SpringBoot(3)yaml方式给属性赋值

yaml的使用

1.将原先工程的核心配置文件application.properties修改为application.yaml。名字不能修改,默认是application
2.创建实体类Dog和Person

package com.liuqing.pojo;

import org.springframework.stereotype.Component;
//注入组件
@Component
public class Dog {
    private String name ;
    private Integer age;

    public Dog() {
    }

    public Dog(String name, Integer age) {
        this.name = name;
        this.age = age;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public Integer getAge() {
        return age;
    }

    public void setAge(Integer age) {
        this.age = age;
    }

    @Override
    public String toString() {
        return "Dog{" +
                "name='" + name + '\'' +
                ", age=" + age +
                '}';
    }
}
package com.liuqing.pojo;

import org.springframework.beans.factory.annotation.Value;
import org.springframework.boot.context.properties.ConfigurationProperties;
import org.springframework.context.annotation.PropertySource;
import org.springframework.stereotype.Component;

import java.util.Date;
import java.util.List;
import java.util.Map;
//注入组件
@Component
//与yaml关联,实现属性注入
@ConfigurationProperties(prefix = "person")
//加载指定的配置文件
//@PropertySource(value ="classth:xxx.properties")
public class Person {
    //SPEL表达式获取配置文件的值
   // @Value("${name}")
    private String name ;
    private String age ;
    private String happy;
    private Date birth;
    private List<Object> list;
    private Map<String,Object> map;
    private Dog dog;

    public Person() {
    }

    public Person(String name, String age, String happy, Date birth, List<Object> list, Map<String, Object> map, Dog dog) {
        this.name = name;
        this.age = age;
        this.happy = happy;
        this.birth = birth;
        this.list = list;
        this.map = map;
        this.dog = dog;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public String getAge() {
        return age;
    }

    public void setAge(String age) {
        this.age = age;
    }

    public String getHappy() {
        return happy;
    }

    public void setHappy(String happy) {
        this.happy = happy;
    }

    public Date getBirth() {
        return birth;
    }

    public void setBirth(Date birth) {
        this.birth = birth;
    }

    public List<Object> getList() {
        return list;
    }

    public void setList(List<Object> list) {
        this.list = list;
    }

    public Map<String, Object> getMap() {
        return map;
    }

    public void setMap(Map<String, Object> map) {
        this.map = map;
    }

    public Dog getDog() {
        return dog;
    }

    public void setDog(Dog dog) {
        this.dog = dog;
    }

    @Override
    public String toString() {
        return "Person{" +
                "name='" + name + '\'' +
                ", age='" + age + '\'' +
                ", happy='" + happy + '\'' +
                ", birth=" + birth +
                ", list=" + list +
                ", map=" + map +
                ", dog=" + dog +
                '}';
    }
}

3.编写yaml
【1】.格式:后面必须有空格
【2】.对象
person1和person2。

person2:
 aaa: a1
 bbb: b2
person1:
 aaa: a1
 bbb: b2

【3】.数组

 list:
  - code
  - music
  - gril

【4】.集合

map: {k1: v1,k2: v2}

【5】给对应着实体类Person的属性赋值。

#对象person
person:
#属性name,age,happy...
 name: liuqing
#随机站位符
 age: ${random.int}
 happy: yes
 birth: 2020/11/02
#集合list
 list:
  - code
  - music
  - gril
#集合map
 map: {k1: v1,k2: v2}
#对象dog
 dog:
  name: 旺财
  age: 3

4。测试

@SpringBootTest
class Spring02configApplicationTests {

	@Autowired
	private Person person;
	@Test
	void contextLoads() {
		System.out.println(person);
	}

}
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