计算机网络 | C++实现TCP/UDP的socket通信

仅在VC 6.0上通过

服务器端先运行,客户端向服务器端说”1 1 1 1 1 ”,服务器端每位加1后向客户端说”2 2 2 2 2”,双方循环一定次数后通信结束。

TCP服务器端程序:TCPSev.cpp

#include "stdio.h"
#include <Winsock2.h>
#include <cstring>
#pragma comment(lib,"ws2_32.lib")
void intToChar(int &n,char *pBuf);

void main()
{
	//加载套接字库
	WORD wVerRequested;
	WSADATA wsaData;
	int err;
	
	wVerRequested = MAKEWORD(1,1);
	
	err = WSAStartup(wVerRequested,&wsaData);
	if (err != 0)
	{
		return ;
	}
	
	if (LOBYTE(wsaData.wVersion) != 1 || 
		HIBYTE(wsaData.wVersion) != 1)
	{
		WSACleanup();
		return ;
	}
	
	//创建用于监听的套接字
	SOCKET sockSev  = socket(AF_INET,SOCK_STREAM,0);
	
	//绑定地址信息
	SOCKADDR_IN addSrv;
	addSrv.sin_family = AF_INET;
	addSrv.sin_port = htons(6000);
	addSrv.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
	
	//绑定套接字到制定地址与端口
	bind(sockSev,(SOCKADDR*)&addSrv,sizeof(SOCKADDR));
	//将套接字设置为监听状态
	listen(sockSev,5);
	
	//监听
	SOCKADDR_IN addClient;//客户地址信息
	int len = sizeof(SOCKADDR);
	
	int digit = 0;
	while(1)
	{
		
		char sBuf[100];	
		SOCKET sockConnect = accept(sockSev,(SOCKADDR*)&addClient,&len);
		
		if (sockConnect == -1) {
			printf("错误:客户端无效!\n");
			continue;
		}
		while(1)
		{//有客户链接请求被成功接收
			
			//多次同一ip接收数据
			int n = recv(sockConnect,sBuf,100,0);
			if(n > 0)
			{
				printf("%s\n\n",sBuf);
				
				//转换数据
				digit += 2;
				intToChar(digit,sBuf);
		
				n = send(sockConnect,sBuf,strlen(sBuf)+1,0);
				if(n <= 0)
				{
					printf("Send error!");
					closesocket(sockConnect);
					break;
					
				}
			}
			else if(n < 0)
			{
				printf("Receive error!");
				closesocket(sockConnect);
				printf("%s\n","arg q");
				WSACleanup();
				break;
			}	
		}
		//关闭套接字
		closesocket(sockConnect);
		digit = 0;
	}	
	closesocket(sockSev);
	WSACleanup();
	return;
}


void intToChar(int &n,char *pBuf)
{
	
	*pBuf = NULL;//注意清空
	char cTemp[] = {'0'};
	itoa(n,cTemp,10);
	for(int m = 0;m < 5;m++)
	{
		strcat(pBuf,cTemp);
		strcat(pBuf," ");
	}

}


TCP客户端程序:TCPClient.cpp

#include "stdio.h"
#include "stdlib.h"
#include <Winsock2.h>
#pragma comment(lib,"ws2_32.lib")
void intToChar(int n,char *pBuf);

void main()
{
	//加载套接字库
	WORD wVerRequested;
	WSADATA wsaData;
	int err;
	
	wVerRequested = MAKEWORD(1,1);
	
	err = WSAStartup(wVerRequested,&wsaData);
	if (err != 0)
	{
		return ;
	}
	
	if (LOBYTE(wsaData.wVersion) != 1 || 
		HIBYTE(wsaData.wVersion) != 1)
	{
		WSACleanup();
		return ;
	}
	
	//创建用于监听的套接字
	SOCKET sockClient = socket(AF_INET,SOCK_STREAM,0);
	
	/********绑定地址信息,其中"127.0.0.1"为*********
	*********主机IP堆栈内部的IP地址,主要用于********
	*********网络软件测试以及本地机进程间通信*******/
	SOCKADDR_IN addSrv;
	addSrv.sin_family = AF_INET;
	addSrv.sin_port = htons(6000);
	addSrv.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
	
	char sBuf[100] = "1 1 1 1 1";
	int digit = 1;
	//绑定套接字到制定地址与端口
	int res = connect(sockClient,(SOCKADDR*)&addSrv,sizeof(SOCKADDR));
		for(int n = 0;n < 10;n++)
		{
			send(sockClient,sBuf,strlen(sBuf)+1,0);
			while(1)
			{
				//接收数据
				int rSize = recv(sockClient,sBuf,100,0);
			
					printf("%s\n\n",sBuf);	
					//转换数据
					digit += 2;
					intToChar(digit,sBuf);
					break;
			}
		}
		closesocket(sockClient);
		WSACleanup();
		digit= 1;
		return;

