Android ServerSocket断开自动重连

工具类

public class MyServerSocket extends Thread {
    private final static String TAG = "MyServerSocket";
    private ServerSocket mServerSocket = null;


    private int timeout = 30000;//socket搜寻超时时间
    private Long timeMax = 10000l;//验证断开链接时间


    private Boolean isConnected = false;
    private int mPort = 12345;//端口号
    private Handler mHandler = null;//用来回传到主线程的handler

    public Map<String, Socket> mOut = new HashMap<>();

    public MyServerSocket(int port, Handler handler) {
        mPort = port;
        mHandler = handler;
    }

    @Override
    public void run() {
        getSocked();

    }

    public void getSocked() {

        try {
            Log.d(TAG, "开始搜寻tcp");
            mServerSocket = new ServerSocket(mPort);
            Log.d(TAG, "开始搜寻tcp1");
            mServerSocket.setReuseAddress(true); // 允许端口重用
            Log.d(TAG, "开始搜寻tcp2");
            mServerSocket.setSoTimeout(timeout);
            Log.d(TAG, "开始搜寻tcp3");

            Socket  mSocket = mServerSocket.accept();

            Log.d(TAG, "开始搜寻tcp4");
            mSocket.setReuseAddress(true); // 允许端口重用
            Log.d(TAG, "开始搜寻tcp5");
            mSocket.setSoTimeout(timeout);
            Log.d(TAG, "开始搜寻tcp6");
            Log.d(TAG, "获取到的ip:" + mSocket.getLocalAddress().getHostAddress() + "  " + mSocket.getInetAddress().getHostAddress());

            if (mOut.get(mSocket.getInetAddress().getHostAddress()) == null ||
                    !mOut.get(mSocket.getInetAddress().getHostAddress()).equals(mSocket.getInetAddress().getHostAddress())) {
                Log.d(TAG, "添加ip:" + mSocket.getInetAddress().getHostAddress());
                mOut.put(mSocket.getInetAddress().getHostAddress(), mSocket);
            }
            isConnected = true;
//            writeMsgInternal("### A message from MyServerSocket.");
            readMsgInternal();

        } catch (IOException e) {
            e.printStackTrace();

            isConnected = false;
            Log.d(TAG, "出错了:" + e.getMessage().toString());
        }
        //Log.i(TAG, "accept success");
        mHandler.sendEmptyMessage(MyEnum.MSG_SOCKET_CONNECTOK);
        Log.d(TAG, "结束了");
    }

    private void readMsgInternal() {
        Log.d(TAG, "开始搜寻开关ip:" + isConnected);
//        detection.start();
        while (isConnected) {


            byte[] buffer = new byte[1024];
            //循环执行read,用来接收数据。
            //数据存在buffer中,count为读取到的数据长度。
            try {
                //等待客户端的连接,Accept会阻塞,直到建立连接,
                //所以需要放在子线程中运行。
                if (mOut != null && mOut.size() > 0) {
                    for (Map.Entry<String, Socket> entry : mOut.entrySet()) {
//                        deteTime=System.currentTimeMillis();
                        Socket value = entry.getValue();

                        InputStream mInStream = value.getInputStream();
                        int count = mInStream.read(buffer);
                        String str = bytesToHex(buffer);
                        Log.d(TAG, "接收到的数据:" + str);

                        Message msg = new Message();
                        msg.what = MyEnum.MSG_SOCKET_READ;
                        msg.obj = value.getInetAddress().getHostAddress() + "," + str;

                        if (mHandler != null) mHandler.sendMessage(msg);
                    }
                }

            } catch (IOException e) {
                e.printStackTrace();
                Log.d(TAG, "接收数据错误:" + e.getMessage().toString());
                mHandler.sendEmptyMessage(MyEnum.MSG_SOCKET_ACCEPTFAIL);
            }
        }

        Log.d(TAG, "readMsgInternal:end");
    }

    //发送
    private void writeMsgInternal(String msg, String ip) {
        try {
            Log.d(TAG, "使用ip:" + ip + "  命令:" + msg);
            Socket socket = mOut.get(ip);
            if (socket == null) {
                return;
            }
            OutputStream mOutStream = socket.getOutputStream();
            Log.d(TAG, "发送命令:" + msg + "  输出流" + mOutStream);
            if (msg.length() == 0 || mOutStream == null) {
                return;
            }


            //发送
            mOutStream.write(hexStringToBytes(msg));
            mOutStream.flush();
        } catch (Exception e) {
            e.printStackTrace();
            Log.d(TAG, "发送命令错误:" + e.getMessage().toString());
            isConnected = false;
        }
    }


    //发送
    public void writeMsg(String str, String ip) {
        new Thread(new Runnable() {
            @Override
            public void run() {
                writeMsgInternal(str, ip);
            }
        }).start();
    }


    //关闭
    public void close() {
        isConnected = false;

        if (mServerSocket != null) {
            try {
                Log.d(TAG, "关闭链接");
                mServerSocket.close();
            } catch (IOException e) {
                e.printStackTrace();
            }

