数字炸弹(扫雷游戏)

一、游戏说明

游戏界面:可以选择开始或者结束

游戏操作:通过命令输入坐标即可

我们可以用二维数组来实现这个游戏

二、代码实现

game.h

#pragma once
#define _CRT_SECURE_NO_WARNINGS

#include"stdio.h"
#include"stdlib.h"
#include"time.h"

#define EASY_COUNT 10

#define ROW 9
#define COL 9

#define ROWS ROW+2
#define COLS COL+2

//初始化棋盘	
void InitBoard(char board[ROWS][COLS], int rows, int cols, char set);

//打印棋盘
void DisplayBoard(char board[ROWS][COLS],int row,int col);

//布置雷
void SetMine(char board[ROWS][COLS],int row,int col);

//排查雷
void FindMine(char mine[ROWS][COLS],char show[ROWS][COLS],int row,int col);

game.c

#include"game.h"

void InitBoard(char board[ROWS][COLS],int rows,int cols, char set)
{
	int i = 0;
	for (i = 0; i < rows; i++)
	{
		int j = 0;
		for (j = 0; j < cols; j++)
		{
			board[i][j] = set;
		}
	}
}

void DisplayBoard(char board[ROWS][COLS], int row, int col)
{
	int i = 0;
	printf("---------扫雷游戏---------\n");
	for (i = 0; i <= col; i++)
	{
		printf("%d ", i);
	}
	printf("\n");
	for (i = 1; i <= row; i++)
	{
		printf("%d ", i);
		int j = 0;
		for (j = 1; j <= col; j++)
		{
			printf("%c ", board[i][j]);
		}
		printf("\n");
	}
}

void SetMine(char board[ROWS][COLS], int row, int col)
{
	int count = EASY_COUNT;
	while (count)
	{
		int x = rand() % row + 1;
		int y = rand() % col + 1;

		if (board[x][y] = '0')
		{
			board[x][y] = '1';
			count--;
		}
	}
}

int GetMineCount(char mine[ROWS][COLS],int x,int y)
{
	return (mine[x - 1][y] + mine[x - 1][y - 1] + mine[x][y - 1]
		+ mine[x + 1][y - 1] + mine[x + 1][y] + mine[x + 1][y + 1]
		+ mine[x][y + 1] + mine[x - 1][y - 1] - 8 * '0');
}

void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
	int x = 0;
	int y = 0;
	int win = 0;
	while (win < row * col - EASY_COUNT)
	{
		printf("请输入要排查的坐标:");
		scanf("%d %d", &x, &y);
		if (x >= 1 && x <= row && y >= 1 && y <= col)
		{
			if (mine[x][y] == '1')
			{
				printf("很遗憾你被炸死了\n");
				DisplayBoard(mine, ROW, COL);
				break;
			}
			else
			{
				int count = GetMineCount(mine, x, y);
				show[x][y] = count + '0';
				DisplayBoard(show, ROW, COL);
				win++;
			}
		}
		else
		{
			printf("坐标有误,请各输入0~9范围的数字\n");
		}
	}
	if (win == row * col - EASY_COUNT)
	{
		printf("恭喜你扫雷成功\n");
		DisplayBoard(mine, ROW, COL);
	}
}

test.c

#include"game.h"

void menu()
{
	printf("**********************\n");
	printf("*****   1.play   *****\n");
	printf("*****   2.exit   *****\n");
	printf("**********************\n");
}

void game()
{
	char mine[ROWS][COLS];//存放布置好的雷
	char show[ROWS][COLS];//存放排查出雷的信息

	//初始化棋盘
	InitBoard(mine, ROWS, COLS, '0');
	InitBoard(show, ROWS, COLS, '*');

	//打印棋盘
	DisplayBoard(show, ROW, COL);

	//布置雷
	SetMine(mine, ROW, COL);

	//排查雷
	FindMine(mine, show, ROW, COL);
}

int main()
{
	int inpute = 0;
	srand((unsigned int)time(NULL));
	do
	{
		menu();
		printf("请选择:>");
		scanf("%d", &inpute);
		switch (inpute)
		{
		case 1:
			game();
			break;
		case 0:
			printf("退出游戏\n");
			break;
		default:
			printf("请重新输入\n");
			break;
		}
	} while (inpute);

	return 0;
}

 三、游戏效果展示

 四、代码部分解释

棋盘初始化

void InitBoard(char board[ROWS][COLS],int rows,int cols, char set)
{
	int i = 0;
	for (i = 0; i < rows; i++)
	{
		int j = 0;
		for (j = 0; j < cols; j++)
		{
			board[i][j] = set;
		}
	}
}

打印棋盘

void DisplayBoard(char board[ROWS][COLS], int row, int col)
{
	int i = 0;
	printf("---------扫雷游戏---------\n");
	for (i = 0; i <= col; i++)
	{
		printf("%d ", i);
	}
	printf("\n");
	for (i = 1; i <= row; i++)
	{
		printf("%d ", i);
		int j = 0;
		for (j = 1; j <= col; j++)
		{
			printf("%c ", board[i][j]);
		}
		printf("\n");
	}
}

布置雷

void SetMine(char board[ROWS][COLS], int row, int col)
{
	int count = EASY_COUNT;
	while (count)
	{
		int x = rand() % row + 1;
		int y = rand() % col + 1;

		if (board[x][y] = '0')
		{
			board[x][y] = '1';
			count--;
		}
	}
}

排查雷,并判断游戏是否胜利

int GetMineCount(char mine[ROWS][COLS],int x,int y)
{
	return (mine[x - 1][y] + mine[x - 1][y - 1] + mine[x][y - 1]
		+ mine[x + 1][y - 1] + mine[x + 1][y] + mine[x + 1][y + 1]
		+ mine[x][y + 1] + mine[x - 1][y - 1] - 8 * '0');
}

void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
	int x = 0;
	int y = 0;
	int win = 0;
	while (win < row * col - EASY_COUNT)
	{
		printf("请输入要排查的坐标:");
		scanf("%d %d", &x, &y);
		if (x >= 1 && x <= row && y >= 1 && y <= col)
		{
			if (mine[x][y] == '1')
			{
				printf("很遗憾你被炸死了\n");
				DisplayBoard(mine, ROW, COL);
				break;
			}
			else
			{
				int count = GetMineCount(mine, x, y);
				show[x][y] = count + '0';
				DisplayBoard(show, ROW, COL);
				win++;
			}
		}
		else
		{
			printf("坐标有误,请各输入0~9范围的数字\n");
		}
	}
	if (win == row * col - EASY_COUNT)
	{
		printf("恭喜你扫雷成功\n");
		DisplayBoard(mine, ROW, COL);
	}
}

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