事件分发拦截消费源码解读

事件源头

touch事件(用MotionEvent表示)发生时,事件最先传递给当前的Activity, 由Activity的dispatchTouchEvent进行分发:
android7.0.0_r4\androidn\frameworks\base\core\java\android\app\Activity.java

    /**
     * Called to process touch screen events.  You can override this to
     * intercept all touch screen events before they are dispatched to the
     * window.  Be sure to call this implementation for touch screen events
     * that should be handled normally.
     *
     * @param ev The touch screen event.
     *
     * @return boolean Return true if this event was consumed.
     */
    public boolean dispatchTouchEvent(MotionEvent ev) {
        if (ev.getAction() == MotionEvent.ACTION_DOWN) {
            onUserInteraction(); // 空实现
        }
        if (getWindow().superDispatchTouchEvent(ev)) { //getWindow()返回的是PhoneWindow对象 
            return true;
        }
        return onTouchEvent(ev); // 如果没有View处理则回调Activity.onTouchEvent();
    }

android7.0.0_r4\androidn\frameworks\base\core\java\com\android\internal\policy\PhoneWindow.java

    @Override
    public boolean superDispatchTouchEvent(MotionEvent event) {
        // mDecor(DecorView类型对象)is the top-level view
        // of the window, containing the window decor.
        // mDecor.superDispatchTouchEvent(event)实际调用的
        // 是super.dispatchTouchEvent(event);
        return mDecor.superDispatchTouchEvent(event);        
    }

根据上面类图,mDecor.superDispatchTouchEvent(event)最终调用的是ViewGrop.dispatchTouchEvent(event)
android7.0.0_r4\androidn\frameworks\base\core\java\android\view\ViewGroup.java

    @Override
    public boolean dispatchTouchEvent(MotionEvent ev) {
        ....
        boolean handled = false;
        // onFilterTouchEventForSecurity 应用安全策略过滤touch event,比如窗口模糊或被遮掩(此时
        // 返回false),正常返回true;
        if (onFilterTouchEventForSecurity(ev)) {
            final int action = ev.getAction();
            // MotionEvent.ACTION_MASK = 0xff
            final int actionMasked = action & MotionEvent.ACTION_MASK;

            // stage 1 ---> Handle an initial down.
            if (actionMasked == MotionEvent.ACTION_DOWN) {
                // Throw away all previous state when starting a new touch gesture.
                // The framework may have dropped the up or cancel event for the previous gesture
                // due to an app switch, ANR, or some other state change.
                cancelAndClearTouchTargets(ev);  // 注意回调mFirstTouchTarget = null;
                resetTouchState(); // 注意回调mGroupFlags &= ~FLAG_DISALLOW_INTERCEPT;            
            }

            // stage 2 ---> Check for interception.
            final boolean intercepted;
            if (actionMasked == MotionEvent.ACTION_DOWN
                    || mFirstTouchTarget != null) { // DOWN事件或者DOWN事件被它的child view处理
                final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0; // 调用requestDisableInterceptTouchEvent方法后则该boolean为true
                if (!disallowIntercept) {
                    // onInterceptTouchEvent 返回true则该MotionEvent不传给child view, 
                    // 而被这个ViewGrop onTouchEvent消费
                    intercepted = onInterceptTouchEvent(ev);
                    ev.setAction(action); // restore action in case it was changed
                } else {
                    intercepted = false;
                }
            } else { // 不是DOWN事件并且DOWN事件没被它的child view拦截消费,继续拦截该事件
                // There are no touch targets and this action is not an initial down
                // so this view group continues to intercept touches.
                intercepted = true;
            }

            // If intercepted, start normal event dispatch. Also if there is already
            // a view that is handling the gesture, do normal event dispatch.
            if (intercepted || mFirstTouchTarget != null) {
                ev.setTargetAccessibilityFocus(false);
            }

            // stage 3 ---> Check for cancelation.
            final boolean canceled = resetCancelNextUpFlag(this)
                    || actionMasked == MotionEvent.ACTION_CANCEL;

