有一个函数,添加了inline,但是编译器拒绝了:
#include <iostream>
#include <string>
std::string name_ = "global";
inline void fun() {
std::cout << "global fun" << std::endl;
}
class A {
public:
A
有一个函数,添加了inline,但是编译器拒绝了:
#include <iostream>
#include <string>
std::string name_ = "global";
inline void fun() {
std::cout << "global fun" << std::endl;
}
class A {
public:
A