热修复Tinker和多渠道打包Walle

前言

热修复的重要性不言而喻,简单来说:不用让用户更新应用包也能修复bug。业界内比较著名的有阿里巴巴的AndFix、Dexposed,腾讯QQ空间的超级补丁和微信的Tinker。
三者对比请查阅:热修复三大流派
本文带来的就是Tinker的集成过程。无论哪种热修复方案都有弊端,Tinker有以下已知问题:
1、Tinker不支持修改AndroidManifest.xml,Tinker不支持新增四大组件;
2、由于Google Play的开发者条款限制,不建议在GP渠道动态更新代码;
3、在Android N上,补丁对应用启动时间有轻微的影响;
4、不支持部分三星android-21机型,加载补丁时会主动抛出”TinkerRuntimeException:checkDexInstall failed”;
5、对于资源替换,不支持修改remoteView。例如transition动画,notification icon以及桌面图标。
Walle是目前流行的多渠道打包方式,使用也比较方便,实现了Tinker修复时补丁唯一的效果。所以本文将两者放在一起集成。

Tinker开发之路

1.配置

在项目的gradle.properties文件中添加Tinker的版本号和应用版本号

#Tinker版本号
TINKER_VERSION=1.7.11
#版本信息
versionName = 1.0.0
versionCode = 1

在项目的build.gradle中,添加plugin

buildscript {
    repositories {
        jcenter()
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:2.2.3'

        classpath "com.tencent.tinker:tinker-patch-gradle-plugin:${TINKER_VERSION}"

        // NOTE: Do not place your application dependencies here; they belong
        // in the individual module build.gradle files
    }
}

在app的gradle文件app/build.gradle,添加依赖

    compile 'com.android.support:multidex:1.0.1'
    //tinker的核心库
    compile("com.tencent.tinker:tinker-android-lib:${TINKER_VERSION}") { changing = true }
    //用于生成application类
    provided("com.tencent.tinker:tinker-android-anno:${TINKER_VERSION}") { changing = true }

读取gradle.properties文件中应用版本号

Properties properties = new Properties();
properties.load(project.rootProject.file("gradle.properties").newDataInputStream());
String configVersionName = properties.getProperty("versionName");
int configVersionCode = Integer.parseInt(properties.getProperty("versionCode"));
Properties properties = new Properties();
properties.load(project.rootProject.file("gradle.properties").newDataInputStream());
String configVersionName = properties.getProperty("versionName");
int configVersionCode = Integer.parseInt(properties.getProperty("versionCode"));

在app的gradle文件app/build.gradle,添加tinker的配置

android {
    compileSdkVersion 25
    buildToolsVersion "25.0.3"

    //recommend Tinker相关配置
    dexOptions {
        jumboMode = true
    }
    //签名信息配置
    signingConfigs {
        release {
            storeFile file("./tinker.jks")
            keyAlias "walle"
            storePassword "123456"
            keyPassword "123456"
        }
    }
    defaultConfig {
        applicationId "com.zhang.tinkerandwalle"
        minSdkVersion 14
        targetSdkVersion 25
        versionCode configVersionCode   //在gradle.properties文件中配置
        versionName configVersionName
        testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"

        //Tinker---start
        multiDexEnabled true
        /**
         * buildConfig can change during patch!
         * we can use the newly value when patch
         */
        buildConfigField "String", "MESSAGE", "\"I am the base apk\""
        /**
         * client version would update with patch
         * so we can get the newly git version easily!
         */
        buildConfigField "String", "TINKER_ID", "\"${getTinkerIdValue()}\""
        buildConfigField "String", "PLATFORM",  "\"all\""
        //Tinker---end
    }
    buildTypes {
        release {
            minifyEnabled true   //开启混淆
            shrinkResources true
            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
            signingConfig signingConfigs.release
        }
        debug {
            signingConfig signingConfigs.release
        }
    }
}

def gitSha() {
    try {
        String gitRev = "${versionName}"   //tinkerID
        if (gitRev == null) {
            throw new GradleException("can't get git rev, you should add git to system path or just input test value, such as 'testTinkerId'")
        }
        return gitRev
    } catch (Exception e) {
        throw new GradleException("can't get git rev, you should add git to system path or just input test value, such as 'testTinkerId'")
    }
}

def bakPath = file("${buildDir}/bakApk/")

