include<stdio.h>
include<stdlib.h>
#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 3
#define COL 3
void DisplayBoard(char board[ROW][COL], int row, int col);
void InitBoard(char board[ROW][COL], int row, int col);
void menu();
void game();
void PlayerMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
char checkwin(char board[ROW][COL], int row, int col);
void InitBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void DisplayBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
printf(" %c | %c | %c \n",board[i][0],board[i][1],board[i][2]);
printf("---|---|---\n");
}
}
void menu()
{
printf("************************\n");
printf("****** 1.play *******\n");
printf("****** 0.exit *******\n");
printf("************************\n");
}
void PlayerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("玩家走:>");
while(1)
{
printf("请输入你要走的坐标:>");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row&&y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("该坐标被占用,请重新输入");
}
}
else
{
printf("坐标输入有误");
}
}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("电脑走:>\n");
while (1)
{
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
int isfull(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char checkwin(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
{
return board[i][0];
}
}
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ')
{
return board[0][i];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
{
return board[1][1];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
{
return board[1][1];
}
if (isfull(board,row,col) == 1)
{
return 'q';
}
return 'c';
}
//游戏的测试
void game()
{
char ret = 0;
char board[ROW][COL] = { 0 };
InitBoard(board, ROW, COL);
DisplayBoard(board, ROW, COL);//打印棋盘
while (1)
{
PlayerMove(board,ROW,COL);//玩家走
DisplayBoard(board, ROW, COL);//打印棋盘
//判断输赢
ret = checkwin(board,ROW,COL);
if (ret != 'c')
{
break;
}
ComputerMove(board, ROW, COL);//电脑走
DisplayBoard(board, ROW, COL);//打印棋盘
ret = checkwin(board, ROW, COL);
if (ret != 'c')
{
break;
}
}
if (ret =='*')
{
printf("玩家赢了\n");
}
else if (ret == '#')
{
printf("电脑赢了\n");
}
else if (ret == 'q')
{
printf("平局\n");
}
}
void test()
{
int input = 0;
srand((unsigned int)time(NULL));
do{
menu();
printf("请选择:>");
scanf("%d",&input);
switch(input)
{
case 1:
game();
break;
case 0:
printf("退出游戏");
break;
default:
printf("输入错误,请重新输入");
break;
}
} while (input);
}
int main()
{
//测试
test();
system("pause");
return 0;
}
`
C||C语言三子棋
最新推荐文章于 2023-07-31 23:14:03 发布