使用js和canvas写一个时钟
<!DOCTYPE html>`
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
</head>
<body>
<canvas id='canvas' width='600' height='600' style="border: 1px solid red;"></canvas>
<script>
/** @type {HTMLCanvasElement} */
let canvas = document.querySelector("#canvas");
let ctx = canvas.getContext("2d");
let deg = Math.PI / 180;
let HourR = 100;
let MinutesR = 135;
let SecondsR = 170;
setInterval(function () {
canvas.width = canvas.width;
ctx.arc(300, 300, 200, 0, Math.PI * 2)
ctx.fillStyle = 'rgba(10,100,30,0.2)'
ctx.strokeStyle = 'red'
//获取当前时间
let dt = new Date()
let Hour = dt.getHours()
let Minutes = dt.getMinutes()
let Seconds = dt.getSeconds()
//时钟
ctx.moveTo(300, 300);
let xx = HourR * (Math.sin(Hour * 30 * deg))
let yy = HourR * (Math.cos(Hour * 30 * deg))
ctx.lineTo((300 + xx), (300 - yy))
//分钟和秒钟
function move(time, R) {
ctx.moveTo(300, 300);
xx = R * (Math.sin(time * 6 * deg))
yy = R * (Math.cos(time * 6 * deg))
ctx.lineTo((300 + xx), (300 - yy))
}
//小时指针
for (let m = 0; m < 12; m++) {
let xx = 190 * (Math.sin(m * 30 * deg))
let yy = 190 * (Math.cos(m * 30 * deg))
let xx1 = 200 * (Math.sin(m * 30 * deg))
let yy1 = 200 * (Math.cos(m * 30 * deg))
ctx.moveTo((300 + xx), (300 - yy));
ctx.lineTo((300 + xx1), (300 - yy1))
}
move(Seconds, SecondsR)
move(Minutes, MinutesR)
ctx.fill()
ctx.stroke()
}, 1000)
</script>
</body>
</html>