMsg = { 0 };
	while (GetMessage(&nMsg, NULL, 0, 0)) { //抓消息
		TranslateMessage(&nMsg);//翻译消息
		DispatchMessage(&nMsg);//派发消息:将消息交给窗口处理函数来处理。
	}

	return 0;
}
//需要在任务管理器中退出线程!




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