1.画笔
public class TestPaint {
public static void main(String[] args) {
new MyPaint().loadFrame();
}
}
class MyPaint extends Frame {
public void loadFrame()
{
setVisible(true);
setBounds(200,200,600,400);
}
@Override //alt+insert方法重写paint
public void paint(Graphics g) {
//画笔需要颜色,画笔可以画画
g.setColor(Color.pink);
g.drawOval(100,100,100,100);
//实心圆
g.fillOval(200,200,100,100);
g.setColor(Color.lightGray);
g.fillRect(50,50,40,30);
//养成习惯--画笔用完将他还原到最初颜色
}
2.鼠标监听
目的:实现鼠标画画
//测试鼠标监听事件
public class TestMouseListener {
public static void main(String[] args) {
new MyFrame("画图");
}
}
class MyFrame extends Frame{
//画画需要画笔,需要监听鼠标当前的位置,需要集合来存储这个点
ArrayList points;
public MyFrame(String title){
super(title);
setBounds(200,200,400,300);
//存鼠标点击的点
points = new ArrayList<>();
//鼠标监听器:针对这个窗口
this.addMouseListener(new MyMouseListener());
setVisible(true);
}
@Override
public void paint(Graphics g) {
//画画:监听鼠标的事件
Iterator iterator = points.iterator();
while (iterator.hasNext())
{
Point point = (Point)iterator.next();
g.setColor(Color.red);
g.fillOval(point.x,point.y,10,10);
}
}
//添加一个点到界面上
public void addPaint(Point point){
points.add(point);
}
//适配器模式
private class MyMouseListener extends MouseAdapter {
//鼠标:按下 弹起 按住不放
@Override
public void mousePressed(MouseEvent e) {
MyFrame frame = (MyFrame)e.getSource();
//这里我们点击的时候就会在界面上产生一个点
//这个点就是鼠标的点
frame.addPaint(new Point(e.getX(),e.getY()));
//每次点击鼠标都需要重画一遍
frame.repaint();//刷新
}
}
}
3.窗口监听
public class TestWindow {
public static void main(String[] args) {
new WindowFrame();
}
}
class WindowFrame extends Frame {
public WindowFrame() {
setVisible(true);
setBackground(Color.pink);
setBounds(100, 100, 200, 200);
// addWindowListener(new MyWindowListener());
this.addWindowListener(
//匿名内部类
new WindowAdapter() {
//关闭窗口
@Override
public void windowClosing(WindowEvent e) {
System.out.println("windowClosing");
System.exit(0);
}
@Override
public void windowOpened(WindowEvent e) {
System.out.println("windowOpened");
}
@Override
public void windowClosed(WindowEvent e) {
System.out.println("windowClosed");
}
//激活窗口
@Override
public void windowActivated(WindowEvent e) {
WindowFrame source =(WindowFrame) e.getSource();
source.setTitle("被激活了");
System.out.println("windowActivated");
}
}
);
}
}
4.键盘监听
//键
public class TestKeyListener {
public static void main(String[] args) {
new KeyFrame();
}
}
class KeyFrame extends Frame
{
public KeyFrame()
{
setBounds(1,2,300,400);
setVisible(true);
this.addKeyListener(new KeyAdapter() {
//键盘按下
@Override
public void keyPressed(KeyEvent e) {
//获得键盘按下的键是哪一个
int keyCode = e.getKeyCode();//不需要记录这个值
System.out.println(keyCode);
if (keyCode == KeyEvent.VK_UP)
{
System.out.println("你按了上键");
}
}
});
}
}