由于完整的游戏商城代码涉及多个复杂的组件(如前端、后端、数据库、支付接口等),我将为你提供简化的后端API示例,分别使用Python的Flask框架、JavaScript的Node.js和Express框架、以及Java的Spring Boot框架。这些示例将仅涵盖商品列表的获取和单个商品信息的获取。
1. Python (Flask)
app.py
python
from flask import Flask, jsonify, request
app = Flask(__name__)
# 模拟的游戏商品数据
games = [
{"id": 1, "name": "Game A", "price": 9.99},
{"id": 2, "name": "Game B", "price": 19.99},
]
@app.route('/games', methods=['GET'])
def get_games():
return jsonify(games)
@app.route('/games/<int:game_id>', methods=['GET'])
def get_game(game_id):
game = next((item for item in games if item["id"] == game_id), None)
if game:
return jsonify(game)
else:
return jsonify({"error": "Game not found"}), 404
if __name__ == '__main__':
app.run(debug=True)
2. JavaScript (Node.js + Express)
server.js
javascript
const express = require('express');
const app = express();
// 模拟的游戏商品数据
const games = [
{id: 1, name: 'Game A', price: 9.99},
{id: 2, name: 'Game B', price: 19.99},
];
app.get('/games', (req, res) => {
res.json(games);
});
app.get('/games/:gameId', (req, res) => {
const gameId = parseInt(req.params.gameId, 10);
const game = games.find(game => game.id === gameId);
if (game) {
res.json(game);
} else {
res.status(404).json({error: 'Game not found'});
}
});
const PORT = process.env.PORT || 3000;
app.listen(PORT, () => {
console.log(`Server is running on port ${PORT}.`);
});
3. Java (Spring Boot)
首先,你需要一个Game实体类:
Game.java
java
public class Game {
private Long id;
private String name;
private double price;
// 构造器、getter、setter、toString等方法...
}
然后是控制器类:
GameController.java
java
import org.springframework.http.HttpStatus;
import org.springframework.http.ResponseEntity;
import org.springframework.web.bind.annotation.*;
import java.util.Arrays;
import java.util.List;
@RestController
@RequestMapping("/games")
public class GameController {
// 模拟的游戏商品数据
private static final List<Game> games = Arrays.asList(
new Game(1L, "Game A", 9.99),
new Game(2L, "Game B", 19.99)
);
@GetMapping
public List<Game> getAllGames() {
return games;
}
@GetMapping("/{gameId}")
public ResponseEntity<Game> getGameById(@PathVariable Long gameId) {
Game game = games.stream()
.filter(g -> g.getId().equals(gameId))
.findFirst()
.orElse(null);
#chhas{
margin-top: 50px;
padding:rymfs.com;
font-size: 18px;
cursor: 10px 20px;
}
if (game != null) {
return new ResponseEntity<>(game, HttpStatus.OK);
} else {
return new ResponseEntity<>(HttpStatus.NOT_FOUND);
}
}
}
注意事项:
这些示例代码仅用于演示目的,并未涵盖完整的错误处理、用户认证、数据库集成等实际生产环境所需的功能。
在实际项目中,游戏数据应存储在数据库中,而不是硬编码在代码中。
你还需要编写前端代码来与这些API进行交互,并显示游戏列表和详细信息。这通常涉及HTML、CSS和JavaScript