            // stage 4 ---> Update list of touch targets for pointer down, if needed.
            final boolean split = (mGroupFlags & FLAG_SPLIT_MOTION_EVENTS) != 0;  // split常为true
            TouchTarget newTouchTarget = null;
            boolean alreadyDispatchedToNewTouchTarget = false;
            if (!canceled && !intercepted) {

                // If the event is targeting accessiiblity focus we give it to the
                // view that has accessibility focus and if it does not handle it
                // we clear the flag and dispatch the event to all children as usual.
                // We are looking up the accessibility focused host to avoid keeping
                // state since these events are very rare.
                View childWithAccessibilityFocus = ev.isTargetAccessibilityFocus()
                        ? findChildWithAccessibilityFocus() : null;

                if (actionMasked == MotionEvent.ACTION_DOWN
                        || (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN)
                        || actionMasked == MotionEvent.ACTION_HOVER_MOVE) { // 只处理down和hover_move(值7,move值2)事件
                    final int actionIndex = ev.getActionIndex(); // always 0 for down
                    final int idBitsToAssign = split ? 1 << ev.getPointerId(actionIndex)
                            : TouchTarget.ALL_POINTER_IDS; // idBitsToAssign常为1

                    // Clean up earlier touch targets for this pointer id in case they
                    // have become out of sync.
                    removePointersFromTouchTargets(idBitsToAssign);

                    final int childrenCount = mChildrenCount; // 当前ViewGroup的child view个数
                    if (newTouchTarget == null && childrenCount != 0) {
                        final float x = ev.getX(actionIndex);
                        final float y = ev.getY(actionIndex);
                        // Find a child that can receive the event.
                        // Scan children from front to back.
                        // 下面这句根据该ViewGroup的child views的Z序是否为0,为0返回空(最顶层的child view
                        // 的Z序不为0),不为0返回child views list;
                        final ArrayList<View> preorderedList = buildTouchDispatchChildList();/
                        final boolean customOrder = preorderedList == null
                                && isChildrenDrawingOrderEnabled();
                        final View[] children = mChildren;
                        for (int i = childrenCount - 1; i >= 0; i--) {
                            final int childIndex = getAndVerifyPreorderedIndex(
                                    childrenCount, i, customOrder); // customOrder为false返回i
                            final View child = getAndVerifyPreorderedView(
                                    preorderedList, children, childIndex);// preorderedList不为null返回它list里面的子项,否则返回mChildren[]数组的子项

                            // If there is a view that has accessibility focus we want it
                            // to get the event first and if not handled we will perform a
                            // normal dispatch. We may do a double iteration but this is
                            // safer given the timeframe.
                            if (childWithAccessibilityFocus != null) {// childWithAccessibilityFocus常null
                                if (childWithAccessibilityFocus != child) {
                                    continue;
                                }
                                childWithAccessibilityFocus = null;
                                i = childrenCount - 1;
                            }

                            // 检查child控件是否正在动画或者点击区域是否在child控件区域内
                            if (!canViewReceivePointerEvents(child)
                                    || !isTransformedTouchPointInView(x, y, child, null)) {
                                ev.setTargetAccessibilityFocus(false);
                                continue;
                            }

                            // 从mFirstTouchTarget及其链表中找TouchTarget对象的view成员是否和child对象一致,找到则返回该TouchTarget,否则返回null
                            newTouchTarget = getTouchTarget(child); 
                            if (newTouchTarget != null) {
                                // Child is already receiving touch within its bounds.
                                // Give it the new pointer in addition to the ones it is handling.
                                newTouchTarget.pointerIdBits |= idBitsToAssign;
                                break;
                            }

                            resetCancelNextUpFlag(child);
                            if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {
                                // Child wants to receive touch within its bounds.
                                mLastTouchDownTime = ev.getDownTime();
                                if (preorderedList != null) {
                                    // childIndex points into presorted list, find original index
                                    for (int j = 0; j < childrenCount; j++) {
                                        if (children[childIndex] == mChildren[j]) {
                                            mLastTouchDownIndex = j;
                                            break;
                                        }
                                    }
                                } else {
                                    mLastTouchDownIndex = childIndex;
                                }
                                mLastTouchDownX = ev.getX();
                                mLastTouchDownY = ev.getY();
                                newTouchTarget = addTouchTarget(child, idBitsToAssign);// mFirstTouchTarget = newTouchTarget;
                                alreadyDispatchedToNewTouchTarget = true;
                                break;
                            }

