mono touch中UIProgressView的使用

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using System;
//
using MonoTouch.UIKit;
using MonoTouch.Foundation;
using System.Drawing;

namespace GCForum
{
	public class MyTestVC :UIViewController
	{
		public MyTestVC ()
		{
		}

		private UIProgressView _progressView;
		private UIButton btn;
		public override void ViewDidLoad ()
		{
			base.ViewDidLoad ();
			this.View.BackgroundColor = UIColor.White;

			_progressView = new UIProgressView (new RectangleF (10, 200, this.View.Frame.Width - 20, 10));
			_progressView.Style = UIProgressViewStyle.Default;
			_progressView.TrackTintColor = UIColor.Black; //UIProgressView显示颜色(轨道颜色)
			_progressView.ProgressTintColor = UIColor.Red; //进度条的颜色
			//_progressView.Center = this.View.Center;
			this.View.AddSubview (_progressView);

			btn = xxxx.ControlCenter.CreateButton (new RectangleF (120, 250, 80, 35), "Test", "", UIColor.Black);
			btn.TouchUpInside += HandlerShowActivityButtonTouchUpInside;
			this.View.Add (btn);
		}

		void HandlerShowActivityButtonTouchUpInside(object sender, EventArgs e)
		{
			System.Threading.Thread t = new System.Threading.Thread (DoSomethingElse);
			t.Start ();
			this.btn.Enabled = false;
		}

		void DoSomethingElse()
		{
			int n = 3;
			for (int i=0; i<n; i++) {
				System.Threading.Thread.Sleep (1000);
				using (var pool=new NSAutoreleasePool()) {
					//this.InvokeOnMainThread (delegate {
					//	_progressView.Progress = (float)(i + 1 / n);
					//});
					//===============>匿名表达式
					InvokeOnMainThread (() => {
						_progressView.Progress = (float)(i + 1) / n;
					});
				}
			}
		}

		//...

	}
}

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