给大家提供一套代码适配的判断, 可以直接拿来用, 新建一个.h文件, 然后把代码粘贴进去,就可以直接使用
在.h里面要写的代码:
#define IS_IPAD (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
#define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
#define IS_IPHONE_5 (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 568.0)
#define IS_IPHONE_6 (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 667.0)
//#define IS_IPHONE_6PLUS (IS_IPHONE && [[UIScreen mainScreen] nativeScale] == 3.0f)
//#define IS_IPHONE_6_PLUS (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 736.0)
#define IS_IPHONE_6_PLUS ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? (CGSizeEqualToSize(CGSizeMake(1125, 2001), [[UIScreen mainScreen] currentMode].size) || CGSizeEqualToSize(CGSizeMake(1242, 2208), [[UIScreen mainScreen] currentMode].size)) : NO)
//iphone 6 plus 标准模式
#define IS_IPHONE_6_PLUS_NORMAL ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(1242, 2208), [[UIScreen mainScreen] currentMode].size) : NO)
#define IS_IPHONE_6_PLUS_BIG ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(1125, 2001), [[UIScreen mainScreen] currentMode].size) : NO)
在你的视图控制器里面需要适配判断的地反:
if (IS_IPHONE_6_PLUS){
{
}
else if (IS_IPHONE_6)
{
}
else if (IS_IPHONE_5 || IS_IPHONE)
{
}
}