AVPlayer视频播放

一. 前期准备
1. 首先导入系统类库MediaPlayer.framework
这里写图片描述
2. 在播放界面引系统文件
AVFoundation/AVFoundation.h
MediaPlayer/MediaPlayer.h

// 二. 定义相关属性
@property (nonatomic, strong) AVPlayer *player; // 播放属性
@property (nonatomic, strong) AVPlayerItem *playerItem; // 播放属性
@property (nonatomic, assign)CGFloat width; // 坐标
@property(nonatomic,assign)CGFloat height; // 坐标
@property(nonatomic,strong)UISlider *slider; // 进度条
@property(nonatomic,strong)UILabel *currentTimeLabel; // 当前播放时间
@property(nonatomic,strong)UILabel *systemTimeLabel; // 系统时间
@property(nonatomic,strong)UIView *backView; // 上面一层Viewd
@property(nonatomic,assign)CGPoint startPoint;
@property(nonatomic,assign)CGFloat systemVolume;
@property(nonatomic,strong)UISlider *volumeViewSlider;
@property(nonatomic,strong)UIActivityIndicatorView *activity; // 系统菊花
@property(nonatomic,strong)UIProgressView *progress; // 缓冲条
@property(nonatomic,strong)UIView *topView;

- (void)dealloc
{
    [[NSNotificationCenter defaultCenter] removeObserver:self name:AVPlayerItemDidPlayToEndTimeNotification object:_player.currentItem];
}

- (void)viewDidLoad {
    [super viewDidLoad];
    self.view.backgroundColor = [UIColor blackColor];
    _width = [[UIScreen mainScreen]bounds].size.height;
    _height = [[UIScreen mainScreen]bounds].size.width;
    // 创建AVPlayer
    self.playerItem = [AVPlayerItem playerItemWithURL:[NSURL URLWithString:@"http://m3u8back.gougouvideo.com/m3u8_yyyy?i=4275259"]];
    self.player = [AVPlayer playerWithPlayerItem:_playerItem];
    AVPlayerLayer *playerLayer = [AVPlayerLayer playerLayerWithPlayer:_player];
    playerLayer.frame = CGRectMake(0, 0, _width, _height);
    // 全屏(有三个属性)/
    playerLayer.videoGravity = AVLayerVideoGravityResize;
    [self.view.layer addSublayer:playerLayer];
    [_player play];
    // AVPlayer播放完成通知
    [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(moviePlayDidEnd:) name:AVPlayerItemDidPlayToEndTimeNotification object:_player.currentItem];
    self.backView = [[UIView alloc]initWithFrame:CGRectMake(0, 0, _width, _height)];
    [self.view addSubview:_backView];
    _backView.backgroundColor = [UIColor clearColor];
    self.topView = [[UIView alloc]initWithFrame:CGRectMake(0, 0, _width, _height * 0.15)];
    _topView.backgroundColor = [UIColor blackColor];
    _topView.alpha = 0.5;
    [_backView addSubview:_topView];
    [self.playerItem addObserver:self forKeyPath:@"loadedTimeRanges" options:NSKeyValueObservingOptionNew context:nil];// 监听loadedTimeRanges属性

// 调用控件方法
    [self createProgress];
    [self createSlider];
    [self createCurrentTimeLabel];
    [self createButton];
    [self backButton];
    [self createTitle];
    [self createGesture];
    [self customVideoSlider];

   self.activity = [[UIActivityIndicatorView alloc]initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhite];
    self.activity.center = self.backView.center;
    [self.view addSubview:self.activity];
    [self.activity startAnimating];

//    //延迟线程
    dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(7 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{

   [UIView animateWithDuration:0.5 animations:^{

     _backView.alpha = 0;

   }];

    });

    //计时器
    [NSTimer scheduledTimerWithTimeInterval:1.f target:self selector:@selector(Stack) userInfo:nil repeats:YES];
//    self.modalPresentationCapturesStatusBarAppearance = YES;

}
//  横屏代码
- (BOOL)shouldAutorotate{
    return NO;
} //NS_AVAILABLE_IOS(6_0);当前viewcontroller是否支持转屏

- (UIInterfaceOrientationMask)supportedInterfaceOrientations{

    return UIInterfaceOrientationMaskLandscape;
} //当前viewcontroller支持哪些转屏方向

- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation {
    return UIInterfaceOrientationLandscapeRight;
}

- (BOOL)prefersStatusBarHidden
{
    return NO; // 返回NO表示要显示,返回YES将hiden
}
//  创建UISlider
- (void)createSlider
{
    self.slider = [[UISlider alloc]initWithFrame:CGRectMake(100, 345, _width * 0.7, 15)];
    [self.backView addSubview:_slider];
    // 自定义圆圈
    [_slider setThumbImage:[UIImage imageNamed:@"iconfont-yuan.png"] forState:UIControlStateNormal];
    [_slider addTarget:self action:@selector(progressSlider:) forControlEvents:UIControlEventValueChanged];
    // 播放完成的颜色
    _slider.minimumTrackTintColor = [UIColor colorWithRed:30 / 255.0 green:80 / 255.0 blue:100 / 255.0 alpha:1];

