public class TestPaint {
public static void main(String[] args) {
new MyPaint().LoadFrame();
}
}
class MyPaint extends Frame{
public void LoadFrame(){
setBounds(200,200,600,500);
setVisible(true);
}
//画笔
@Override
public void paint(Graphics g) {
//画笔需要有颜色,可以画画
g.setColor(Color.red);
g.fillOval(100,100,100,100);//实心圆
//g.drawOval(100,100,100,100);
// g.setColor(Color.GREEN);
g.fillRect(150,200,200,200);
//养成习惯,画笔用完,还原为最初的颜色
}
}
鼠标监听事件
//鼠标监听事件
public class TextMouseListener {
public static void main(String[] args) {
new MyFrame("画图");
}
}
//自己的类
class MyFrame extends Frame{
//画画需要画笔,需要监听鼠标当前的位置,需要集合来储存这个点
ArrayList points;
public MyFrame(String title){
super(title);
setBounds(200,200,400,300);
//存鼠标点击的点
points = new ArrayList<>();
setVisible(true);
//鼠标监听器,针对这个窗口
this.addMouseListener(new MyMouseListener());
}
@Override
public void paint(Graphics g) {
//画画,监听鼠标事件
Iterator iterator = points.iterator();
while (iterator.hasNext()){
Point point =(Point) iterator.next();
g.setColor(Color.ORANGE);
g.fillOval(point.x,point.y,10,10);
}
}
//添加一个带你到界面上
public void addPaint(Point point){
points.add(point);
}
//适配器模式
private class MyMouseListener extends MouseAdapter{
//鼠标 按下,弹起,按住不放
@Override
public void mousePressed(MouseEvent e) {
MyFrame frame=(MyFrame) e.getSource();
//这里我们点击的时候,就会在界面上产生一个点!
//这个点就是鼠标的点
frame.addPaint(new Point(e.getX(),e.getY()));
//每次点击鼠标都需要从新画一遍
frame.repaint();//刷新
}
}
}
窗口监听
public class TestWindow {
public static void main(String[] args) {
new WindowFrame();
}
}
class WindowFrame extends Frame{
public WindowFrame(){
setBackground(Color.blue);
setBounds(100,100,200,200);
setVisible(true);
//addWindowListener(new MyWindowListener());
this.addWindowListener(
new WindowAdapter() {
//关闭窗口
@Override
public void windowClosing(WindowEvent e) {
System.out.println("windowClosing");
System.exit(0);
}
//激活窗口
@Override
public void windowActivated(WindowEvent e) {
WindowFrame source = (WindowFrame) e.getSource();
source.setTitle("被激活了");
System.out.println("windowActivated");
}
}
);
}
}
键盘监听
import java.awt.*;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
public class TextKeyListener {
public static void main(String[] args) {
new KeyFrame();
}
}
class KeyFrame extends Frame{
public KeyFrame(){
setBounds(1,2,300,400);
setVisible(true);
this.addKeyListener(new KeyAdapter() {
@Override
public void keyPressed(KeyEvent e) {
//获得键盘按下的键是哪一个,当前的码
int keycode = e.getKeyCode();//不需要去记录这个值,直接使用静态属性VK_XXX
System.out.println(keycode);
if (keycode == KeyEvent.VK_UP) ;
{
System.out.println("你按下了上键");
}
//根据按下不同操作,产生不同结果
}
});
}
}