扫雷游戏代码如下:
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
#define EASY_COUNT 10
void InitBoard(char board[ROWS][COLS], int rows, int cols, char set);
void DisplayBoard(char board[ROWS][COLS], int row, int col);
void SetMine(char board[ROWS][COLS], int row, int col);
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void InitBoard(char board[ROWS][COLS], int rows, int cols, char set)
{
int i = 0;
int j = 0;
for(i=0; i<rows; i++)
{
for(j=0; j<cols; j++)
{
board[i][j] = set;
}
}
}
void DisplayBoard(char board[ROWS][COLS], int row, int col)
{
int i = 0;
int j = 0;
//
for(i=0; i<=col; i++)
{
printf("%d ", i);
}
printf("\n");
for(i=1; i<=row; i++)
{
printf("%d ", i);
for(j=1; j<=col; j++)
{
printf("%c ", board[i][j]);
}
printf("\n");
}
}
void SetMine(char board[ROWS][COLS], int row, int col)
{
int count = EASY_COUNT;
while(count)
{
int x = rand()%row+1;
int y = rand()%col+1;
if(board[x][y] == '0')
{
board[x][y] = '1';
count--;
}
}
}
static int GetMineCount(char mine[ROWS][COLS], int x, int y)
{
return mine[x-1][y]+
mine[x-1][y-1]+
mine[x][y-1]+
mine[x+1][y-1]+
mine[x+1][y]+
mine[x+1][y+1]+
mine[x][y+1]+
mine[x-1][y+1]-8*'0';
}
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
int win = 0;
while(win<row*col-EASY_COUNT)
{
printf("请输入要排查的坐标:>");
scanf("%d%d", &x, &y);
if(x>=1 && x<=row && y>=1 &&y<=col)
{
if(mine[x][y] == '1')
{
printf("很遗憾,你被炸死了\n");
DisplayBoard(mine, ROW, COL);
break;
}
else
{
int count = GetMineCount(mine, x, y);
show[x][y] = count+'0';
DisplayBoard(show, ROW, COL);
win++;
}
}
else
{
printf("输入坐标非法,请重新输入!\n");
}
}
if(win == row*col-EASY_COUNT)
{
printf("恭喜你,排雷成功\n");
DisplayBoard(mine, ROW, COL);
}
}
//
//1.展开一片
//
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void menu()
{
printf("******************************\n");
printf("***** 1. play *****\n");
printf("***** 0. exit *****\n");
printf("******************************\n");
}
void game()
{
char mine[ROWS][COLS] = {0};//存放雷的信息-'0'
char show[ROWS][COLS] = {0};//存排查出的雷的信息-'*'
InitBoard(mine, ROWS, COLS, '0');
InitBoard(show, ROWS, COLS, '*');
DisplayBoard(show, ROW, COL);
//DisplayBoard(mine, ROW, COL);
//布置雷
SetMine(mine, ROW, COL);
//DisplayBoard(mine, ROW, COL);
//扫雷
FindMine(mine, show, ROW, COL);
}
void test()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:>");
scanf("%d", &input);
switch(input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误\n");
break;
}
} while (input);
}
int main()
{
test();
return 0;
}