}

// 滑动事件
- (void)progressSlider:(UISlider *)slider
{
    //拖动改变视频播放进度
    if (_player.status == AVPlayerStatusReadyToPlay) {

   //计算出拖动的当前秒数
    CGFloat total = (CGFloat)_playerItem.duration.value / _playerItem.duration.timescale;

//    NSLog(@"%f", total);

    NSInteger dragedSeconds = floorf(total * slider.value);

//    NSLog(@"dragedSeconds:%ld",dragedSeconds);

    //转换成CMTime才能给player来控制播放进度

    CMTime dragedCMTime = CMTimeMake(dragedSeconds, 1);

    [_player pause];

    [_player seekToTime:dragedCMTime completionHandler:^(BOOL finish){

        [_player play];

    }];

    }
}

// 创建UIProgressView
- (void)createProgress
{
    self.progress = [[UIProgressView alloc]initWithFrame:CGRectMake(102, 352, _width * 0.69, 15)];
    [_backView addSubview:_progress];
}

//  缓冲
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary<NSString *,id> *)change context:(void *)context
{
    if ([keyPath isEqualToString:@"loadedTimeRanges"]) {
        NSTimeInterval timeInterval = [self availableDuration];// 计算缓冲进度
//        NSLog(@"Time Interval:%f",timeInterval);
        CMTime duration = self.playerItem.duration;
        CGFloat totalDuration = CMTimeGetSeconds(duration);
        [self.progress setProgress:timeInterval / totalDuration animated:NO];
    }
}

- (NSTimeInterval)availableDuration {
    NSArray *loadedTimeRanges = [[_player currentItem] loadedTimeRanges];
    CMTimeRange timeRange = [loadedTimeRanges.firstObject CMTimeRangeValue];// 获取缓冲区域
    float startSeconds = CMTimeGetSeconds(timeRange.start);
    float durationSeconds = CMTimeGetSeconds(timeRange.duration);
    NSTimeInterval result = startSeconds + durationSeconds;// 计算缓冲总进度
    return result;
}
- (void)customVideoSlider {
    UIGraphicsBeginImageContextWithOptions((CGSize){ 1, 1 }, NO, 0.0f);
    UIImage *transparentImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();

//    [self.slider setMinimumTrackImage:transparentImage forState:UIControlStateNormal];
    [self.slider setMaximumTrackImage:transparentImage forState:UIControlStateNormal];
}

//  创建播放时间
- (void)createCurrentTimeLabel
{
    self.currentTimeLabel = [[UILabel alloc]initWithFrame:CGRectMake(_width *0.86, 342, 100, 20)];
    [self.backView addSubview:_currentTimeLabel];
    _currentTimeLabel.textColor = [UIColor whiteColor];
//    _currentTimeLabel.backgroundColor = [UIColor blueColor];
    _currentTimeLabel.font = [UIFont systemFontOfSize:12];
    _currentTimeLabel.text = @"00:00/00:00";


}

//  计时器事件
- (void)Stack
{
    if (_playerItem.duration.timescale != 0) {

    _slider.maximumValue = 1;//音乐总共时长
    _slider.value = CMTimeGetSeconds([_playerItem currentTime]) / (_playerItem.duration.value / _playerItem.duration.timescale);//当前进度

    //当前时长进度progress
    NSInteger proMin = (NSInteger)CMTimeGetSeconds([_player currentTime]) / 60;//当前秒
    NSInteger proSec = (NSInteger)CMTimeGetSeconds([_player currentTime]) % 60;//当前分钟
//    NSLog(@"%d",_playerItem.duration.timescale);
//    NSLog(@"%lld",_playerItem.duration.value/1000 / 60);

    //duration 总时长

        NSInteger durMin = (NSInteger)_playerItem.duration.value / _playerItem.duration.timescale / 60;//总秒
        NSInteger durSec = (NSInteger)_playerItem.duration.value / _playerItem.duration.timescale % 60;//总分钟
        self.currentTimeLabel.text = [NSString stringWithFormat:@"%02ld:%02ld / %02ld:%02ld", proMin, proSec, durMin, durSec];
    }
    if (_player.status == AVPlayerStatusReadyToPlay) {
        [_activity stopAnimating];
    } else {
        [_activity startAnimating];
    }

}

//  播放和下一首按钮
- (void)createButton
{
    UIButton *startButton = [UIButton buttonWithType:UIButtonTypeCustom];
    startButton.frame = CGRectMake(15, 337, 30, 30);
    [self.backView addSubview:startButton];
    // rate 1播放 0暂停
    if (_player.rate == 1.0) {

