一、读取数据
1.导入EPPlus类库:EPPlus.dll
2.创建script脚本
3.创建空物体,挂载脚本
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using OfficeOpenXml; //excel命名空间
using System.IO;
public class Test : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
string filePath = "F:/Unity Project/Curve_draw/Assets/scripts/data.xlsx";
//获取excel文件信息
FileInfo fileInfo = new FileInfo(filePath);
//通过excel文件信息,打开excel表格
using (ExcelPackage excelPackage = new ExcelPackage(fileInfo))
{
//Excel表格的操作,花括号结束完成一系列操作
ExcelWorksheet worksheet= excelPackage.Workbook.Worksheets["Sheet1"]; //取Excel中的第一张表
string s = worksheet.Cells[2, 1].Value.ToString();//第一行第一列信息
// Debug.Log(s);
for (int i = 1; i < 5; i++)