思路总结
矩阵区域和的问题其实就是,二维前缀和的问题,记住二维前缀和的公式:
第一个公式是二维前缀和预处理公式:
sum[i][j] = f[i][j] + f[i-1][j] + f[i][j - 1] - f[i - 1][j - 1]
第二个公式是求区域和公式:以
r
1
,
c
1
r1,c1
r1,c1为左上角,
r
2
,
c
2
r2,c2
r2,c2为右下角的区域和公式为
sum[r2][c2] - sum[r1 - 1][c2] - sum[r2][c1 - 1] + sum[r1 - 1][c1 -1]
Leetcode1314. 矩阵区域和
思路:二维前缀和
class Solution {
public:
int get(vector<vector<int>>& f, int n, int m, int x, int y) {
x = max(min(n, x), 0);
y = max(min(m, y), 0);
return f[x][y];
}
vector<vector<int>> matrixBlockSum(vector<vector<int>>& mat, int k) {
int n = mat.size(), m = mat[0].size();
vector<vector<int>> f(n + 1, vector<int>(m + 1));
for (int i = 1; i <= n; i ++ ) {
for (int j = 1; j <= m; j ++ ) {
f[i][j] += f[i - 1][j] + f[i][j - 1] + mat[i - 1][j - 1] - f[i - 1][j - 1];
}
}
vector<vector<int>> ans(n, vector<int>(m));
for (int i = 0; i < n; i ++ )
for (int j = 0; j < m; j ++ ) {
ans[i][j] = get(f, n, m, i + k + 1, j + k + 1) - get(f, n, m, i - k, j + k + 1) - get(f, n, m, i + k +1, j - k) + get(f, n, m, i - k, j - k);
}
return ans;
}
};
Leetcode304. 二维区域和检索 - 矩阵不可变
class NumMatrix {
public:
vector<vector<int>> f;
NumMatrix(vector<vector<int>>& matrix) {
int n = matrix.size(), m = matrix[0].size();
f.resize(n + 1, vector<int>(m + 1));
for (int i = 1; i <= n; i ++ )
for (int j = 1; j <= m; j ++ )
f[i][j] = f[i - 1][j] + f[i][j - 1] - f[i - 1][j - 1] + matrix[i - 1][j - 1];
}
int sumRegion(int r1, int c1, int r2, int c2) {
return f[r2 + 1][c2 + 1] - f[r1][c2 + 1] - f[r2 + 1][c1] + f[r1][c1];
}
};
/**
* Your NumMatrix object will be instantiated and called as such:
* NumMatrix* obj = new NumMatrix(matrix);
* int param_1 = obj->sumRegion(row1,col1,row2,col2);
*/