简介
[UInt8]是Swift中的数组类型,也是作用比较特殊的一种数组类型, 常用于底层交互与内存操作与管理。如: 字符串编解码, 充当字节缓冲区等等
1.字符串编解码
- [UInt8](或[Int8])转 String
/// "这是一个字符串" 的utf8编码
let bytes: [UInt8] = [232, 191, 153, 230, 152, 175, 228, 184, 128, 228, 184, 170, 229, 173, 151, 231, 172, 166, 228, 184, 178]
/// 转换成字符串
if let msg = String(bytes: bytes, encoding: .utf8) {
print(msg)
}
- String 转 [UInt8](或[Int8])
let msg = "这是一个字符串"
if let data = msg.data(using: .utf8) {
let bytes = [UInt8](data)
print(bytes)
}
2. Swift和C语言数据类型底层转换
- 转换到C语言中的const char*, char*, void*,const void*
C语言指针类型 | swift语言指针对象类型 |
---|---|
char *、Int * | UnsafeMutablePointer<Int8> |
const char * | UnsafePointer<Int8> |
unsigned char * | UnsafeMutablePointer<UInt8> |
const unsigned char * | UnsafePointer<UInt8> |
void * | UnsafeMutableRawPointer |
const void * | UnsafeRawPointer |
UInt8 * | UnsafeMutablePointer<UInt8> |
- 几种特殊的指针类型
UnsafeRawBufferPointer
UnsafeMutableRawBufferPointer
UnsafeBufferPointer
UnsafeMutableBufferPointer
这些带有Buffer的指针类型, 可以理解为对应的不带Buffer的指针类型加上了缓冲区大小, 比如:
UnsafePointer 对应 const int *, 表示仅有地址
那UnsafeBufferPointer对应 const int * 加 size, 表示该地址与内存大小所对应的一块缓冲区
从[UInt8]或[Int8] 转换到 const unsigned char*或 const char *
[UInt8] -> UnsafeRawBufferPointer -> UnsafeBufferPointer -> UnsafePointer (Int8同理)
/// 0. 原始字节数据 8字节
let buffer = [UInt8](repeating: 0, count: 8)
/// 1. [UInt8] -> UnsafeRawBufferPointer
let unsafeRawBufferPointer = buffer.withUnsafeBytes { $0 }
/// 2. UnsafeRawBufferPointer -> UnsafeBufferPointer<UInt8>
let unsafeBufferPointer = unsafeRawBufferPointer.bindMemory(to: UInt8.self)
/// 3. UnsafeBufferPointer<UInt8> -> UnsafePointer<UInt8>
let unsafePointer = unsafeBufferPointer.baseAddress
其中 步骤1和步骤2可以合并
/// 0. 原始字节数据 8字节
let buffer = [UInt8](repeating: 0, count: 8)
/// 1. [UInt8] -> UnsafeBufferPointer<UInt8>
let unsafeBufferPointer = buffer.withUnsafeBufferPointer {$0}
/// 2.. UnsafeBufferPointer<UInt8> -> UnsafePointer<UInt8>
let unsafePointer = unsafeBufferPointer.baseAddress
从[UInt8]或[Int8]转换到 unsigned char *或 char *
[UInt8] -> UnsafeMutableRawBufferPointer -> UnsafeMutableBufferPointer -> UnsafeMutablePointer (Int8同理)
/// 0. 原始字节数据 8字节
var buffer = [UInt8](repeating: 0, count: 8)
/// 1. [UInt8] -> UnsafeMutableRawBufferPointer
let unsafeMutableRawBufferPointer = buffer.withUnsafeMutableBytes { $0 }
/// 2. UnsafeMutableRawBufferPointer -> UnsafeMutableBufferPointer<UInt8>
let unsafeMutableBufferPointer = unsafeMutableRawBufferPointer.bindMemory(to: UInt8.self)
/// 3. UnsafeMutableBufferPointer<UInt8> -> UnsafeMutablePointer<UInt8>
let unsafeMutablePointer = unsafeMutableBufferPointer.baseAddress
其中的步骤1和步骤2也是可以合并的
/// [UInt8] -> UnsafeMutableBufferPointer<UInt8>
let unsafeMutableBufferPointer = buffer.withUnsafeMutableBufferPointer {$0 }
- 从[UInt8]或[Int8]转换成const void *或者void *
在上述的步骤里, 在步骤1得到的unsafeMutableRawBufferPointer就可以通过该对象的baseAddress字段就能获取到对应的void *
/// 获取 const void *
let unsafeRawPointer = unsafeRawBufferPointer.baseAddress
/// 获取void *
let unsafeMutableRawPointer = unsafeMutableRawBufferPointer.baseAddress
2. 从C语言中的const char * , char *, const unsigned char *, unsigned char *, const void *, void *对应缓冲区的数据创建 Data
/// 这里是示例, 类型为 UnsafeMutablePointer<Int8>, 也就是 char *
/// message可能来自任何C语言的接口
let message = strerror(errno)
/// 通过指针和大小来构造 UnsafeBufferPointer<Int8>
let unsafeBufferPointer = UnsafeBufferPointer<Int8>(start: message, count: strlen(msg!))
/// 构造Data
let data = Data(buffer: unsafeBufferPointer)
3. 从Data得到 [UInt8] 或者 [Int8]以及String
- Data其实内部就是[UInt8],在大部分情况下都可以直接当成[UInt8]来使用, 字节的append,remove, insert, find等等都有相同的操作
- 但是如果需要拷贝出来一份 [UInt8]或者[Int8],可以使用map函数
/// 缓冲区里的数据
let data = Data(buffer: unsafeBufferPointer)
/// [UInt8]
let u8a = data.map {$0}
/// [Int8]
let s8a = data.map {Int8($0)}
- String也自带从data数据的构造函数
let text = String(data: data, encoding: .utf8)
数据类型转换方法
// 将int转化为UInt8
public static func toUInt(signed: Int) -> UInt {
let unsigned = signed >= 0
? UInt(signed)
: UInt(signed - Int.min) + UInt(Int.max) + 1
return unsigned
}
// 将UInt8 转化为 int
public static func convertToInt(unsigned: UInt) -> Int {
let signed = (unsigned <= UInt(Int.max))
? Int(unsigned)
: Int(unsigned - UInt(Int.max) - 1) + Int.min
return signed
}
//4bytes转Int
public static func convert4BytesToInt(data: Data) -> Int {
var value : UInt32 = 0
let data = NSData(bytes: [UInt8](data), length: data.count)
data.getBytes(&value, length: data.count)
value = UInt32(bigEndian: value)
return Int(value)
}
// MARK:- int 转成 4字节的bytes
public static func convertIntTo4Bytes(value: Int) -> [UInt8] {
if value < 0 || value > 65535 {
return [UInt8]()
}
let UInt = UInt32.init(Double.init(value))
return [UInt8(truncatingIfNeeded: UInt >> 24),
UInt8(truncatingIfNeeded: UInt >> 16),
UInt8(truncatingIfNeeded: UInt >> 8),
UInt8(truncatingIfNeeded: UInt)]
}
/// UInt 16 转[UInt8]
public static func convertUInt16To2Bytes(value: UInt16) -> [UInt8] {
return [UInt8(truncatingIfNeeded: value >> 8), UInt8(truncatingIfNeeded: value)]
}