/**
 * you can use assembleRelease to build you base apk
 * use tinkerPatchRelease -POLD_APK=  -PAPPLY_MAPPING=  -PAPPLY_RESOURCE= to build patch
 * add apk from the build/bakApk
 */
ext {
    //是否打开tinker的功能
    tinkerEnabled = true

    //old apk地址
    tinkerOldApkPath = "${bakPath}/app-release-0810-16-40-34.apk"
    //old apk 混淆文件地址
    tinkerApplyMappingPath = "${bakPath}/app-release-0810-16-40-34-mapping.txt"
    //old apk R 文件地址
    tinkerApplyResourcePath = "${bakPath}/app-release-0810-16-40-34-R.txt"

    //only use for build all flavor, if not, just ignore this field
    tinkerBuildFlavorDirectory = "${bakPath}/app-1018-17-32-47"
}


def getOldApkPath() {
    return hasProperty("OLD_APK") ? OLD_APK : ext.tinkerOldApkPath
}

def getApplyMappingPath() {
    return hasProperty("APPLY_MAPPING") ? APPLY_MAPPING : ext.tinkerApplyMappingPath
}

def getApplyResourceMappingPath() {
    return hasProperty("APPLY_RESOURCE") ? APPLY_RESOURCE : ext.tinkerApplyResourcePath
}

def getTinkerIdValue() {
    return hasProperty("TINKER_ID") ? TINKER_ID : gitSha()
}

def buildWithTinker() {
    return hasProperty("TINKER_ENABLE") ? TINKER_ENABLE : ext.tinkerEnabled
}

def getTinkerBuildFlavorDirectory() {
    return ext.tinkerBuildFlavorDirectory
}

if (buildWithTinker()) {
    apply plugin: 'com.tencent.tinker.patch'

    tinkerPatch {
        /**
         * necessary,default 'null'
         * the old apk path, use to diff with the new apk to build
         * add apk from the build/bakApk
         */
        oldApk = getOldApkPath()
        /**
         * optional,default 'false'
         * there are some cases we may get some warnings
         * if ignoreWarning is true, we would just assert the patch process
         * case 1: minSdkVersion is below 14, but you are using dexMode with raw.
         *         it must be crash when load.
         * case 2: newly added Android Component in AndroidManifest.xml,
         *         it must be crash when load.
         * case 3: loader classes in dex.loader{} are not keep in the main dex,
         *         it must be let tinker not work.
         * case 4: loader classes in dex.loader{} changes,
         *         loader classes is ues to load patch dex. it is useless to change them.
         *         it won't crash, but these changes can't effect. you may ignore it
         * case 5: resources.arsc has changed, but we don't use applyResourceMapping to build
         */
        ignoreWarning = false

        /**
         * optional,default 'true'
         * whether sign the patch file
         * if not, you must do yourself. otherwise it can't check success during the patch loading
         * we will use the sign config with your build type
         */
        useSign = true

        /**
         * optional,default 'true'
         * whether use tinker to build
         */
        tinkerEnable = true

        /**
         * Warning, applyMapping will affect the normal android build!
         */
        buildConfig {
            /**
             * optional,default 'null'
             * if we use tinkerPatch to build the patch apk, you'd better to apply the old
             * apk mapping file if minifyEnabled is enable!
             * Warning:
             * you must be careful that it will affect the normal assemble build!
             */
            applyMapping = getApplyMappingPath()
            /**
             * optional,default 'null'
             * It is nice to keep the resource id from R.txt file to reduce java changes
             */
            applyResourceMapping = getApplyResourceMappingPath()

            /**
             * necessary,default 'null'
             * because we don't want to check the base apk with md5 in the runtime(it is slow)
             * tinkerId is use to identify the unique base apk when the patch is tried to apply.
             * we can use git rev, svn rev or simply versionCode.
             * we will gen the tinkerId in your manifest automatic
             */
            tinkerId = getTinkerIdValue()

            /**
             * if keepDexApply is true, class in which dex refer to the old apk.
             * open this can reduce the dex diff file size.
             */
            keepDexApply = false

            //是否开启加固
            isProtectedApp = false
        }

        dex {
            /**
             * optional,default 'jar'
             * only can be 'raw' or 'jar'. for raw, we would keep its original format
             * for jar, we would repack dexes with zip format.
             * if you want to support below 14, you must use jar
             * or you want to save rom or check quicker, you can use raw mode also
             */
            dexMode = "jar"

