原文:http://www.renfb.com/blog/2011/Article/29
通常下载文件的方法是直接链接到文件的实际url地址,这样的方法很简单,实用,不过唯一的缺点是无法统计文件下载的次数。而微软提供的Response.WriteFile方法下载文件虽然可以统计到文件的下载次数,却不能下载大文件(微软提供了response.transmitfile用来下载大文件,对这个方法不太熟悉)。通过网上寻求解决方法,发现通过流方式下载文件,不仅可以控制下载速度,而且可以对要下载的文件有更好的控制。下面列出实现方法。
using System;
using System.Data;
using System.Configuration;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Web.UI.HtmlControls;
using System.IO;
using System.Threading;
///
/// Downloads 的摘要说明
///
public class Downloads
{
public Downloads()
{
//
// TODO: 在此处添加构造函数逻辑
//
}
public static HttpResponse Response
{
get
{
return HttpContext.Current.Response;
}
}
public static HttpRequest Request
{
get
{
return HttpContext.Current.Request;
}
}
private static long _speed = 1024000000;
public static long Speed
{
get
{
return _speed;
}
set
{
_speed = value;
}
}
public static bool DownLoad(string filepath)
{
string filename = System.IO.Path.GetFileName(filepath);
try
{
FileStream myFile = new FileStream(filepath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
BinaryReader br = new BinaryReader(myFile);
try
{
Response.Clear();
Response.AddHeader("Accept-Ranges", "bytes");
Response.Buffer = false;
long fileLength = myFile.Length;
long startBytes = 0;
int pack = 10240000; //10K bytes
//int sleep = 200; //每秒5次 即5*10K bytes每秒
int sleep = (int)Math.Floor((double)(1000 * pack / _speed)) + 1;
if (Request.Headers["Range"] != null)
{
Response.StatusCode = 206;
string[] range = Request.Headers["Range"].Split(new char[] { '=', '-' });
startBytes = Convert.ToInt64(range[1]);
}
Response.AddHeader("Content-Length", (fileLength - startBytes).ToString());
if (startBytes != 0)
{
Response.AddHeader("Content-Range"
, string.Format(" bytes {0}-{1}/{2}"
, startBytes, fileLength - 1
, fileLength));
}
Response.AddHeader("Connection", "Keep-Alive");
Response.ContentType = "application/octet-stream";
Response.AddHeader("Content-Disposition"
, "attachment;filename=" + HttpUtility.UrlEncode(filename, System.Text.Encoding.UTF8));
br.BaseStream.Seek(startBytes, SeekOrigin.Begin);
int maxCount = (int)Math.Floor((double)((fileLength - startBytes) / pack)) + 1;
for (int i = 0; i < maxCount; i++)
{
if (Response.IsClientConnected)
{
Response.BinaryWrite(br.ReadBytes(pack));
Thread.Sleep(sleep);
}
else
{
i = maxCount;
}
}
}
catch
{
return false;
}
finally
{
br.Close();
myFile.Close();
}
}
catch
{
return false;
}
return true;
}
}
可以将Downloads类拷贝到App_Code,然后直接使用Downloads.DownLoad(文件的绝对地址)即可下载文件。也可以将该类修改为自己需要的任何形式进行使用。