}

void intToChar(int n,char *pBuf)
{
	*pBuf = NULL;
	char cTemp[] = {'0'};
	itoa(n,cTemp,10);//注意itoa()函数的用法
	for(int m = 0;m < 5;m++)
	{
		strcat(pBuf,cTemp);
		strcat(pBuf," ");
	}
}

 UDP服务器端程序:UDPSev.cpp

#include "stdio.h"
#include <Winsock2.h>
#include <cstring>
#pragma comment(lib,"ws2_32.lib")
void intToChar(int &n,char *pBuf);
	
void main()
{
	//加载套接字库
	WORD wVerRequested;
	WSADATA wsaData;
	int err;
	
	wVerRequested = MAKEWORD(1,1);
	
	err = WSAStartup(wVerRequested,&wsaData);
	if (err != 0)
	{
		return ;
	}
	
	if (LOBYTE(wsaData.wVersion) != 1 || 
		HIBYTE(wsaData.wVersion) != 1)
	{
		WSACleanup();
		return ;
	}
	
	//创建用于监听的套接字
	SOCKET sockSev  = socket(AF_INET,SOCK_DGRAM,0);
	
	//绑定地址信息
	SOCKADDR_IN addSrv;
	addSrv.sin_family = AF_INET;
	addSrv.sin_port = htons(6000);
	addSrv.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
	
	//绑定套接字到制定地址与端口
	bind(sockSev,(SOCKADDR*)&addSrv,sizeof(SOCKADDR));
	
	SOCKADDR_IN addClient;//客户地址信息
	int len = sizeof(SOCKADDR);
	
	int digit = 0;
	char sBuf[100] = {0};	
	char rBuf[100]  = {0};	

	while(1)
	{
		
		recvfrom(sockSev,rBuf,100,0,(SOCKADDR*)&addClient,&len);
		digit += 2;
		printf("%s\n\n",rBuf);
		intToChar(digit,sBuf);
		sendto(sockSev,sBuf,strlen(sBuf)+1,0,(SOCKADDR*)&addClient,len);
	}	
	closesocket(sockSev);
	WSACleanup();
	digit = 0;
	return;
}


void intToChar(int &n,char *pBuf)
{
	
	*pBuf = NULL;//注意清空
	char cTemp[] = {'0'};
	itoa(n,cTemp,10);
	for(int m = 0;m < 5;m++)
	{
		strcat(pBuf,cTemp);
		strcat(pBuf," ");
	}

}

UDP客户端程序:UDPClient.cpp

#include "stdio.h"
#include "stdlib.h"
#include <Winsock2.h>
#pragma comment(lib,"ws2_32.lib")
void intToChar(int n,char *pBuf);

void main()
{
	//加载套接字库
	WORD wVerRequested;
	WSADATA wsaData;
	int err;
	
	wVerRequested = MAKEWORD(1,1);
	
	err = WSAStartup(wVerRequested,&wsaData);
	if (err != 0)
	{
		return ;
	}
	
	if (LOBYTE(wsaData.wVersion) != 1 || 
		HIBYTE(wsaData.wVersion) != 1)
	{
		WSACleanup();
		return ;
	}
	
	//创建用于监听的套接字
	SOCKET sockClient = socket(AF_INET,SOCK_DGRAM,0);
	
	/********绑定地址信息,其中"127.0.0.1"为*********
	*********主机IP堆栈内部的IP地址,主要用于********
	*********网络软件测试以及本地机进程间通信*******/
	SOCKADDR_IN addSrv;
	addSrv.sin_family = AF_INET;
	addSrv.sin_port = htons(6000);
	//addSrv.sin_addr.S_un.S_addr = inet_addr("218.199.180.5"); //对方服务器IP
    addSrv.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");

	char sBuf[100] = "1 1 1 1 1";	
	char rBuf[100] ;	
	char tBuf[] =  "1 1 1 1 1";
	int len = sizeof(SOCKADDR);
	int digit = 1;
	int n = 100;
	while(n>0)
	{						sendto(sockClient,sBuf,strlen(sBuf)+1,0,(SOCKADDR*)&addSrv,len);
	    recvfrom(sockClient,rBuf,100,0,(SOCKADDR*)&addSrv,&len);
	
		printf("%s\n\n",rBuf);
		digit += 2;
		intToChar(digit,sBuf);
		n--;
	}

		closesocket(sockClient);
		WSACleanup();
		strcat(sBuf,tBuf);
		digit= 1;
		return;

