vue+element-ui 实现上传前图片压缩功能

<template>
	<el-upload
	      class="upload-demo"
	      action="uploadPath"
	      :http-request="uploadSectionFile"
	      list-type="picture">
	      <el-button size="small" type="primary">点击上传</el-button>
	      <div slot="tip" class="el-upload__tip">只能上传jpg/png文件,且不超过500kb</div>
  	</el-upload>
</template>
uploadSectionFile (f) { //	附件上传
     let that = this
     let Orientation
     let ndata
     console.log('uploadSectionFile', 'f', f)
     if (f.file.size <= 1 * 1024 * 1024) {
         //判断图片是否大于1M,是就直接上传
         ndata = f.file
         that.postImg(ndata)
     } else {
         //反之压缩图片
         let reader = new FileReader()
         // 将图片2将转成 base64 格式
         reader.readAsDataURL(f.file)
         console.log(reader)
         // 读取成功后的回调
         reader.onloadend = function () {
             let result = this.result
             let img = new Image()
             img.src = result
             img.onload = function () {
                 let data = that.compress(img, Orientation)
                 that.headerImage = data
                 ndata = that.compress(img, Orientation)

                 //BASE64转图片
                 let arr = ndata.split(','), mime = arr[0].match(/:(.*?);/)[1],
                     bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n)
                 while (n--) {
                     u8arr[n] = bstr.charCodeAt(n)
                 }
                 ndata = new File([u8arr], f.file.name, { type: mime })
                 that.postImg(ndata)

             }
         }
     }
 }, 
 async postImg (ndata) {
     let param = new FormData() //创建form对象
     param.append('file', ndata) //通过append向form对象添加数据
     let config = {
         headers: {
             'Content-Type': 'multipart/form-data'
         }
     }
     try {
         const response = await FileUpload(param, config)  //此处写接口对应的vue方法

         if (response.Code == 200) {
             this.handleFileUploadSuccess(response.Data)
         }
     } catch (error) {
         console.log(error)
     }
 },
 compress (img, Orientation) {
     let canvas = document.createElement('canvas')
     let ctx = canvas.getContext('2d')
     //瓦片canvas
     let tCanvas = document.createElement('canvas')
     let tctx = tCanvas.getContext('2d')
     let initSize = img.src.length
     let width = img.width
     let height = img.height
     //如果图片大于四百万像素,计算压缩比并将大小压至400万以下
     let ratio
     if ((ratio = width * height / 4000000) > 1) {
         console.log('大于400万像素')
         ratio = Math.sqrt(ratio)
         width /= ratio
         height /= ratio
     } else {
         ratio = 1
     }
     canvas.width = width
     canvas.height = height
     // 		铺底色
     ctx.fillStyle = '#fff'
     ctx.fillRect(0, 0, canvas.width, canvas.height)
     //如果图片像素大于100万则使用瓦片绘制
     let count
     if ((count = width * height / 1000000) > 1) {
         console.log('超过100W像素')
         count = ~~(Math.sqrt(count) + 1) //计算要分成多少块瓦片
         //            计算每块瓦片的宽和高
         let nw = ~~(width / count)
         let nh = ~~(height / count)
         tCanvas.width = nw
         tCanvas.height = nh
         for (let i = 0; i < count; i++) {
             for (let j = 0; j < count; j++) {
                 tctx.drawImage(img, i * nw * ratio, j * nh * ratio, nw * ratio, nh * ratio, 0, 0, nw, nh)
                 ctx.drawImage(tCanvas, i * nw, j * nh, nw, nh)
             }
         }
     } else {
         ctx.drawImage(img, 0, 0, width, height)
     }
     //修复ios上传图片的时候 被旋转的问题
     if (Orientation != '' && Orientation != 1) {
         switch (Orientation) {
             case 6://需要顺时针(向左)90度旋转
                 this.rotateImg(img, 'left', canvas)
                 break
             case 8://需要逆时针(向右)90度旋转
                 this.rotateImg(img, 'right', canvas)
                 break
             case 3://需要180度旋转
                 this.rotateImg(img, 'right', canvas)//转两次
                 this.rotateImg(img, 'right', canvas)
                 break
         }
     }
     //进行最小压缩
     let ndata = canvas.toDataURL('image/jpeg', 0.1)

     console.log('压缩前:' + initSize)
     console.log('压缩后:' + ndata.length)
     console.log('ndata:' + ndata)

     console.log('压缩率:' + ~~(100 * (initSize - ndata.length) / initSize) + '%')
     tCanvas.width = tCanvas.height = canvas.width = canvas.height = 0

     return ndata
 },
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