1
1.要有自己的数据类,用于网络请求后返回值,名称需一样,
2.继承BaseFragmentActivity<数据类>,并且复写那几大方法,
3.用的最多的POST,GET方法在参数上有不同,
4.POST要用Map,而GET录用
5.大概就这么多
RequestManager.requestData(Request.Method.POST,
"xxxxxxxxxxxxxxxxxxx网址xxxxxxxxxxxxx", RegisterData.class, map, "", new Response.Listener<RegisterData>() {
@Override
public void onResponse(RegisterData response) {
if (response != null) {
if (response.msg != null) {
System.out.println("msg--------->" + response.msg);
if (response.msg.equals("注册成功!")) {
startActivity(new Intent(RegisterActivity.this,
LoginActivity.class));
Toast.makeText(RegisterActivity.this, "注册成功,请登录",
Toast.LENGTH_SHORT).show();}
else if(response.msg.equals("用户名已存在")){
Toast.makeText(RegisterActivity.this, "用户名已经存在",
Toast.LENGTH_LONG).show();
}else if(response.msg.equals("手机号码已存在")){
Toast.makeText(RegisterActivity.this, "手机号码已经存在",
Toast.LENGTH_LONG).show();
}
}
}
}, new Response.ErrorListener() {
@Override
public void onErrorResponse(VolleyError error) {
if (error != null) {
System.out.println("-------------->" + error);
if(error.equals("com.android.volley.TimeoutError")){
Toast.makeText(RegisterActivity.this, "您的网络连接超时,请稍后连接",
Toast.LENGTH_LONG).show();
}
}
}
});
break;}
最后贴一张图用于说明RequestManager.requestData里面的参数的信息