            /**
             * necessary,default '[]'
             * what dexes in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             */
            pattern = ["classes*.dex",
                       "assets/secondary-dex-?.jar"]
            /**
             * necessary,default '[]'
             * Warning, it is very very important, loader classes can't change with patch.
             * thus, they will be removed from patch dexes.
             * you must put the following class into main dex.
             * Simply, you should add your own application {@code tinker.sample.android.SampleApplication}
             * own tinkerLoader, and the classes you use in them
             *
             */
            loader = [
                    //use sample, let BaseBuildInfo unchangeable with tinker
                    "tinker.sample.android.app.BaseBuildInfo"
            ]
        }

        lib {
            /**
             * optional,default '[]'
             * what library in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             * for library in assets, we would just recover them in the patch directory
             * you can get them in TinkerLoadResult with Tinker
             */
            pattern = ["lib/*/*.so"]
        }

        res {
            /**
             * optional,default '[]'
             * what resource in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             * you must include all your resources in apk here,
             * otherwise, they won't repack in the new apk resources.
             */
            pattern = ["res/*", "assets/*", "resources.arsc", "AndroidManifest.xml"]

            /**
             * optional,default '[]'
             * the resource file exclude patterns, ignore add, delete or modify resource change
             * it support * or ? pattern.
             * Warning, we can only use for files no relative with resources.arsc
             */
            ignoreChange = ["assets/sample_meta.txt"]

            /**
             * default 100kb
             * for modify resource, if it is larger than 'largeModSize'
             * we would like to use bsdiff algorithm to reduce patch file size
             */
            largeModSize = 100
        }

        packageConfig {
            /**
             * optional,default 'TINKER_ID, TINKER_ID_VALUE' 'NEW_TINKER_ID, NEW_TINKER_ID_VALUE'
             * package meta file gen. path is assets/package_meta.txt in patch file
             * you can use securityCheck.getPackageProperties() in your ownPackageCheck method
             * or TinkerLoadResult.getPackageConfigByName
             * we will get the TINKER_ID from the old apk manifest for you automatic,
             * other config files (such as patchMessage below)is not necessary
             */
            configField("patchMessage", "tinker is sample to use")
            /**
             * just a sample case, you can use such as sdkVersion, brand, channel...
             * you can parse it in the SamplePatchListener.
             * Then you can use patch conditional!
             */
            configField("platform", "all")
            /**
             * patch version via packageConfig
             */
            configField("patchVersion", "1.0")
        }
        //or you can add config filed outside, or get meta value from old apk
        //project.tinkerPatch.packageConfig.configField("test1", project.tinkerPatch.packageConfig.getMetaDataFromOldApk("Test"))
        //project.tinkerPatch.packageConfig.configField("test2", "sample")

        /**
         * if you don't use zipArtifact or path, we just use 7za to try
         */
        sevenZip {
            /**
             * optional,default '7za'
             * the 7zip artifact path, it will use the right 7za with your platform
             */
            zipArtifact = "com.tencent.mm:SevenZip:1.1.10"
            /**
             * optional,default '7za'
             * you can specify the 7za path yourself, it will overwrite the zipArtifact value
             */
//        path = "/usr/local/bin/7za"
        }
    }

    List<String> flavors = new ArrayList<>();
    project.android.productFlavors.each {flavor ->
        flavors.add(flavor.name)
    }
    boolean hasFlavors = flavors.size() > 0
    def date = new Date().format("MMdd-HH-mm-ss")

    /**
     * bak apk and mapping
     */
    android.applicationVariants.all { variant ->
        /**
         * task type, you want to bak
         */
        def taskName = variant.name

        tasks.all {
            if ("assemble${taskName.capitalize()}".equalsIgnoreCase(it.name)) {

                it.doLast {
                    copy {
                        def fileNamePrefix = "${project.name}-${variant.baseName}"
                        def newFileNamePrefix = hasFlavors ? "${fileNamePrefix}" : "${fileNamePrefix}-${date}"

                        def destPath = hasFlavors ? file("${bakPath}/${project.name}-${date}/${variant.flavorName}") : bakPath
                        from variant.outputs.outputFile
                        into destPath
                        rename { String fileName ->
                            fileName.replace("${fileNamePrefix}.apk", "${newFileNamePrefix}.apk")
                        }

