我第一天写博客,把以前的程序放上去(用Java写的迷宫)

import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
class win extends Frame implements KeyListener
{
 int m=0,n=1;
    int i,j;         //y2,y3
 int a[][]={{1,1,2,1,1,1,1,1,1,1,1,1},//x0坐标解释及地图初始化
               {1,1,0,1,0,0,1,0,1,0,0,1},//x1
               {1,1,0,0,0,1,1,0,1,1,0,1},
               {1,1,0,1,0,0,1,0,0,0,0,1},
               {1,1,0,1,0,0,1,1,1,0,0,1},
               {1,1,0,1,0,1,1,0,1,1,0,1},
               {1,1,1,0,0,0,1,0,0,0,0,1},
               {1,1,0,0,1,0,1,0,1,0,0,1},
               {1,1,0,1,0,0,0,0,1,0,0,1},
               {1,1,1,1,1,1,1,1,1,1,0,1}};
 void draw()                             //绘制窗口
 {
  setBounds(100,100,310,360);
  setTitle("迷宫(按向下键开始)");
  this.addKeyListener(this);
  addWindowListener(new closeWin());
  setVisible(true);
 }
 public void paint (Graphics g)          //绘制地图
 {
  g.clearRect(0,0,310,360);
  for(i=0;i<11;i++)
   for(j=0;j<12;j++)
         {
          if(a[i][j]==1)
       {
        g.setColor(Color.black);
        g.fillRect(i*30,j*30,30,30);
       }
       else if(a[i][j]==2)
                   {
        g.setColor(Color.red);
        g.fillRect(i*30,j*30,30,30);
       }
      }
    }
 public void keyPressed(KeyEvent e)       //移动红色方块
 {
   if(e.getKeyCode()==KeyEvent.VK_UP&&a[m][n-1]!=1)//向上
   {
    a[m][n-1]=2;
    a[m][n]=0;
    n=n-1;
    repaint();
   }
   else if(e.getKeyCode()==KeyEvent.VK_DOWN&&a[m][n+1]!=1)//向下
   {
    a[m][n+1]=2;
    a[m][n]=0;
    n=n+1;
    repaint();
   }
   else if(e.getKeyCode()==KeyEvent.VK_LEFT&&a[m-1][n]!=1)//向左
   {
    a[m-1][n]=2;
    a[m][n]=0;
    m=m-1;
    repaint();
   }
   else if(e.getKeyCode()==KeyEvent.VK_RIGHT&&a[m+1][n]!=1)//向右
   {
    a[m+1][n]=2;
    a[m][n]=0;
    m=m+1;
    repaint();
   }
   
 }
 public void keyTyped(KeyEvent e)//键盘事件必须
 {}
    public void keyReleased(KeyEvent e)//键盘事件必须
 {}
}
class closeWin extends WindowAdapter//创建窗口关闭
{
 public void windowClosing(WindowEvent e)
 {
  Frame frm = (Frame)(e.getSource());
  frm.dispose();
  System.exit(0);
 }
}
public class moverect
{
 public static void main(String args[])
 {
  win w =new win();
  w.draw();
 }
}
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