CSDN的变脸

在CSDN上晃悠了6年了,最近终于有了一点直观的变化,可喜可贺。

记得去年这个时候,CSDN的速度慢地如驴拉磨,不少人忍受不了,离开了。不过更多的人还是坚持下来了,现在感觉好多了。

既然感觉好了,以后估计就要多来逛逛了。发牢骚也罢,捧场也罢,总之,CSDN,加油! 

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hello word using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using Microsoft.Kinect; namespace HelloKinect { /// <summary> /// MainWindow.xaml 的交互逻辑 /// </summary> public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } private void image_Loaded(object sender, RoutedEventArgs e) { } private void image_Loaded_1(object sender, RoutedEventArgs e) { } int count = 0; private KinectSensor KinectSensor = null; private ColorFrameReader colorFrameReader = null; private WriteableBitmap colorBitmap = null; Body[] bodies; MultiSourceFrameReader msfr; this.KinectSensor = KinectSensor.GetDefault(); this.colorFrameReader = this.KinectSensor.ColorFrameSource.OpenReader(); FrameDescription colorFrameDescription = this.KinectSensor.ColorFrameSource.CreateFrameDescription(ColorImageFormat.Bgra); this.colorBitmap = new WriteableBitmap(colorFrameDescription.Width, colorFrameDescription.Height,96.0,96.0, PixelFormats.Bgr32,null); bodies = new Body[6]; msfr = KinectSensor.OpenMultiSourceFrameReader(FrameSourceType.Body|FrameSourceTypes.Color); msfr.MultiSourceFrameReader += msfr_MultiSourceFrameArrived; this.KinectSensor.Open(); private void msfr_MultiSourceFrameArrived(object sender,MultiSourceFrameArrivedEventArgs e) { MultiSourceFrame msf = e.FrameReference.AcquireFrame(); if(msf != null) { using (BodyFrame bodyFrame = msf.BodyFrameReference.AcquireFrame()) { using (ColorFrame colorFrame = msf.ColorFrameReference.AcquireFrame()) { if(bodyFrame != null && colorFrame != null) { FrameDescription colorFrameDescription = colorFrame.FrameDescription; using (KinectBuffer colorBuffer = colorFrame.LockRawImageBuffer()) { this.colorBitmap.Lock(); } } } } } } }
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