                        from "${buildDir}/outputs/mapping/${variant.dirName}/mapping.txt"
                        into destPath
                        rename { String fileName ->
                            fileName.replace("mapping.txt", "${newFileNamePrefix}-mapping.txt")
                        }

                        from "${buildDir}/intermediates/symbols/${variant.dirName}/R.txt"
                        into destPath
                        rename { String fileName ->
                            fileName.replace("R.txt", "${newFileNamePrefix}-R.txt")
                        }
                    }
                }
            }
        }
    }
    project.afterEvaluate {
        //sample use for build all flavor for one time
        if (hasFlavors) {
            task(tinkerPatchAllFlavorRelease) {
                group = 'tinker'
                def originOldPath = getTinkerBuildFlavorDirectory()
                for (String flavor : flavors) {
                    def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Release")
                    dependsOn tinkerTask
                    def preAssembleTask = tasks.getByName("process${flavor.capitalize()}ReleaseManifest")
                    preAssembleTask.doFirst {
                        String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 15)
                        project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release.apk"
                        project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-mapping.txt"
                        project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-R.txt"

                    }

                }
            }

            task(tinkerPatchAllFlavorDebug) {
                group = 'tinker'
                def originOldPath = getTinkerBuildFlavorDirectory()
                for (String flavor : flavors) {
                    def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Debug")
                    dependsOn tinkerTask
                    def preAssembleTask = tasks.getByName("process${flavor.capitalize()}DebugManifest")
                    preAssembleTask.doFirst {
                        String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 13)
                        project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug.apk"
                        project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-mapping.txt"
                        project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-R.txt"
                    }

                }
            }
        }
    }
}

2.添加Tinker相关类

这些类主要是加载补丁包过程的回调,打印log,崩溃保护等,并在Application中配置。
添加Tinker相关类

3.自定义Application

程序启动时会加载默认的Application类,这导致补丁包无法对它做修改。所以Tinker官方说不建议自己去实现Application,而是由Tinker自动生成。即需要创建一个MyApp类,继承DefaultApplicationLike,然后将我们自己的MyApp中所有逻辑放在SampleApplication中的onCreate中。最后需要将我们项目中之前的MyApplication类删除。如下:

@SuppressWarnings("unused")
@DefaultLifeCycle(  application = "com.zhang.tinkerandwalle.MyApplication",
        flags = ShareConstants.TINKER_ENABLE_ALL,
        loadVerifyFlag = false)
//类名不能和注解中的application名一样
public class MyApp extends DefaultApplicationLike {

    public MyApp(Application application, int tinkerFlags, boolean tinkerLoadVerifyFlag, long applicationStartElapsedTime, long applicationStartMillisTime, Intent tinkerResultIntent) {
        super(application, tinkerFlags, tinkerLoadVerifyFlag, applicationStartElapsedTime, applicationStartMillisTime, tinkerResultIntent);
    }

    @Override
    public void onCreate() {
        super.onCreate();
        initConfig();
    }

    private void initConfig() {

    }
    @TargetApi(Build.VERSION_CODES.ICE_CREAM_SANDWICH)
    @Override
    public void onBaseContextAttached(Context base) {
        super.onBaseContextAttached(base);

        // 其原理是分包架构,所以在加载初要加载其余的分包
        MultiDex.install(base);

        // Tinker管理类,保存当前对象
        TinkerManager.setTinkerApplicationLike(this);
        // 崩溃保护
        TinkerManager.initFastCrashProtect();
        // 是否重试
        TinkerManager.setUpgradeRetryEnable(true);

        //Log 实现,打印加载补丁的信息
        TinkerInstaller.setLogIml(new MyLogImp());

        // 运行Tinker ,通过Tinker添加一些基本配置
        TinkerManager.installTinker(this);
        Tinker tinker = Tinker.with(getApplication());
    }

    @TargetApi(Build.VERSION_CODES.ICE_CREAM_SANDWICH)
    public void registerActivityLifecycleCallbacks(Application.ActivityLifecycleCallbacks callback) {
        // 生命周期,默认配置
        getApplication().registerActivityLifecycleCallbacks(callback);
    }
}

