类模板
类模板的实例化:用具体的数据类型替换模板的参数以得到具体的类(模板类)
模板类也可以实例化为对象
用下列方式创建类模板的实例:
类名<类型实参表>对象名称;
//Stack.h
#ifndef _STACK_H_
#define _STACK_H_
template <typename T>
class Stack
{
public:
explicit Stack(int maxSize);
~Stack();
void Push(const T& elem);
void Pop();
T& Top();
const T& Top() const;
bool Empty() const;
private:
T* elems_;
int maxSize_;
int top_;
};
template <typename T>
Stack<T>::Stack(int maxSize) :maxSize_(maxSize), top_(-1)
{
elems_ = new T[maxSize_];
}
template <typename T>
Stack<T>::~Stack()
{
delete[] elems_;
}
template <typename T>
void Stack<T>::Push(const T& elem)
{
if (top_ + 1 >= maxSize_)
throw out_of_range("Stack<>::Push() stack full");
elems_[++top_] = elem;
}
template <typename T>
void Stack<T>::Pop()
{
if (top_ + 1 <=0)
throw out_of_range("Stack<>::Push() stack empty");
--top_;
}
template <typename T>
T& Stack<T>::Top()
{
if (top_ + 1 <= 0)
throw out_of_range("Stack<>::Push() stack empty");
return elems_[top_];
}
template <typename T>
const T& Stack<T>::Top() const
{
if (top_ + 1 <= 0)
throw out_of_range("Stack<>::Push() stack empty");
return elems_[top_];
}
template <typename T>
bool Stack<T>::Empty() const
{
return top_ + 1 ==0;
}
#endif
//Stack2.h
#ifndef _STACK2_H_
#define _STACK2_H_
#include <exception>
template <typename T,int MAX_SIZE>//非类型参数传递
class Stack2
{
public:
Stack2();
~Stack2();
void Push(const T& elem);
void Pop();
T& Top();
const T& Top() const;
bool Empty() const;
private:
T* elems_;
int top_;
};
template <typename T, int MAX_SIZE>
Stack2<T,MAX_SIZE>::Stack2() : top_(-1)
{
elems_ = new T[MAX_SIZE];
}
template <typename T, int MAX_SIZE>
Stack2<T, MAX_SIZE>::~Stack2()
{
delete[] elems_;
}
template <typename T, int MAX_SIZE>
void Stack2<T, MAX_SIZE>::Push(const T& elem)
{
if (top_ + 1 >= MAX_SIZE)
throw out_of_range("Stack2<>::Push() Stack2 full");
elems_[++top_] = elem;
}
template <typename T, int MAX_SIZE>
void Stack2<T, MAX_SIZE>::Pop()
{
if (top_ + 1 <=0)
throw out_of_range("Stack2<>::Push() Stack2 empty");
--top_;
}
template <typename T, int MAX_SIZE>
T& Stack2<T, MAX_SIZE>::Top()
{
if (top_ + 1 <= 0)
throw out_of_range("Stack2<>::Push() Stack2 empty");
return elems_[top_];
}
template <typename T, int MAX_SIZE>
const T& Stack2<T, MAX_SIZE>::Top() const
{
if (top_ + 1 <= 0)
throw out_of_range("Stack2<>::Push() Stack2 empty");
return elems_[top_];
}
template <typename T, int MAX_SIZE>
bool Stack2<T, MAX_SIZE>::Empty() const
{
return top_ + 1 ==0;
}
#endif
//main.cpp
#include <iostream>
#include"Stack.h"
#include"Stack2.h"
using namespace std;
int main(void)
{
Stack2<int,10> s;
//Stack<int> s(10);
s.Push(1);
s.Push(2);
s.Push(3);
while (!s.Empty())
{
cout << s.Top() << endl;
s.Pop();
}
return 0;
}