iOS底层系列之<36>--多线程<六>-锁<2>os_unfair_lock

基于上一章节,介绍os_unfair_lock的用法

1、OSUnfairLock.h文件

#import "BaseLockViewController.h"


NS_ASSUME_NONNULL_BEGIN

@interface OSUnfairLock : BaseLockViewController

@end

NS_ASSUME_NONNULL_END

OSUnfairLock.m文件

#import "OSUnfairLock.h"
#import <os/lock.h>

@interface OSUnfairLock ()

// 
@property (assign, nonatomic) os_unfair_lock lock1;
@property (assign, nonatomic) os_unfair_lock lock2;
@end

@implementation OSUnfairLock

- (void)viewDidLoad {
    [super viewDidLoad];
    self.lock1 = OS_UNFAIR_LOCK_INIT;
    self.lock2 = OS_UNFAIR_LOCK_INIT;
    [self concurrentMoney];
    [self concurrentSaleTicket];
}

- (void)__saveMoney {
    os_unfair_lock_lock(&_lock1);
    
    [super saveMoney];
    
    os_unfair_lock_unlock(&_lock1);
    
}

- (void)__drawMoney {
    
    os_unfair_lock_lock(&_lock1);
    
    [super drawMoney];
    
    os_unfair_lock_unlock(&_lock1);
}

- (void)__saleTicket {
    
    os_unfair_lock_lock(&_lock2);
    
    [super saleTicket];
    
    os_unfair_lock_unlock(&_lock2);
}

- (void)concurrentMoney {
    dispatch_queue_t queue = dispatch_get_global_queue(0, 0);
    
    dispatch_async(queue, ^{
        for (int i = 0; i < 10; i++) {
            [self __saveMoney];
        }
    });
    
    dispatch_async(queue, ^{
        for (int i = 0; i < 10; i++) {
            [self __drawMoney];
        }
    });
}


- (void)concurrentSaleTicket {
    dispatch_queue_t queue = dispatch_get_global_queue(0, 0);

    dispatch_async(queue, ^{
        for (int i = 0; i < 5; i++) {
            [self __saleTicket];
        }
    });

    dispatch_async(queue, ^{
        for (int i = 0; i < 5; i++) {
            [self __saleTicket];
        }
    });
}

@end
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