                            // The accessibility focus didn't handle the event, so clear
                            // the flag and do a normal dispatch to all children.
                            ev.setTargetAccessibilityFocus(false);
                        } // end of for (int i = childrenCount - 1; i >= 0; i--) {
                        if (preorderedList != null) preorderedList.clear();
                    } // end of if (newTouchTarget == null && childrenCount != 0) {

                    if (newTouchTarget == null && mFirstTouchTarget != null) {
                        // Did not find a child to receive the event.
                        // Assign the pointer to the least recently added target.
                        newTouchTarget = mFirstTouchTarget;
                        while (newTouchTarget.next != null) {
                            newTouchTarget = newTouchTarget.next;
                        }
                        newTouchTarget.pointerIdBits |= idBitsToAssign;
                    }
                } // end of if (actionMasked == MotionEvent.ACTION_DOWN....)
            } // end of if (!canceled && !intercepted)

            // stage 5 ---> Dispatch to touch targets.
            if (mFirstTouchTarget == null) {
                // No touch targets so treat this as an ordinary view.
                handled = dispatchTransformedTouchEvent(ev, canceled, null,
                        TouchTarget.ALL_POINTER_IDS);
            } else {
                // Dispatch to touch targets, excluding the new touch target if we already
                // dispatched to it.  Cancel touch targets if necessary.
                TouchTarget predecessor = null;
                TouchTarget target = mFirstTouchTarget;
                while (target != null) {
                    final TouchTarget next = target.next;
                    if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
                        handled = true;
                    } else {
                        final boolean cancelChild = resetCancelNextUpFlag(target.child)
                                || intercepted;
                        if (dispatchTransformedTouchEvent(ev, cancelChild,
                                target.child, target.pointerIdBits)) {
                            handled = true;
                        }
                        if (cancelChild) {
                            if (predecessor == null) {
                                mFirstTouchTarget = next;
                            } else {
                                predecessor.next = next;
                            }
                            target.recycle();
                            target = next;
                            continue;
                        }
                    }
                    predecessor = target;
                    target = next;
                }
            }

            // stage 6 Update list of touch targets for pointer up or cancel, if needed.
            if (canceled
                    || actionMasked == MotionEvent.ACTION_UP
                    || actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
                resetTouchState();
            } else if (split && actionMasked == MotionEvent.ACTION_POINTER_UP) {
                final int actionIndex = ev.getActionIndex();
                final int idBitsToRemove = 1 << ev.getPointerId(actionIndex);
                removePointersFromTouchTargets(idBitsToRemove);
            }
        } // end of onFilterTouchEventForSecurity


        if (!handled && mInputEventConsistencyVerifier != null) {
            mInputEventConsistencyVerifier.onUnhandledEvent(ev, 1);
        }
        return handled;
    }

这个函数的代码太长了,没关系,我们从头理起就更好理解了,这个头是什么呢?我们知道touch事件最先是down事件,后面可能跟着一丢move,然后是up,所以我们的头就是down事件,我们带着下面的问题看代码:
问题1: ViewGroup拦截down事件,down事件怎么分发消费?
问题2:ViewGroup没有拦截down事件,down事件又怎么分发消费?


问题1 ViewGroup拦截down事件

stage 1: mFirstTouchTarget将置null,mGroupFlags &= ~FLAG_DISALLOW_INTERCEPT;
stage 2: disallowIntercept返回false, boolean intercepted的值取决于onInterceptTouchEvent函数的返回值,假如该函数返回true,也即拦截down事件;

  • stage 3: boolean canceled将返回false;
  • stage 4: 由于intercepted为true导致if (!canceled && !intercepted)返回false,所以stage 4不走;
  • stage 5: 由于mFirstTouchTarget在stage 1时被置null,所以执行handled = dispatchTransformedTouchEvent(ev, canceled, null, TouchTarget.ALL_POINTER_IDS),从下面的代码看最终会回调handled = super.dispatchTouchEvent(event)这句代码,由于ViewGroup继承View类,所以最终调用View.dispatchTouchEvent, 看代码如果该root viewGroup属性enable并且通过setOnTouchListener设置了Touch Listener, 会回调该Listener的onTouch()接口,如果onTouch返回false才会调用onTouchEvent方法,否则不执行onTouchEvent方法。

