Qt 6.3.1 模型

modelex.cpp

#include "modelex.h"

ModelEx::ModelEx(QObject *parent) : QAbstractTableModel(parent)
{
    armyMap[1] = tr("空军");
    armyMap[2] = tr("海军");
    armyMap[3] = tr("陆军");
    armyMap[4] = tr("海军陆战队");
    weaponTypeMap[1] = tr("轰炸机");
    weaponTypeMap[2] = tr("战斗机");
    weaponTypeMap[3] = tr("航空母舰");
    weaponTypeMap[4] = tr("驱逐舰");
    weaponTypeMap[5] = tr("直升机");
    weaponTypeMap[6] = tr("坦克");
    weaponTypeMap[7] = tr("两栖攻击舰");
    weaponTypeMap[8] = tr("两栖战车");
    populateModel();
}

ModelEx::~ModelEx()
{
}

int ModelEx::rowCount(const QModelIndex &) const
{
    return army.size();
}

int ModelEx::columnCount(const QModelIndex &) const
{
    return 3;
}

QVariant ModelEx::data(const QModelIndex &index, int role) const
{
    if (!index.isValid())
        return QVariant();

    if (role == Qt::DisplayRole)
    {
        switch (index.column()) {
        case 0:
            return armyMap[army[index.row()]];
            break;
        case 1:
            return weaponTypeMap[weaponType[index.row()]];
            break;
        case 2:
            return weapon[index.row()];
            break;
        default:
            return QVariant();
            break;
        }
    }
    return QVariant();
}

QVariant ModelEx::headerData(int section, Qt::Orientation orientation, int role) const
{
    if (role == Qt::DisplayRole && orientation == Qt::Horizontal)
        return header[section];

    return QAbstractTableModel::headerData(section, orientation, role);
}

void ModelEx::populateModel()
{
    header << tr("军种") << tr("种类") << tr("武器");
    army << 1 << 2 << 3 << 4 << 2 << 4 << 3 << 1;
    weaponType << 1 << 3 << 5 << 7 << 4 << 8 << 6 << 2;
    weapon << tr("B-2") << tr("尼米兹级") << tr("阿帕奇") << tr("黄蜂级")
           << tr("阿利伯克级") << tr("AAAV") << tr("M1A1") << tr("F-22");
}

modelex.h

#ifndef MODELEX_H
#define MODELEX_H

#include <QWidget>
#include <QAbstractTableModel>
#include <QVector>
#include <QMap>
#include <QStringList>

class ModelEx : public QAbstractTableModel
{
    Q_OBJECT

public:
    explicit ModelEx(QObject *parent = nullptr);
    ~ModelEx();

    virtual int rowCount(const QModelIndex &parent = QModelIndex()) const;
    virtual int columnCount(const QModelIndex &parent = QModelIndex()) const;
    QVariant data(const QModelIndex &index, int role) const;
    QVariant headerData(int section, Qt::Orientation orientation, int role) const;

private:
     QVector<short> army;
     QVector<short> weaponType;
     QMap<short, QString> armyMap;
     QMap<short, QString> weaponTypeMap;
     QStringList weapon;
     QStringList header;
     void populateModel();
};
#endif // MODELEX_H

main.cpp

#include "modelex.h"

#include <QApplication>
#include <QTableView>

int main(int argc, char *argv[])
{
    QApplication a(argc, argv);
    ModelEx modelEx;
    QTableView view;
    view.setModel(&modelEx);
    view.setWindowTitle(QObject::tr("modelEx"));
    view.resize(400, 400);
    view.show();
    return a.exec();
}

效果图:
效果图

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