}

void intToChar(int n,char *pBuf)
{
	*pBuf = NULL;
	char cTemp[] = {'0'};
	itoa(n,cTemp,10);//注意itoa()函数的用法
	for(int m = 0;m < 5;m++)
	{
		strcat(pBuf,cTemp);
		strcat(pBuf," ");
	}
}

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以下是一个简单的TCP socket通信的C代码示例: 服务器端代码: ```c #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #define PORT 8080 int main() { int server_fd, new_socket, valread; struct sockaddr_in address; int opt = 1; int addrlen = sizeof(address); char buffer[1024] = {0}; char *hello = "Hello from server"; if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) { perror("socket failed"); exit(EXIT_FAILURE); } if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt))) { perror("setsockopt failed"); exit(EXIT_FAILURE); } address.sin_family = AF_INET; address.sin_addr.s_addr = INADDR_ANY; address.sin_port = htons(PORT); if (bind(server_fd, (struct sockaddr *)&address, sizeof(address))<0) { perror("bind failed"); exit(EXIT_FAILURE); } if (listen(server_fd, 3) < 0) { perror("listen failed"); exit(EXIT_FAILURE); } if ((new_socket = accept(server_fd, (struct sockaddr *)&address, (socklen_t*)&addrlen))<0) { perror("accept failed"); exit(EXIT_FAILURE); } valread = read(new_socket, buffer, 1024); printf("%s\n", buffer); send(new_socket, hello, strlen(hello), 0); printf("Hello message sent\n"); return 0; } ``` 客户端代码: ```c #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #define PORT 8080 int main(int argc, char const *argv[]) { int sock = 0, valread; struct sockaddr_in serv_addr; char *hello = "Hello from client"; char buffer[1024] = {0}; if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) { printf("\n Socket creation error \n"); return -1; } memset(&serv_addr, '0', sizeof(serv_addr)); serv_addr.sin_family = AF_INET; serv_addr.sin_port = htons(PORT); if (inet_pton(AF_INET, "127.0.0.1", &serv_addr.sin_addr) <= 0) { printf("\nInvalid address/ Address not supported \n"); return -1; } if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0) { printf("\nConnection Failed \n"); return -1; } send(sock, hello, strlen(hello), 0); printf("Hello message sent\n"); valread = read(sock, buffer, 1024); printf("%s\n", buffer); return 0; } ``` 这个示例演示了一个简单的客户端和服务器之间的TCP socket通信UDP socket通信的C代码示例: 服务器端代码: ```c #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #define PORT 8080 int main() { int sockfd; char buffer[1024]; struct sockaddr_in servaddr, cliaddr; if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0) { perror("socket creation failed"); exit(EXIT_FAILURE); } memset(&servaddr, 0, sizeof(servaddr)); memset(&cliaddr, 0, sizeof(cliaddr)); servaddr.sin_family = AF_INET; servaddr.sin_addr.s_addr = INADDR_ANY; servaddr.sin_port = htons(PORT); if (bind(sockfd, (const struct sockaddr *)&servaddr, sizeof(servaddr)) < 0) { perror("bind failed"); exit(EXIT_FAILURE); } int len, n; len = sizeof(cliaddr); n = recvfrom(sockfd, (char *)buffer, 1024, MSG_WAITALL, (struct sockaddr *)&cliaddr, &len); buffer[n] = '\0'; printf("Client : %s\n", buffer); sendto(sockfd, (const char *)buffer, strlen(buffer), MSG_CONFIRM, (const struct sockaddr *)&cliaddr, len); printf("Hello message sent.\n"); return 0; } ``` 客户端代码: ```c #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #define PORT 8080 int main() { int sockfd; char buffer[1024]; struct sockaddr_in servaddr; if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0) { perror("socket creation failed"); exit(EXIT_FAILURE); } memset(&servaddr, 0, sizeof(servaddr)); servaddr.sin_family = AF_INET; servaddr.sin_port = htons(PORT); servaddr.sin_addr.s_addr = INADDR_ANY; int n, len; printf("Enter message : "); scanf("%[^\n]%*c", buffer); sendto(sockfd, (const char *)buffer, strlen(buffer), MSG_CONFIRM, (const struct sockaddr *)&servaddr, sizeof(servaddr)); printf("Hello message sent.\n"); n = recvfrom(sockfd, (char *)buffer, 1024, MSG_WAITALL, (struct sockaddr *)&servaddr, &len); buffer[n] = '\0'; printf("Server : %s\n", buffer); close(sockfd); return 0; } ``` 这个示例演示了一个简单的客户端和服务器之间的UDP socket通信

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