    /**
     * Transforms a motion event into the coordinate space of a particular child view,
     * filters out irrelevant pointer ids, and overrides its action if necessary.
     * If child is null, assumes the MotionEvent will be sent to this ViewGroup instead.
     */
    private boolean dispatchTransformedTouchEvent(MotionEvent event, boolean cancel, View child, int desiredPointerIdBits) { // 这个函数很重要
        final boolean handled;

        // Canceling motions is a special case.  We don't need to perform any transformations
        // or filtering.  The important part is the action, not the contents.
        final int oldAction = event.getAction();
        if (cancel || oldAction == MotionEvent.ACTION_CANCEL) {
            event.setAction(MotionEvent.ACTION_CANCEL);
            if (child == null) {
                handled = super.dispatchTouchEvent(event);
            } else {
                handled = child.dispatchTouchEvent(event);
            }
            event.setAction(oldAction);
            return handled;
        }

        // Calculate the number of pointers to deliver.
        final int oldPointerIdBits = event.getPointerIdBits();
        final int newPointerIdBits = oldPointerIdBits & desiredPointerIdBits;

        // If for some reason we ended up in an inconsistent state where it looks like we
        // might produce a motion event with no pointers in it, then drop the event.
        if (newPointerIdBits == 0) {
            return false;
        }

        // If the number of pointers is the same and we don't need to perform any fancy
        // irreversible transformations, then we can reuse the motion event for this
        // dispatch as long as we are careful to revert any changes we make.
        // Otherwise we need to make a copy.
        final MotionEvent transformedEvent;
        if (newPointerIdBits == oldPointerIdBits) { // 常相等
            if (child == null || child.hasIdentityMatrix()) { // child不为null时hasIdentityMatrix()常为true
                if (child == null) {
                    handled = super.dispatchTouchEvent(event); // 
                } else {
                    final float offsetX = mScrollX - child.mLeft;
                    final float offsetY = mScrollY - child.mTop;
                    event.offsetLocation(offsetX, offsetY);

                    handled = child.dispatchTouchEvent(event); // 分发看child是否拦截和消费(注意View.java没有拦截接口)

                    event.offsetLocation(-offsetX, -offsetY);
                }
                return handled;
            }
            transformedEvent = MotionEvent.obtain(event);
        } else {
            transformedEvent = event.split(newPointerIdBits);
        }

        // Perform any necessary transformations and dispatch.
        if (child == null) {
            handled = super.dispatchTouchEvent(transformedEvent);
        } else {
            final float offsetX = mScrollX - child.mLeft;
            final float offsetY = mScrollY - child.mTop;
            transformedEvent.offsetLocation(offsetX, offsetY);
            if (! child.hasIdentityMatrix()) {
                transformedEvent.transform(child.getInverseMatrix());
            }

            handled = child.dispatchTouchEvent(transformedEvent);
        }

        // Done.
        transformedEvent.recycle();
        return handled;
    }

android7.0.0_r4\androidn\frameworks\base\core\java\android\view\View.java

    /**
     * Pass the touch screen motion event down to the target view, or this
     * view if it is the target.
     *
     * @param event The motion event to be dispatched.
     * @return True if the event was handled by the view, false otherwise.
     */
    public boolean dispatchTouchEvent(MotionEvent event) {
        // If the event should be handled by accessibility focus first.
        if (event.isTargetAccessibilityFocus()) {
            // We don't have focus or no virtual descendant has it, do not handle the event.
            if (!isAccessibilityFocusedViewOrHost()) {
                return false;
            }
            // We have focus and got the event, then use normal event dispatch.
            event.setTargetAccessibilityFocus(false);
        }

        boolean result = false;

        if (mInputEventConsistencyVerifier != null) {
            mInputEventConsistencyVerifier.onTouchEvent(event, 0);
        }

        final int actionMasked = event.getActionMasked();
        if (actionMasked == MotionEvent.ACTION_DOWN) {
            // Defensive cleanup for new gesture
            stopNestedScroll();
        }

