C语言-扫雷游戏

头文件

#ifndef __MINE_H__
#define __MINE_H__

#define LINE 10
#define LIST 10
#define ROWS 6
#define COWS 6

int game(char UserBoard[LINE+2][LIST+2], char PlayerBoard[LINE][LIST]);
void PrintBoard(char Playerboard[LINE][LIST]);
void MineLay(char UserBoard[LINE + 2][LIST + 2]);
void PrintUser(char UserBoard[LINE + 2][LIST + 2]);
int MineClear(char UserBoard[LINE + 2][LIST + 2], char PlayerBoard[LINE][LIST]);
void Blast(char UserBoard[LINE + 2][LIST + 2], char PlayerBoard[LINE][LIST]);
int Counter(char UserBoard[LINE + 2][LIST + 2], char PlayerBoard[LINE][LIST], int x, int y);

#endif   //mine.h

函数文件

#define _CRT_SECURE_NO_WARNINGS 1

#include<stdio.h>
#include<string.h>
#include<stdlib.h>
#include<time.h>
#include<windows.h>
#include"mine.h"

void MineLay(char UserBoard[LINE + 2][LIST + 2])
{
	int x = 0, y = 0,i = 0,j = 0;
	char m = '0';
	printf("**************************\n");
	printf("******* a: 十个雷 ********\n");
	printf("******* b: 二十雷 ********\n");
	printf("**************************\n");
	printf("请选择难度>:");
	fflush(stdin);
	scanf("%c",&m);
	printf("\n");
	if ('a' == m)
	{
		j = 10;
	}
	else
		j = 20;
	while (i < j)
	{
		x = rand() % 10 + 1;
		y = rand() % 10 + 1;
		if ('0' == UserBoard[x][y])
		{
			UserBoard[x][y] = '1';
			i++;
		}
	}
	
}

void Blast(char UserBoard[LINE + 2][LIST + 2], char PlayerBoard[LINE][LIST])//全局输了
{
	int i = 0, j = 0;
	for (i = 1; i <=LINE; i++)
	{
		for (j = 1; j <= LIST; j++)
		{
			if ('1' == UserBoard[i][j])
			{
				PlayerBoard[i - 1][j - 1] = '#';
			}
			if ('*' == PlayerBoard[i - 1][j - 1])    //
			{                                       //
				PlayerBoard[i - 1][j - 1] = ' ';      //
			}                                          //
		}
	}
}

void PrintBoard(char Playerboard[LINE][LIST])
{
	int i = 0, j = 0;
	printf("  0 1 2 3 4 5 6 7 8 9 10\n");
	printf("------------------------\n");
	for (i = 0; i < LINE; i++)
	{
		printf("%2d| ",i+1);
		for (j = 0; j < LIST; j++)
		{
			printf("%c ",Playerboard[i][j]);
		}
		printf("\n");
	}
	printf("\n");
}

int MineClear(char UserBoard[LINE + 2][LIST + 2], char PlayerBoard[LINE][LIST])
{
	int x = 0, y = 0,num = 0,win = 0,i =0,j = 0,m = 0,n = 0,p = 0,q = 0,a = 0,b = 0;
	while (1)
	{
		printf("请输入扫雷坐标>:");
		scanf("%d%d", &x, &y);
		a = x;
		b = y;
		i = x;
		j = y;
		m = x;
		n = y;
		p = x;
		q = y;
		if ((x > 0 && x <= 10) && (y > 0 && y <= 10))
		{
			if ('1' == UserBoard[x][y])
			{
				PlayerBoard[x-1][y-1] = '#';
				Blast(UserBoard, PlayerBoard);
				PrintBoard(PlayerBoard);
				printf("啊!!!!你被炸死啦!!!!\n");
				return 0;
			}
			if ('0' == UserBoard[x][y])
			{
				for (a = x; a >= 1; a--,b = y)//向上向左
				{
					if (0 != Counter(UserBoard, PlayerBoard, a, b))
						break;
					for (b = y; b >= 1; b--)   自加自减和for循环的初值一定要注意哦,我一开始的代码是	for (a = x; a >= 1 && '0' == UserBoard[a][b]; a--)for(; b >= 1 && '0' == UserBoard[a][b]; b--)此时
					{                                                        //此时,当a--时,b的值已经是上次的0了,所以下面的每次都不执行,因为判断条件是b>=1
						if (0 != Counter(UserBoard, PlayerBoard, a, b))
							break;
					}
				}

				for (i = x; i >= 1; i--,j = y)//向上向右数
				{
					if (0 != Counter(UserBoard, PlayerBoard, i, j))
						break;
					for (j = y; j <= LIST; j++)     //for循环里面尽量不要既执行又判断
					{
						if (0 != Counter(UserBoard, PlayerBoard, i, j))
						break;
					}
				}

