你想实现一个状态机或者是在不同状态下执行操作的对象,但是又不想在代码中出现太多的条件判断语句。
在很多程序中,有些对象会根据状态的不同来执行不同的操作。比如考虑如下的一个连接对象:
class Connection:
"""普通方案,好多个判断语句,效率低下~~"""
def __init__(self):
self.state = 'CLOSED'
def read(self):
if self.state != 'OPEN':
raise RuntimeError('Not open')
print('reading')
def write(self, data):
if self.state != 'OPEN':
raise RuntimeError('Not open')
print('writing')
def open(self):
if self.state == 'OPEN':
raise RuntimeError('Already open')
self.state = 'OPEN'
def close(self):
if self.state == 'CLOSED':
raise RuntimeError('Already closed')
self.state = 'CLOSED'
这样写有很多缺点,首先是代码太复杂了,好多的条件判断。其次是执行效率变低, 因为一些常见的操作比如read()、write()每次执行前都需要执行检查。
一个更好的办法是为每个状态定义一个对象:
class Connection1:
"""新方案——对每个状态定义一个类"""
def __init__(self):
self.new_state(ClosedConnectionState)
def new_state(self, newstate):
self._state = newstate
# Delegate to the state class
def read(self):
return self._state.read(self)
def write(self, data):
return self._state.write(self, data)
def open(self):
return self._state.open(self)
def close(self):
return self._state.close(self)
# Connection state base class
class ConnectionState:
@staticmethod
def read(conn):
raise NotImplementedError()
@staticmethod
def write(conn, data):
raise NotImplementedError()
@staticmethod
def open(conn):
raise NotImplementedError()
@staticmethod
def close(conn):
raise NotImplementedError()
# Implementation of different states
class ClosedConnectionState(ConnectionState):
@staticmethod
def read(conn):
raise RuntimeError('Not open')
@staticmethod
def write(conn, data):
raise RuntimeError('Not open')
@staticmethod
def open(conn):
conn.new_state(OpenConnectionState)
@staticmethod
def close(conn):
raise RuntimeError('Already closed')
class OpenConnectionState(ConnectionState):
@staticmethod
def read(conn):
print('reading')
@staticmethod
def write(conn, data):
print('writing')
@staticmethod
def open(conn):
raise RuntimeError('Already open')
@staticmethod
def close(conn):
conn.new_state(ClosedConnectionState)
c = Connection1()
print(c._state)
c.open()
print(c._state)
c.open() #报错