        if (onFilterTouchEventForSecurity(event)) {
            if ((mViewFlags & ENABLED_MASK) == ENABLED && handleScrollBarDragging(event)) {
                result = true;
            }
            //noinspection SimplifiableIfStatement
            ListenerInfo li = mListenerInfo;
            // 属性ENABLE并且设置了OnTouchListener接口,执行该接口onTouch回调,
            // 并根据该回调返回值决定是否走onTouchEvent方法
            if (li != null && li.mOnTouchListener != null
                    && (mViewFlags & ENABLED_MASK) == ENABLED
                    && li.mOnTouchListener.onTouch(this, event)) { // 注意onTouch返回值对result的影响
                result = true;
            }

            if (!result && onTouchEvent(event)) { // 注意onTouchEvent返回值对result的影响
                result = true;
            }
        }

        if (!result && mInputEventConsistencyVerifier != null) {
            mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);
        }

        // Clean up after nested scrolls if this is the end of a gesture;
        // also cancel it if we tried an ACTION_DOWN but we didn't want the rest
        // of the gesture.
        if (actionMasked == MotionEvent.ACTION_UP ||
                actionMasked == MotionEvent.ACTION_CANCEL ||
                (actionMasked == MotionEvent.ACTION_DOWN && !result)) {
            stopNestedScroll();
        }

        return result; // 如果onTouch和onTouchEvent返回false,则result为false
    }

总结问题1:ViewGroup拦截down事件,down事件不会传给它的child view,而是被自己消费,如果该ViewGroup拦截down事件前设置了OnTouchListener监听接口则调用监听接口的onTouch回调,如果onTouch回调未消费该down事件(返回false)则down事件传给OnTouchEvent方法消费,如果onTouchEvent还未消费(返回false),则传给该ViewGroup的父ViewGroup消费。


问题2 ViewGroup不拦截down事件

stage 1: 将mFirstTouchTarget置null,mGroupFlags &= ~FLAG_DISALLOW_INTERCEPT;
stage 2: disallowIntercept返回false, boolean intercepted的值取决于onInterceptTouchEvent函数的返回值,假如该函数返回false,也即不拦截down事件;

  • stage 3: boolean canceled将返回false;
  • stage 4: 由于intercepted为false导致if (!canceled && !intercepted)为true,所以进入stage 4,其伪代码如下图;
  • stage 5: 如果stage 4没有消费down事件,则mFirstTouchTarget为null,该ViewGroup自己消费down事件。

总结问题2:ViewGroup拦截down事件不拦截down事件,down事件传给它的child view,如果child view没有拦截和消费down事件,则由该ViewGroup消费。


后续move/up事件

理清了问题1和问题2,也即理清了down事件(action值0)后面的move(action值2)和up(action值1)怎么分发和消费也可根据代码理清了,下面只针对问题3进行说明(备注cancel事件action值是3):
问题3: 如果down事件被ViewGroup的child view消费了,而后该ViewGroup拦截了后续的move/up事件,消费了down事件的child view会消费move/up事件吗?
为了说明这个问题,写了个demo,布局和日志代码以及日志结果截图如下:

<?xml version="1.0" encoding="utf-8"?>
<com.hjq.view.EventBusParentLinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:id="@+id/linearlayout_parenteventbus"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical">

    <com.hjq.view.EventBusLinearLayout xmlns:app="http://schemas.android.com/apk/res-auto"
        android:id="@+id/linearlayout_eventbus"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:orientation="vertical">

        <android.support.design.widget.AppBarLayout
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:theme="@style/AppTheme.AppBarOverlay">

            <android.support.v7.widget.Toolbar
                android:id="@+id/toolbar"
                android:layout_width="match_parent"
                android:layout_height="?attr/actionBarSize"
                android:background="?attr/colorPrimary"
                app:popupTheme="@style/AppTheme.PopupOverlay" />

        </android.support.design.widget.AppBarLayout>

        <com.hjq.view.EventBusButton
            android:id="@+id/btn_eventbus"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:text="Test"></com.hjq.view.EventBusButton>

    </com.hjq.view.EventBusLinearLayout>
</com.hjq.view.EventBusParentLinearLayout>
public class EventBusLinearLayout extends LinearLayout {

    private static final String TAG = "EventBusLinearLayout";

    .....

