#include <iostream>
#include <Theron/Theron.h>
using namespace std;
struct HelloMessage {
char cstring[128];
};
class Actor : public Theron::Actor
{
public:
explicit Actor(Theron::Framework &framework) : Theron::Actor(framework)
{
RegisterHandler(this, &Actor::Handler1);
RegisterHandler(this, &Actor::Handler1);
}
private:
void DefaultHandler(const Theron::Address from)
{
cout<<"Actor received unknown message from address: "<< from.AsInteger();
#include <Theron/Theron.h>
using namespace std;
struct HelloMessage {
char cstring[128];
};
class Actor : public Theron::Actor
{
public:
explicit Actor(Theron::Framework &framework) : Theron::Actor(framework)
{
RegisterHandler(this, &Actor::Handler1);
RegisterHandler(this, &Actor::Handler1);
}
private:
void DefaultHandler(const Theron::Address from)
{
cout<<"Actor received unknown message from address: "<< from.AsInteger();