select模型

#include<iostream>
#include<WinSock2.h>
#pragma warning(disable:4996)
#pragma comment(lib,"ws2_32.lib") 
using namespace std;

#define MaxSize 64
SOCKET listensocket, serversocket;
sockaddr_in socketaddr;
HANDLE event;
HANDLE hHandle[3] ;
WSAEVENT Event[MaxSize];
SOCKET Socket[MaxSize];
HANDLE hEvent;
int EventTotal = 0;
DWORD Index;
WSANETWORKEVENTS NetworkEvents;//结构体数组,记录网络事件类型以及相应的错误代码
BOOL SetConsoleColor(WORD wAttributes)
{
	HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
	if (hConsole == INVALID_HANDLE_VALUE)
		return FALSE;
	return SetConsoleTextAttribute(hConsole, wAttributes);
}
int main(void)
{
	char buf[1000];
	memset(buf, 0, 1000 * sizeof(char));
	int len;
	WSADATA wsa;
	WSAStartup(MAKEWORD(2, 2), &wsa);
	memset((char*)&socketaddr, 0, sizeof(socketaddr));
	socketaddr.sin_family = AF_INET;//sin_family指代协议族,在socket编程中只能是AF_INET
	socketaddr.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");//sin_addr存储IP地址,使用in_addr这个数据结构
	socketaddr.sin_port = htons(1234);//端口
	
	if ((serversocket = socket(AF_INET, SOCK_STREAM, 0)) == INVALID_SOCKET)
	{
		cout << "创建套接字失败!" << endl;
		cerr << GetLastError() << endl;
		system("pause");
		return 0;
	}
	if (bind(serversocket, (sockaddr*)&socketaddr, sizeof(socketaddr))== SOCKET_ERROR)
	{
		cout << "绑定失败!!" << endl;
		cerr << GetLastError() << endl;
		system("pause");
		return 0;
	}
	hEvent = WSACreateEvent();//创建一个监听网络事件对象
	WSAEventSelect(serversocket, hEvent, FD_ACCEPT | FD_CLOSE);
	// 将事件对象与套接字关联,同时注册事件,使事件对象的工作状态从未传信转变未已传信。
	Socket[EventTotal] =serversocket;
	Event[EventTotal] = hEvent;
	EventTotal++;
	listen(serversocket, 10);
	cout << "等待客户端连接..." << endl;
	while (true)
	{
		Index = WSAWaitForMultipleEvents(EventTotal, Event, FALSE,WSA_INFINITE, FALSE);
		//	cout << "监听线程中Index" << Index << endl;
		//索引值减去WSA_WAIT_EVENT_0 即为我们所等待的事件
		WSAEnumNetworkEvents(Socket[Index - WSA_WAIT_EVENT_0], Event[Index - WSA_WAIT_EVENT_0], &NetworkEvents);
		//通过获取是哪个套接字来判断发生了什么网络事件
		if (NetworkEvents.lNetworkEvents == FD_ACCEPT)
		{
			//if (NetworkEvents.iErrorCode[FD_ACCEPT_BIT] != 0)
			//continue;
			int len = sizeof(socketaddr);
			//accept接受后返回的socket作为通信所用的socket,当错误连接时返回 INVALID_SOCKET
			//listensocket = accept(Socket[Index - WSA_WAIT_EVENT_0], NULL, NULL);
			listensocket = accept(serversocket, (struct sockaddr*)&socketaddr, &len);
			cout << "客户端已连接! " << endl;
			//	WSAResetEvent(Event[Index - WSA_WAIT_EVENT_0]);
			hEvent = WSACreateEvent();//创建一个监听网络事件对象
			WSAEventSelect(listensocket, hEvent, FD_READ | FD_WRITE | FD_CLOSE);
			Socket[EventTotal] = listensocket;
			Event[EventTotal] = hEvent;
			EventTotal++;

		}
		
		if (NetworkEvents.lNetworkEvents == FD_READ)
		{
			len = recv(Socket[Index - WSA_WAIT_EVENT_0], buf, 1000, 0);
			if (len != -1)
			{
				SetConsoleColor(FOREGROUND_GREEN | FOREGROUND_INTENSITY);
				cout << "收到:" << buf << endl;
				SetConsoleColor(FOREGROUND_RED | FOREGROUND_INTENSITY);
				memset(buf, 0, sizeof(char) * 1000);
				len = -1;
				
			}
		}
		if (NetworkEvents.lNetworkEvents == FD_WRITE)
		{
			SetConsoleColor(FOREGROUND_RED | FOREGROUND_INTENSITY);
			cin >> buf;
			len = send(Socket[Index - WSA_WAIT_EVENT_0], buf, 1000, 0);
			memset(buf, 0, 1000 * sizeof(char));
		
		}
		/*if (NetworkEvents.lNetworkEvents == FD_CLOSE)
		{
			SetConsoleColor(FOREGROUND_BLUE | FOREGROUND_INTENSITY);
			cout << "\n\n客户端断开连接!!\n\n";
			system("pause");
			return 0;
		}*/
	}

	delete[]buf;
	system("pause");
	return 0;
}

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值