        }
        mServerSocket = null;
        Log.d(TAG, "关闭结果:" + mServerSocket);
        for (Map.Entry<String, Socket> entry : mOut.entrySet()) {
//                        deteTime=System.currentTimeMillis();
            Socket mSocket = entry.getValue();
            if (mSocket != null) {
                try {
                    mSocket.close();
                    mSocket = null;
                } catch (IOException e) {
                    e.printStackTrace();
                }
            }
        }
        mOut.clear();
    }

    public static String bytesToHex(byte[] bytes) {
        StringBuilder hexString = new StringBuilder();
        for (byte b : bytes) {
            String hex = Integer.toHexString(0xFF & b);
            if (hex.length() == 1) {
                // 如果是一位的话,要补0
                hexString.append('0');
            }
            hexString.append(hex);
        }
        return hexString.toString();
    }


    public static byte[] hexStringToBytes(String hexString) {
        if (hexString == null || hexString.equals("")) {
            return null;
        }
        hexString = hexString.trim();
        hexString = hexString.toUpperCase();
        int length = hexString.length() / 2;
        char[] hexChars = hexString.toCharArray();
        byte[] d = new byte[length];
        for (int i = 0; i < length; i++) {
            int pos = i * 2;
            d[i] = (byte) (charToByte(hexChars[pos]) << 4 | charToByte(hexChars[pos + 1]));
        }
        return d;
    }

    public static byte charToByte(char c) {
        return (byte) "0123456789ABCDEF".indexOf(c);
    }


}

传入的handler
Handler handler = new Handler(new Handler.Callback() {
    @Override
    public boolean handleMessage(@NonNull Message msg) {
        switch (msg.what) {

            case MyEnum.MSG_SOCKET_READ://接收到的消息
                String ss = (String) msg.obj;
                String[] split = ss.split(",");
                Log.d(TAG, "接收的mac:" + split[0] + "  命令:" + split[1]);
                String mac = String.valueOf(split[1]).substring(10, 22);
                Log.d(TAG, "截取的mac地址:" + lampMAC);
                if (lampMAC.get(mac) == null) {
                    lampMAC.put(mac, split[0]);
                }

                break;
            case MyEnum.MSG_SOCKET_CONNECTOK://搜寻失败重连
                if (myServerSocket != null) {
                    myServerSocket.close();
                    myServerSocket = null;
                }
                try {
                    Thread.sleep(5000);
                } catch (InterruptedException e) {
                    throw new RuntimeException(e);
                }
                myServerSocket = new MyServerSocket(LAMP, handler);

                Log.d("MyServerSocket", "搜寻失败,重新调用");
                myServerSocket.start();
                break;
                case MyEnum.MSG_SOCKET_ACCEPTFAIL://链接断开重连
                    if (lampMAC.size() > 0 && myServerSocket != null) {
                        for (String key : lampMAC.keySet()) {
//发布一次空消息,会自动进行重连,不会出现地址已被占用问题
                            myServerSocket.writeMsg("00", lampMAC.get(key));
                        }
                    }
                    break;
        }
        return false;
    }
});

初始化

if (myServerSocket == null) {
    myServerSocket = new MyServerSocket(LAMP, handler);
}
Log.d("MyServerSocket", "初始化调用");
myServerSocket.start();

保存搜寻到的map集合:

Map<String, String> lampMAC = new HashMap<>();

发送命令

if (lampMAC.size() > 0 && myServerSocket != null) {
    for (String key : lampMAC.keySet()) {
        String s ="十六进制命令";
        Log.d(TAG, "刷卡开灯命令:" + s);
        myServerSocket.writeMsg(s, lampMAC.get(key));
    }
}

传递

public class MyEnum {
    public static final  int MSG_SOCKET_ACCEPTFAIL=10001;//检测错误
    public static final  int MSG_SOCKET_CONNECTOK=10002;//检测结束
    public static final  int MSG_SOCKET_READ=10003;//接收到数据,成功
}
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回答: 在Android中,ServerSocket是用于创建服务器端的套接字对象。在服务端代码中,可以通过创建ServerSocket对象并调用其accept()方法来等待客户端的连接请求。当有符合条件的请求出现时,accept()方法会返回一个Socket对象,程序可以通过该Socket对象与客户端进行通信。\[1\]在客户端代码中,可以通过创建Socket对象并调用其connect()方法来连接到服务器端。\[2\]在服务器端的accept()方法中,如果没有符合条件的请求出现,程序会一直处于阻塞等待状态,直到有请求出现为止。\[3\] #### 引用[.reference_title] - *1* *2* [android Socket 和 ServerSocket简单实现](https://blog.csdn.net/msn465780/article/details/127028800)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v91^control_2,239^v3^insert_chatgpt"}} ] [.reference_item] - *3* [Android中基于ServerSocket的实际使用与简单介绍(内附一个PC端群控多台手机的消息发送和接收Demo)](https://blog.csdn.net/qq_37842258/article/details/70805258)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v91^control_2,239^v3^insert_chatgpt"}} ] [.reference_item] [ .reference_list ]
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