HashMap中的迭代器

abstract class HashIterator {
        Node<K,V> next;        // next entry to return
        Node<K,V> current;     // current entry
        int expectedModCount;  // for fast-fail	记录修改次数,多线程引起两次修改次数不同将抛出异常
        int index;             // current slot

        HashIterator() {
            expectedModCount = modCount;
            Node<K,V>[] t = table;
            current = next = null;
            index = 0;
            if (t != null && size > 0) { // advance to first entry
                do {} while (index < t.length && (next = t[index++]) == null);//遍历数组,直到找到一个不为空的值
            }
        }

        public final boolean hasNext() {
            return next != null;
        }

        final Node<K,V> nextNode() {
            Node<K,V>[] t;
            Node<K,V> e = next;
            if (modCount != expectedModCount)
                throw new ConcurrentModificationException();
            if (e == null)
                throw new NoSuchElementException();
            if ((next = (current = e).next) == null && (t = table) != null) {//判断当前节点next下不是否挂有节点
                do {} while (index < t.length && (next = t[index++]) == null);//否则遍历数组
            }
            return e;
        }

        public final void remove() {
            Node<K,V> p = current;
            if (p == null)
                throw new IllegalStateException();
            if (modCount != expectedModCount)
                throw new ConcurrentModificationException();
            current = null;
            K key = p.key;
            removeNode(hash(key), key, null, false, false);
            expectedModCount = modCount;
        }
    }

    final class KeyIterator extends HashIterator
        implements Iterator<K> {
        public final K next() { return nextNode().key; }
    }

    final class ValueIterator extends HashIterator
        implements Iterator<V> {
        public final V next() { return nextNode().value; }
    }

    final class EntryIterator extends HashIterator
        implements Iterator<Map.Entry<K,V>> {
        public final Map.Entry<K,V> next() { return nextNode(); }
    }

真正存储节点的只有table数组,迭代器只是在初始化指向table数组的第一个不为null的节点

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