    @Override
    public boolean dispatchTouchEvent(MotionEvent ev) {
        boolean result = super.dispatchTouchEvent(ev);
        Log.i(TAG, "dispatchTouchEvent(" + ev.getAction() + "): " + result);
        return result;
    }

    @Override
    public boolean onInterceptTouchEvent(MotionEvent ev) {
        // boolean result = super.onInterceptTouchEvent(ev);
        boolean result = false;
        switch (ev.getAction()) {
            case MotionEvent.ACTION_DOWN:
                result = super.onInterceptTouchEvent(ev);
                break;
            case MotionEvent.ACTION_MOVE:
                result = true;
                break;
        }
        Log.i(TAG, "onInterceptTouchEvent(" + ev.getAction() + "): " + result);
        return result;
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        // boolean result = super.onTouchEvent(event);
        boolean result = false;
        Log.i(TAG, "onTouchEvent(" + event.getAction() + "): " + result);
        return result;
    }
}
public class EventBusButton extends Button {
    private static final String TAG = "EventBusButton";

    ....

    @Override
    public boolean dispatchTouchEvent(MotionEvent ev) {
        boolean result = super.dispatchTouchEvent(ev);
        Log.i(TAG, "dispatchTouchEvent(" + ev.getAction() + "): " + result);
        return result;
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        boolean result = super.onTouchEvent(event);
        // boolean result = false;
        Log.i(TAG, "onTouchEvent(" + event.getAction() + "): " + result);
        return result;
    }

}
07-12 17:38:41.861 7331-7331/com.hjq.contentproviderclient I/EventBusLinearLayout: onInterceptTouchEvent(0): false
07-12 17:38:41.863 7331-7331/com.hjq.contentproviderclient I/EventBusButton: onTouchEvent(0): true
07-12 17:38:41.863 7331-7331/com.hjq.contentproviderclient I/EventBusButton: dispatchTouchEvent(0): true
07-12 17:38:41.863 7331-7331/com.hjq.contentproviderclient I/EventBusLinearLayout: dispatchTouchEvent(0): true
07-12 17:38:41.863 7331-7331/com.hjq.contentproviderclient W/EventBusDemoActivity: dispatchTouchEvent(0): true
07-12 17:38:41.880 7331-7331/com.hjq.contentproviderclient I/EventBusLinearLayout: onInterceptTouchEvent(2): true
07-12 17:38:41.884 7331-7331/com.hjq.contentproviderclient I/EventBusButton: onTouchEvent(3): true
07-12 17:38:41.884 7331-7331/com.hjq.contentproviderclient I/EventBusButton: dispatchTouchEvent(3): true
07-12 17:38:41.884 7331-7331/com.hjq.contentproviderclient I/EventBusLinearLayout: dispatchTouchEvent(2): true
07-12 17:38:41.884 7331-7331/com.hjq.contentproviderclient W/EventBusDemoActivity: dispatchTouchEvent(2): true
07-12 17:38:41.897 7331-7331/com.hjq.contentproviderclient I/EventBusLinearLayout: onTouchEvent(2): false
07-12 17:38:41.897 7331-7331/com.hjq.contentproviderclient I/EventBusLinearLayout: dispatchTouchEvent(2): false
07-12 17:38:41.897 7331-7331/com.hjq.contentproviderclient W/EventBusDemoActivity: dispatchTouchEvent(2): false
07-12 17:38:41.898 7331-7331/com.hjq.contentproviderclient I/EventBusLinearLayout: onTouchEvent(1): false
07-12 17:38:41.898 7331-7331/com.hjq.contentproviderclient I/EventBusLinearLayout: dispatchTouchEvent(1): false
07-12 17:38:41.898 7331-7331/com.hjq.contentproviderclient W/EventBusDemoActivity: dispatchTouchEvent(1): false

总结问题3:move/up事件不会分发给消费了down事件的child view,该child view会消费cancel事件,对于拦截move事件的ViewGroup会处理后续的move/up事件。

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