				for (m = x; m <= LINE; m++,n = y)//向下向左
				{
					if (0 != Counter(UserBoard, PlayerBoard, m, n))
						break;
					for (n = y; n >= 1; n--)
					{
						if (0 != Counter(UserBoard, PlayerBoard, m, n))
							break;
					}				
				}

				for (p = x; p <= LINE; p++,q = y)//向下向右
				{
					if (0 != Counter(UserBoard, PlayerBoard, p, q))
						break;
					for (q = y; q <= 4; q++)
					{
						if (0 != Counter(UserBoard, PlayerBoard, p, q))
							break;
					}				
				}

				PrintBoard(PlayerBoard);
				//PrintUser(UserBoard);  
				win = 0;                 //一开始的时候这个地方没有写win = 0;这样就出现了一个问题,就是,上次输入一个坐标循环的时候win已经有大于0的值,导致循环完的最终结果不能小于3
				for (x = 0; x < LINE; x++)
				{
					for (y = 0; y < LIST;y++)
					if ('*' == PlayerBoard[x][y])
					{
						win++;	
					}
				}
				if (win <= 3)
				{
					for (x = 0; x < LINE; x++)
					{
						for (y = 0; y < LIST; y++)
						if ('*' == PlayerBoard[x][y])
						{
							PlayerBoard[x][y] = '#';
						}
					}
					printf("扫雷成功,你赢了!!!\n");
					return 0;
				}
				
			}
		}
	}
}

int Counter(char UserBoard[LINE + 2][LIST + 2], char PlayerBoard[LINE][LIST], int x, int y)
{
	int num = 0;
	num = (UserBoard[x - 1][y - 1] - '0') +
		(UserBoard[x - 1][y] - '0') +
		(UserBoard[x - 1][y + 1] - '0') +
		(UserBoard[x][y - 1] - '0') +
		(UserBoard[x][y + 1] - '0') +
		(UserBoard[x + 1][y - 1] - '0') +
		(UserBoard[x + 1][y] - '0') +
		(UserBoard[x + 1][y + 1] - '0');
	if (0 == num)
	{
		PlayerBoard[x - 1][y - 1] = '0';
	}
	else
	{
		PlayerBoard[x - 1][y - 1] = num + '0';
	}
	return num;
}

int game(char UserBoard[LINE+2][LIST+2], char PlayerBoard[LINE][LIST])
{
	/*int x = 0, y = 0;
	int i = 0, j = 0;*/
	//PrintBoard(PlayerBoard);
	MineLay(UserBoard);
	PrintBoard(PlayerBoard);
	//PrintUser(UserBoard);                           ///
    return  MineClear(UserBoard, PlayerBoard);
	return 0;
}

void PrintUser(char UserBoard[LINE + 2][LIST + 2])
{
	int i = 0, j = 0;
	printf("   0 1 2 3 4 5 6 7 8 9 10\n");
	for (i = 0; i < LINE + 2; i++)
	{
		printf("%2d ", i );
		for (j = 0; j < LIST + 2; j++)
		{
			printf("%c ", UserBoard[i][j]);
		}
		printf("\n");
	}
	printf("\n");
}


测试函数文件

#define _CRT_SECURE_NO_WARNINGS 1

#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<time.h>
#include<windows.h>
#include"mine.h"
//1.第一次扫雷,扫一大片2.玩家选择难度3.插标记

void menu()
{
	printf("***********************\n");
	printf("******  1.play  *******\n");
	printf("******  0.exit  *******\n");
	printf("***********************\n");
	printf("请选择相应的数字>:");
}

int main()
{
	char PlayerBoard[LINE][LIST];
	char UserBoard[LINE + 2][LIST + 2];
	int input = 1, a = 0;
	srand((unsigned int)time(NULL));

	while (input)
	{
		memset(PlayerBoard, '*', sizeof(char)*LINE*LIST);
		memset(UserBoard, '0', sizeof(char)*(LINE+2)*(LIST+2));
		menu();
		scanf("%d", &input);
		printf("\n");
		switch (input)
		{
		case 1:a = game(UserBoard, PlayerBoard);
			break;
		case 0:break;    //此处break的作用是结束switch
		default:printf("你的输入不符合要求,请重新输入>:"); break;
		}
		if (0 == input)
		{
			break;      //此处break的作用是跳出while循环,即结束游戏
		}
	}
	printf("游戏结束,欢迎再次使用!!!\n");
	system("pause");
	return 0;
}



评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值