其实DefaultLifeCycle中的MyApp才是我们真正的Application,清单文件中的Application的name改为MyApplication的全路径(会报红,build一下就OK了)。

    <application
        android:allowBackup="true"
        android:icon="@mipmap/ic_launcher"
        android:label="@string/app_name"
        android:supportsRtl="true"
        android:name="com.zhang.tinkerandwalle.MyApplication"
        android:theme="@style/AppTheme">
        <activity android:name=".MainActivity">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />

                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
    </application>

添加权限:

    <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>

4.Tinker热修复

4.1按正常流程打包出带签名的APK,并装到手机上。

打包完成,会自动在项目的app/build文件夹下生成bakAPK文件夹并有三个文件(基础包的一些文件)
打包

4.2将上面的三个文件路径复制到app.build中对应的位置

这里写图片描述

4.3 修复bug(测试的时候随便改动一点代码)

随便改动一点代码,当做修复bug,运行补丁命令,单击AS右侧顶部gradle–>项目名->Tasks->tinker->双击tinkerPatchRelease
运行补丁命令
运行完成会在build->outputs->tinkerPatch->release文件夹中生成一个名为patch_signed_7zip.apk的补丁包
获取补丁包

4.4加载补丁代码

拿到了补丁包,把补丁包给后台,让后台开发人员提供一个下载补丁的接口,客户端先下载补丁,再加载补丁:

public class SplashActivity extends AppCompatActivity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        //从服务器下载补丁

        //加载补丁包
        TinkerInstaller.onReceiveUpgradePatch(getApplicationContext(), Environment.getExternalStorageDirectory().getAbsolutePath() + "/patch_signed_7zip");
    }
    //Tinker相关配置
    protected void onResume() {
        super.onResume();
        Utils.setBackground(false);
    }

    //Tinker相关配置
    @Override
    protected void onPause() {
        super.onPause();
        Utils.setBackground(true);
    }
}

这样就完成了Tinker的集成。

Walle开发之路

上线必会牵涉到多渠道打包,Tinker官方推荐我们多渠道打包使用Walle,这样就能实现多个渠道包只使用一个补丁包。下面我们就看下Walle的集成之路。

1.配置

在项目的build.gradle 文件中添加Walle Gradle插件的依赖

buildscript {
    dependencies {
        classpath 'com.meituan.android.walle:plugin:1.1.5'
    }
}

在app的 build.gradle 文件中apply这个插件,并添加上用于读取渠道号的依赖包

apply plugin: 'walle'

dependencies {
    compile 'com.meituan.android.walle:library:1.1.5'
}

在app的 build.gradle 文件中配置渠道信息

walle {
    // 指定渠道包的输出路径
    apkOutputFolder = new File("${project.buildDir}/outputs/channels");
    // 定制渠道包的APK的文件名称
    apkFileNameFormat = '${appName}-${packageName}-${channel}-${buildType}-v${versionName}-${versionCode}-${buildTime}.apk';
    // 渠道配置文件
    channelFile = new File("${project.getProjectDir()}/channel")
}

配置项含义:

apkOutputFolder:指定渠道包的输出路径, 默认值为new File("${project.buildDir}/outputs/apk")

apkFileNameFormat:定制渠道包的APK的文件名称, 默认值为'${appName}-${buildType}-${channel}.apk'
可使用以下变量:

     projectName - 项目名字
     appName - App模块名字
     packageName - applicationId (App包名packageName)
     buildType - buildType (release/debug等)
     channel - channel名称 (对应渠道打包中的渠道名字)
     versionName - versionName (显示用的版本号)
     versionCode - versionCode (内部版本号)
     buildTime - buildTime (编译构建日期时间)
     fileSHA1 - fileSHA1 (最终APK文件的SHA1哈希值)
     flavorName - 编译构建 productFlavors 名

2.生成渠道包

在app目录下新建名为channel的文件
channel文件
在channel文件里写上需要打包的渠道号
渠道名称
在android Studio的Terminal中输入命令gradlew clean assembleReleaseChannels进行多渠道打包。
channel
当运行完成会出现BUILD SUCCESSFUL,会在channels文件夹中生成所有渠道的apk
apk
这样Walle多渠道打包也完成了。
本文demo地址:https://github.com/Mr-zhang0101/TinkerAndWalle.git

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值