netty源码之EventLoopGroup

netty源码之EventLoopGroup

前言

本文基于windows下的netty4.1.41.Final版本,以后也都是基于此版本, 注意,不太相关的代码笔者会直接省略
本文主要分析以下两行代码

	EventLoopGroup bossGroup = new NioEventLoopGroup(1);
    EventLoopGroup workerGroup = new NioEventLoopGroup();

类图及接口说明

在这里插入图片描述
EventLoopGroup 事件循环组接口如下


 //事件循环组的作用是注册channel,应该是把channel注册到selector上?
public interface EventLoopGroup extends EventExecutorGroup {
    //一个事件循环组有多个事件循环EventLoop,用数组存储,然后以取模的方式循环next下一个元素,后面源码应该会具体说明
    @Override
    EventLoop next();

  	//注册channnel,返回future,可以查看注册结果
    ChannelFuture register(Channel channel);
    
	//注册channnel,返回future,可以查看注册结果(ChannelPromise 有channel的引用)
    ChannelFuture register(ChannelPromise promise);

}

EventLoop 事件循环接口如下

 //一旦channnel被注册了,EventLoop会处理channel所有的IO操作
public interface EventLoop extends OrderedEventExecutor, EventLoopGroup {
	//返回当前EventLoop事件循环属于哪一个事件循环组
    @Override
    EventLoopGroup parent();
}

源码分析

//NioEventLoopGroup#NioEventLoopGroup(nThreads)
public NioEventLoopGroup(int nThreads) {
	//bossGroup传了1,nThreads=1,workerGroup没有传参数,nThreads=0
	//Executor为null
    this(nThreads, (Executor) null);
}

--------------------------------------------------->>>>>

public NioEventLoopGroup(int nThreads, Executor executor) {
   //我们传的线程数,执行器null
   //nio编程要获得一个selector时需要Selector.open()
   //而Selector.open()里则是SelectorProvider.provider().openSelector()
   //这里只是获得一个SelectorProvider而没有进一步获得selector是因为后续netty要对selector做优化
   this(nThreads, executor, SelectorProvider.provider());
}

--------------------------------------------------->>>>>

public NioEventLoopGroup(int nThreads, Executor executor, final SelectorProvider selectorProvider) {
   //线程个数,null,selectorProvider,默认选择策略工厂(见源码分析之默认选择策略工厂)
   this(nThreads, executor, selectorProvider, DefaultSelectStrategyFactory.INSTANCE);
}

--------------------------------------------------->>>>>

 public NioEventLoopGroup(int nThreads, Executor executor, final SelectorProvider selectorProvider,
                             final SelectStrategyFactory selectStrategyFactory) {
		//又加了一个拒绝策略的处理器,应该是任务队列满了执行响应的逻辑吧
		super(nThreads, executor, selectorProvider, selectStrategyFactory, RejectedExecutionHandlers.reject());
    }
 --------------------------------------------------->>>>>
    
protected MultithreadEventLoopGroup(int nThreads, Executor executor, Object... args) {
        //不设置线程个数默认为cpu核心数*2
        //args:selectorProvider,selectStrategyFactory,rejectHandler
        super(nThreads == 0 ? DEFAULT_EVENT_LOOP_THREADS : nThreads, executor, args);
    }
    
--------------------------------------------------->>>>>

protected MultithreadEventExecutorGroup(int nThreads, Executor executor, Object... args) {
		//DefaultEventExecutorChooserFactory.INSTANCE(见源码分析之事件执行器选择工厂)
		//args:selectorProvider,selectStrategyFactory,rejectHandler
        this(nThreads, executor, DefaultEventExecutorChooserFactory.INSTANCE, args);
    }
    
--------------------------------------------------->>>>>

protected MultithreadEventExecutorGroup(int nThreads, Executor executor,
                                            EventExecutorChooserFactory chooserFactory, Object... args) {
		
        if (executor == null) {
            //单任务线程池
            executor = new ThreadPerTaskExecutor(newDefaultThreadFactory());
        }
        //children: EventExecutor[];
        children = new EventExecutor[nThreads];
        
        for (int i = 0; i < nThreads; i ++) {
        	//重要,见源码分析newChild
            children[i] = newChild(executor, args);
        }
        //根据nThreads是不是2的幂次方来决定选择器,是的话用&,或者取模%
        chooser = chooserFactory.newChooser(children);     
    }