    [startButton setBackgroundImage:[UIImage imageNamed:@"pauseBtn@2x.png"] forState:UIControlStateNormal];
    } else {
        [startButton setBackgroundImage:[UIImage imageNamed:@"playBtn@2x.png"] forState:UIControlStateNormal];

    }
    [startButton addTarget:self action:@selector(startAction:) forControlEvents:UIControlEventTouchUpInside];

    UIButton *nextButton = [UIButton buttonWithType:UIButtonTypeCustom];
    nextButton.frame = CGRectMake(60, 340, 25, 25);
    [self.backView addSubview:nextButton];
    [nextButton setBackgroundImage:[UIImage imageNamed:@"nextPlayer@3x.png"] forState:UIControlStateNormal];


}

//  播放暂停按钮方法
- (void)startAction:(UIButton *)button
{
    if (button.selected) {
        [_player play];
        [button setBackgroundImage:[UIImage imageNamed:@"pauseBtn@2x.png"] forState:UIControlStateNormal];

    } else {
        [_player pause];
        [button setBackgroundImage:[UIImage imageNamed:@"playBtn@2x.png"] forState:UIControlStateNormal];

    }
    button.selected =!button.selected;

}

//  返回按钮方法
- (void)backButton
{
    UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
    button.frame = CGRectMake(15, 20, 30, 30);
    [button setBackgroundImage:[UIImage imageNamed:@"iconfont-back.png"] forState:UIControlStateNormal];
    [_topView addSubview:button];
    [button addTarget:self action:@selector(backButtonAction) forControlEvents:UIControlEventTouchUpInside];
}

//  创建标题
- (void)createTitle
{
    UILabel *label = [[UILabel alloc]initWithFrame:CGRectMake(80, 20, 250, 30)];
    [_backView addSubview:label];
    label.textColor = [UIColor whiteColor];
    label.textAlignment = NSTextAlignmentCenter;
}

//  创建手势
- (void)createGesture
{
    UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc]initWithTarget:self action:@selector(tapAction:)];
    [self.view addGestureRecognizer:tap];



    //获取系统音量
    MPVolumeView *volumeView = [[MPVolumeView alloc] init];
    _volumeViewSlider = nil;
    for (UIView *view in [volumeView subviews]){
        if ([view.class.description isEqualToString:@"MPVolumeSlider"]){
            _volumeViewSlider = (UISlider *)view;
            break;
        }
    }
    _systemVolume = _volumeViewSlider.value;
}

//  轻拍方法
- (void)tapAction:(UITapGestureRecognizer *)tap
{
    if (_backView.alpha == 1) {
        [UIView animateWithDuration:0.5 animations:^{

            _backView.alpha = 0;
        }];
    } else if (_backView.alpha == 0){
        [UIView animateWithDuration:0.5 animations:^{

            _backView.alpha = 1;
        }];
    }
    if (_backView.alpha == 1) {
        dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(7 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{

            [UIView animateWithDuration:0.5 animations:^{

                _backView.alpha = 0;
            }];

        });

    }
}

//  滑动调整音量大小
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
{
    if(event.allTouches.count == 1){
        //保存当前触摸的位置
        CGPoint point = [[touches anyObject] locationInView:self.view];
        _startPoint = point;
    }
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {

    if(event.allTouches.count == 1){
        //计算位移
        CGPoint point = [[touches anyObject] locationInView:self.view];
        //        float dx = point.x - startPoint.x;
        float dy = point.y - _startPoint.y;
        int index = (int)dy;
        if(index>0){
            if(index%5==0){//每10个像素声音减一格
                NSLog(@"%.2f",_systemVolume);
                if(_systemVolume>0.1){
                    _systemVolume = _systemVolume-0.05;
                    [_volumeViewSlider setValue:_systemVolume animated:YES];
                    [_volumeViewSlider sendActionsForControlEvents:UIControlEventTouchUpInside];
                }
            }
        }else{
            if(index%5==0){//每10个像素声音增加一格
                NSLog(@"+x ==%d",index);
                NSLog(@"%.2f",_systemVolume);
                if(_systemVolume>=0 && _systemVolume<1){
                    _systemVolume = _systemVolume+0.05;
                    [_volumeViewSlider setValue:_systemVolume animated:YES];
                    [_volumeViewSlider sendActionsForControlEvents:UIControlEventTouchUpInside];
                }
            }
        }
        //亮度调节
        //        [UIScreen mainScreen].brightness = (float) dx/self.view.bounds.size.width;
    }
}

- (void)moviePlayDidEnd:(id)sender
{
//    [_player pause];

    [self dismissViewControllerAnimated:YES completion:^{


    }];

}
- (void)backButtonAction
{
    [_player pause];
    [self dismissViewControllerAnimated:YES completion:^{


    }];
}
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