dlib库使用
最近的工作中用到了dlib这个库,该库是一个机器学习的开源库,使用起来很方便,直接包含头文件即可,并且不依赖于其他库(自带图像编解码库源码)。不过由于是开源的,所以bug多少有一些,我在example编译和使用时就遇到了一些问题,总结如下:
1.example编译
按照官网的指导,下载最新的18.18版本dlib,然后解压缩到某个路径。dlib库不用单独编译,只需要编译example,即可看到效果。根据README.txt文件中的步骤,在exmaple文件夹下,执行下面命令即可,
mkdir build
cd build
cmake ..
cmake --build .
但是一般在最后一步会遇到一些问题,导致编译失败,解决方法如下:
1.在dlib/CMakeLists.txt中 project(dlib) 的下一行添加set(Boost_USE_STATIC_LIBS ON)
2.把 if (DLIB_PNG_SUPPORT) (227行左右)这一行以下的这些代码进行注释,其余不变
# try to find libpng #find_package(PNG QUIET) # Make sure there isn't something wrong with the version of LIBPNG # installed on this system. #if (PNG_FOUND) #set(CMAKE_REQUIRED_LIBRARIES ${PNG_LIBRARY}) #CHECK_FUNCTION_EXISTS(png_create_read_struct LIBPNG_IS_GOOD) #endif() #if (PNG_FOUND AND LIBPNG_IS_GOOD) #include_directories(${PNG_INCLUDE_DIR}) #set (dlib_needed_libraries ${dlib_needed_libraries} ${PNG_LIBRARY}) #else() # If we can't find libpng then statically compile it in.
3.把 if (DLIB_JPEG_SUPPORT) (280行左右)这一行以下的这些代码进行注释,其余不变
# try to find libjpeg #find_package(JPEG QUIET) # Make sure there isn't something wrong with the version of libjpeg # installed on this system. Also don't use the installed libjpeg # if this is an APPLE system because apparently it's broken (as of 2015/01/01). #if (JPEG_FOUND) #set(CMAKE_REQUIRED_LIBRARIES ${JPEG_LIBRARY}) #CHECK_FUNCTION_EXISTS(jpeg_read_header LIBJPEG_IS_GOOD) #endif() #if (JPEG_FOUND AND LIBJPEG_IS_GOOD AND NOT APPLE) #include_directories(${JPEG_INCLUDE_DIR}) #set (dlib_needed_libraries ${dlib_needed_libraries} ${JPEG_LIBRARY}) #else() # If we can't find libjpeg then statically compile it in.
这样应该就可以编译通过了,编译出的二进制文件应该也可以执行,如果执行时依然报错找不到jpeg或png库,再确认一下CMakeLists文件是否按照上述修改。
转载自:http://www.cnblogs.com/hrlnw/p/4952844.html