默认选择策略工厂

//默认选择策略工厂
public final class DefaultSelectStrategyFactory implements SelectStrategyFactory {
    public static final SelectStrategyFactory INSTANCE = new DefaultSelectStrategyFactory();
	
    private DefaultSelectStrategyFactory() { }
	//DefaultSelectStrategyFactory.INSTANCE.newSelectStrategy()
    @Override
    public SelectStrategy newSelectStrategy() {
        return DefaultSelectStrategy.INSTANCE;
    }
}

//默认的选择策略
final class DefaultSelectStrategy implements SelectStrategy {
    static final SelectStrategy INSTANCE = new DefaultSelectStrategy();

    private DefaultSelectStrategy() { }
    //有任务selectNow,否则select,这里我暂时不是很懂,下次懂了补上解释? todo
    @Override
    public int calculateStrategy(IntSupplier selectSupplier, boolean hasTasks) throws Exception {
        return hasTasks ? selectSupplier.get() : SelectStrategy.SELECT;
    }
}

事件执行器选择工厂

public final class DefaultEventExecutorChooserFactory implements EventExecutorChooserFactory {

    public static final DefaultEventExecutorChooserFactory INSTANCE = new DefaultEventExecutorChooserFactory();
	
    private DefaultEventExecutorChooserFactory() { }

    @SuppressWarnings("unchecked")
    @Override
    public EventExecutorChooser newChooser(EventExecutor[] executors) {
        //如果线程数是2的幂次方,真的是一点点性能优化都不放过啊
        if (isPowerOfTwo(executors.length)) {
            //采用效率高的&
            return new PowerOfTwoEventExecutorChooser(executors);
        } else {
            //否则采用效率低的%
            return new GenericEventExecutorChooser(executors);
        }
    }

    private static boolean isPowerOfTwo(int val) {
        return (val & -val) == val;
        //return val&(val-1)==0;
    }

    private static final class PowerOfTwoEventExecutorChooser implements EventExecutorChooser {
        private final AtomicInteger idx = new AtomicInteger();
        private final EventExecutor[] executors;

        PowerOfTwoEventExecutorChooser(EventExecutor[] executors) {
            this.executors = executors;
        }

        @Override
        public EventExecutor next() {
            return executors[idx.getAndIncrement() & executors.length - 1];
        }
    }

    private static final class GenericEventExecutorChooser implements EventExecutorChooser {
        private final AtomicInteger idx = new AtomicInteger();
        private final EventExecutor[] executors;

        GenericEventExecutorChooser(EventExecutor[] executors) {
            this.executors = executors;
        }

        @Override
        public EventExecutor next() {
            return executors[Math.abs(idx.getAndIncrement() % executors.length)];
        }
    }
}

newChild

NioEventLoopGroup#newChild
@Override
    protected EventLoop newChild(Executor executor, Object... args) throws Exception {
    //args:selectorProvider,selectStrategyFactory,rejectHandler
        EventLoopTaskQueueFactory queueFactory = args.length == 4 ? (EventLoopTaskQueueFactory) args[3] : null;
        return new NioEventLoop(this, executor, (SelectorProvider) args[0],
            ((SelectStrategyFactory) args[1]).newSelectStrategy(), (RejectedExecutionHandler) args[2], queueFactory);
    }
    
--------------------------------------------------->>>>>

 NioEventLoop(NioEventLoopGroup parent, Executor executor, SelectorProvider selectorProvider,
                 SelectStrategy strategy, RejectedExecutionHandler rejectedExecutionHandler,
                 EventLoopTaskQueueFactory queueFactory) {
        
