html2canvas基础使用

 官网奉献:Options | html2canvas

一、安装html2canvas

npm install --save html2canvas

二、截图上方白屏

/**
* 获取滚动条的位置,body绝对定位,top值为负当前滚动条的位置。 用于解决截图上方白屏问题
*/
var y = window.pageYOffset || document.documentElement.scrollTop || document.body.scrollTop || 0;
$('body').css({
  position: 'fixed',
  top: `-${y}px`,
});

/**
* 生成海报以后 滚动条设置回到原来的位置
*/

$('body').css({
  position: 'static',
});
window.scrollTo(0, y);

三、网络图片截图不显示

(解决  配置中允许网络图片)

html2canvas(canvasObj, {
       allowTaint: true,
       scale: window.devicePixelRatio,  //像素比
       useCORS: true,                   //允许服务器图片
       height: canvasObj.scrollHeight,//canvas高
       width: canvasObj.scrollWidth,//canvas宽
       backgroundColor: "#fb7299",
       logging: false
   }).then((canvas) => {
     console.log(canvas);
  });

四、ios截图空白 安卓正常

(问题 怀疑是回到 解决第一个问题的时候  回到顶部又直接回到位置 导致 ios 啥也没看到 

解决 将生成canvas 变成异步的  )

var y = window.pageYOffset || document.documentElement.scrollTop || document.body.scrollTop || 0;
$('body').css({
   position: 'fixed',
   top: `-${y}px`,
});
setTimeout(() => {
 //获取html元素 可以指定元素 也可以直接document.body  此处是指定的
 let canvasObj = document.querySelector('.boss-box');
 html2canvas(canvasObj, {
       allowTaint: true,
       scale: window.devicePixelRatio,  //像素比
       useCORS: true,                   //允许服务器图片
       height: canvasObj.scrollHeight,//canvas高
       width: canvasObj.scrollWidth,//canvas宽
       backgroundColor: "#fb7299",
       logging: false
   }).then((canvas) => {
     console.log(canvas);
    //通过canvas.toDataURL() 生成dataurl   图片类型 'image/png' 图片质量 1 
      let base64 = canvas.toDataURL("image/png", 1);
      // 当生成海报之后,再把滚动条设置回原来的位置。
      $('body').css({
           position: 'static',
      });
      window.scrollTo(0, y);
  });
  }, 500)

五、设置的背景颜色没有了  解决利用opt设置背景色

html2canvas(canvasObj, {
       allowTaint: true,
       scale: window.devicePixelRatio,  //像素比
       useCORS: true,                   //允许服务器图片
       height: canvasObj.scrollHeight,//canvas高
       width: canvasObj.scrollWidth,//canvas宽
       backgroundColor: "#fb7299",      背景色
       logging: false
   }).then((canvas) => {
     console.log(canvas);
  });

六,对于截出来的图片不清楚的问题

我看很多博客里说 可以将canvas放大几倍 然后生成的时候按照比例缩小 ....

还有在opt中设置dpi 和 scale 

例如 这样的  

var opts = {
    dpi: window.devicePixelRatio * 4,
    scale: scale, 
};

我是按照官网这样配置的 

var opts = {
    scale: window.devicePixelRatio
};

图片模糊详细可见:vue html2canvas 图片模糊问题_vue3 html2canvas 模糊-CSDN博客

文章借鉴https://www.cnblogs.com/chen-yi-yi/p/14006366.html 

JavaScript HTML renderer The script allows you to take "screenshots" of webpages or parts of it, directly on the users browser. The screenshot is based on the DOM and as such may not be 100% accurate to the real representation as it does not make an actual screenshot, but builds the screenshot based on the information available on the page. How does it work? The script renders the current page as a canvas image, by reading the DOM and the different styles applied to the elements. It does not require any rendering from the server, as the whole image is created on the clients browser. However, as it is heavily dependent on the browser, this library is not suitable to be used in nodejs. It doesn't magically circumvent any browser content policy restrictions either, so rendering cross-origin content will require a proxy to get the content to the same origin. The script is still in a very experimental state, so I don't recommend using it in a production environment nor start building applications with it yet, as there will be still major changes made. Browser compatibility The script should work fine on the following browsers: Firefox 3.5+ Google Chrome Opera 12+ IE9+ Safari 6+ As each CSS property needs to be manually built to be supported, there are a number of properties that are not yet supported. Usage Note! These instructions are for using the current dev version of 0.5, for the latest release version (0.4.1), checkout the old readme. To render an element with html2canvas, simply call: html2canvas(element[, options]); The function returns a Promise containing the <canvas> element. Simply add a promise fullfillment handler to the promise using then: html2canvas(document.body).then(function(canvas) { document.body.appendChild(canvas); }); Building The library uses grunt for building. Alternatively, you can download the latest build from here. Clone git repository with submodules: $ git clone --recursive git://github.com/niklasvh/html2canvas.git Install Grunt and uglifyjs: $ npm install -g grunt-cli uglify-js Run the full build process (including lint, qunit and webdriver tests): $ grunt Skip lint and tests and simply build from source: $ grunt build Running tests The library has two sets of tests. The first set is a number of qunit tests that check that different values parsed by browsers are correctly converted in html2canvas. To run these tests with grunt you'll need phantomjs. The other set of tests run Firefox, Chrome and Internet Explorer with webdriver. The selenium standalone server (runs on Java) is required for these tests and can be downloaded from here. They capture an actual screenshot from the test pages and compare the image to the screenshot created by html2canvas and calculate the percentage differences. These tests generally aren't expected to provide 100% matches, but while commiting changes, these should generally not go decrease from the baseline values. Start by downloading the dependencies: $ npm install Run qunit tests: $ grunt test Examples For more information and examples, please visit the homepage or try the test console. Contributing If you wish to contribute to the project, please send the pull requests to the develop branch. Before submitting any changes, try and test that the changes work with all the support browsers. If some CSS property isn't supported or is incomplete, please create appropriate tests for it as well before submitting any code changes.
评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值