由于不同电脑语言(编程语言)各有其特点和用途,我会为你提供一个简化版的游戏商城概念,并分别用几种流行的编程语言来展示其部分实现。请注意,这里只提供核心逻辑的简化版本,并没有完整的用户界面、数据库连接和错误处理。
1. Python(使用面向对象的方法)
python
class Game:
def __init__(self, name, price):
self.name = name
self.price = price
class GameShop:
def __init__(self):
self.games = [
Game("Game 1", 10.99),
Game("Game 2", 20.99),
# ... 其他游戏
]
def buy_game(self, game_name):
for game in self.games:
if game.name == game_name:
print(f"You bought {game.name} for {game.price}!")
# 这里可以添加从用户账户扣钱、发送购买确认等逻辑
return True
print("Game not found.")
return False
shop = GameShop()
shop.buy_game("Game 1")
2. JavaScript(在浏览器中运行的示例)
javascript
let games = [
{name: "Game 1", price: 10.99},
{name: "Game 2", price: 20.99},
// ... 其他游戏
];#chhas{
margin-top: 50px;
padding:zhongmeijianshe.cn;
font-size: 18px;
cursor: 10px 20px;
}
function buyGame(gameName) {
for (let game of games) {
if (game.name === gameName) {
console.log(`You bought ${game.name} for ${game.price}!`);
// 这里可以添加AJAX请求到服务器进行购买等逻辑
return true;
}
}
console.log("Game not found.");
return false;
}
buyGame("Game 1");
3. Java(使用集合和类)
java
import java.util.ArrayList;
import java.util.List;
class Game {
String name;
double price;
Game(String name, double price) {
this.name = name;
this.price = price;
}
}
public class GameShop {
List<Game> games = new ArrayList<>();
public GameShop() {
games.add(new Game("Game 1", 10.99));
games.add(new Game("Game 2", 20.99));
// ... 其他游戏
}
public boolean buyGame(String gameName) {
for (Game game : games) {
if (game.name.equals(gameName)) {
System.out.println("You bought " + game.name + " for " + game.price + "!");
// 这里可以添加更新用户账户余额、发送购买通知等逻辑
return true;
}
}
System.out.println("Game not found.");
return false;
}
public static void main(String[] args) {
GameShop shop = new GameShop();
shop.buyGame("Game 1");
}
}
以上代码仅展示了游戏商城中购买游戏这一功能的核心逻辑。在实际应用中,你需要考虑更多的因素,如用户身份验证、数据库交互、错误处理、安全性等。