        //queueFactory=null
        super(parent, executor, false, newTaskQueue(queueFactory), newTaskQueue(queueFactory),
                rejectedExecutionHandler);
       
        provider = selectorProvider;
        //极其重要,netty对selector做的优化
        final SelectorTuple selectorTuple = openSelector();
        //netty包装过的selector
        selector = selectorTuple.selector;
        //未包装的selector,nio原生的selector
        unwrappedSelector = selectorTuple.unwrappedSelector;
        
        selectStrategy = strategy;
    }


--------------------------------------------------->>>>>
调用父类构造
protected SingleThreadEventLoop(EventLoopGroup parent, Executor executor,boolean addTaskWakesUp, 
								Queue<Runnable> taskQueue, Queue<Runnable> tailTaskQueue,
								RejectedExecutionHandler rejectedExecutionHandler) {
        super(parent, executor, addTaskWakesUp, taskQueue, rejectedExecutionHandler);
        tailTasks = ObjectUtil.checkNotNull(tailTaskQueue, "tailTaskQueue");
    }
--------------------------------------------------->>>>>
调用父类构造
 protected SingleThreadEventExecutor(EventExecutorGroup parent, Executor executor,
                                        boolean addTaskWakesUp, Queue<Runnable> taskQueue,
                                        RejectedExecutionHandler rejectedHandler) {
        super(parent);
        this.addTaskWakesUp = addTaskWakesUp;
        this.maxPendingTasks = DEFAULT_MAX_PENDING_EXECUTOR_TASKS;
        this.executor = ThreadExecutorMap.apply(executor, this);
        this.taskQueue = ObjectUtil.checkNotNull(taskQueue, "taskQueue");
        rejectedExecutionHandler = ObjectUtil.checkNotNull(rejectedHandler, "rejectedHandler");
    }
--------------------------------------------------->>>>>
调用父类构造 
protected AbstractScheduledEventExecutor(EventExecutorGroup parent) {
      super(parent);
}
--------------------------------------------------->>>>>
调用父类构造 
protected AbstractEventExecutor(EventExecutorGroup parent) {
      this.parent = parent;
}

openSelector

private SelectorTuple openSelector() {


        //用jdk的provider打开一个未包装的selector
        Selector  unwrappedSelector = provider.openSelector();

        //是否禁用selectedKeySet优化,如果禁用的话直接返回未包装的selector,否则走下面的优化过程
        if (DISABLE_KEY_SET_OPTIMIZATION) {
            return new SelectorTuple(unwrappedSelector);
        }
        //反射拿到SelectorImpl class
        Object maybeSelectorImplClass = AccessController.doPrivileged(new PrivilegedAction<Object>() {
            @Override
            public Object run() {
                try {
                    return Class.forName(
                            "sun.nio.ch.SelectorImpl",
                            false,
                            PlatformDependent.getSystemClassLoader());
                } catch (Throwable cause) {
                    return cause;
                }
            }
        });
        
        //SelectorImpl.class
        final Class<?> selectorImplClass = (Class<?>) maybeSelectorImplClass;
        //netty优化过的,用数组实现比Set效率高
        final SelectedSelectionKeySet selectedKeySet = new SelectedSelectionKeySet();
		
        Object maybeException = AccessController.doPrivileged(new PrivilegedAction<Object>() {
            @Override
            public Object run() {
                try {
                    ///反射得到SelectorImpl类的selectedKeys,publicSelectedKeys属性
                    Field selectedKeysField = selectorImplClass.getDeclaredField("selectedKeys");
                    Field publicSelectedKeysField = selectorImplClass.getDeclaredField("publicSelectedKeys");
                    ReflectionUtil.trySetAccessible(selectedKeysField, true);
                    ReflectionUtil.trySetAccessible(publicSelectedKeysField, true);
                    
                    //用netty写的selectedKeySet替换掉jdk的
                    selectedKeysField.set(unwrappedSelector, selectedKeySet);
                    publicSelectedKeysField.set(unwrappedSelector, selectedKeySet);
                    
                    return null;
                } catch (NoSuchFieldException e) {
                    return e;
                } catch (IllegalAccessException e) {
                    return e;
                }
            }
        });
        selectedKeys = selectedKeySet;
        return new SelectorTuple(unwrappedSelector,
                                 new SelectedSelectionKeySetSelector(unwrappedSelector, selectedKeySet));
    }

总结

1:nThreads不设置使用CPU核心数*2
2:获取下一个执行器的策略是根据nThreads个数是否是2的幂次方来决定的,是2的幂次方使用&运算,否则使用%循环使用
3:对于selector,不是直接SelectorProvider.provider().openSelector(), 而是优化过
4:如果没有禁用selectedKey优化,Netty会使用自定的SelectedSelectionKeySet替换SelectorImpl的publicSelectedKeys、selectedKeys
5:貌似NioEventLoopGroup都是在走构造器重载,走完了也才把selector初始化完毕了

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