#include <fstream>
#include <string>
#include <cassert>
#include "ns3/core-module.h"
#include "ns3/network-module.h"
#include "ns3/point-to-point-helper.h"
#include "ns3/applications-module.h"
#include "ns3/animation-interface.h"
#include "ns3/internet-module.h"
#include "ns3/netanim-module.h"
#include "ns3/packet-sink.h"
#include "ns3/flow-monitor-helper.h"
#include "ns3/flow-monitor-module.h"
#include "ns3/ipv4-global-routing-helper.h"
#include "ns3/ipv4-flow-classifier.h"
#include "ns3/double.h"
#include "ns3/tcp-socket-base.h"
#include "ns3/tcp-l4-protocol.h"
#include "ns3/queue-disc.h"
#include "ns3/drop-tail-queue.h"
#include "ns3/netanim-module.h"
#include "ns3/mobility-model.h"
#include "ns3/constant-position-mobility-model.h"
using namespace ns3;
using namespace std;
NS_LOG_COMPONENT_DEFINE("Project2");
class MyApp : public Application
{
public:
MyApp();
virtual ~MyApp();
void Setup(Ptr<Socket> socket, Address address, uint32_t packetSize, uint32_t nPackets, DataRate dataRate);
private:
virtual void StartApplication(void);
virtual void StopApplication(void);
void ScheduleTx(void);
void SendPacket(void);
Ptr<Socket> m_socket;
Address m_peer;
uint32_t m_packetSize;
uint32_t m_nPackets;
DataRate m_dataRate;
EventId m_sendEvent;
bool m_running;
uint32_t m_packetsSent;
};
MyApp::MyApp()
: m_socket(0),
m_peer(),
m_packetSize(0),
m_nPackets(0),
m_dataRate(0),
m_sendEvent(),
m_running(false),
m_packetsSent(0)
{
}
MyApp::~MyApp()
{
m_socket = 0;
}
void MyApp::Setup(Ptr<Socket> socket, Address address, uint32_t packetSize, uint32_t nPackets, DataRate dataRate)
{
m_socket = socket;
m_peer = address;
m_packetSize = packetSize;
m_nPackets = nPackets;
m_dataRate = dataRate;
}
void MyApp::StartApplication(void)
{
m_running = true;
m_packetsSent = 0;
m_socket->Bind();
m_socket->Connect(m_peer);
SendPacket();
}
void MyApp::StopApplication(void)
{
m_running = false;
if (m_sendEvent.IsRunning())
{
Simulator::Cancel(m_sendEvent);
}
if (m_socket)
{
m_socket->Close();
}
}
void MyApp::SendPacket(void)
{
Ptr<Packet> packet = Create<Packet>(m_packetSize);
m_socket->Send(packet);
if (++m_packetsSent < m_nPackets)
{
ScheduleTx();
}
}
void MyApp::ScheduleTx(void)
{
if (m_running)
{
Time tNext(Seconds(m_packetSize * 8 / static_cast<double>(m_dataRate.GetBitRate())));
m_sendEvent = Simulator::Schedule(tNext, &MyApp::SendPacket, this);
}
}
static void PrintTxQueue(Ptr<QueueDisc> q0, Ptr<QueueDisc> q1, Ptr<QueueDisc> q2, Ptr<QueueDisc> q3, Ptr<QueueDisc> q4)
{
Simulator::Schedule(Seconds(0.001), &PrintTxQueue, q0, q1, q2, q3, q4);
std::cout << Simulator::Now().GetSeconds() << "\t" << q0->GetNPackets() << "\t"
<< q1->GetNPackets() << "\t" << q2->GetNPackets() << "\t" << q3->GetNPackets() << "\t"
<< q4->GetNPackets() << "\n";
}
int main(int argc, char *argv[])
{
uint32_t nFlows = 5;
uint32_t packetSize = 14000;
uint32_t nPackets = 2000;
uint32_t j = 1;
for (j = 1; j <= 5; j++)
{
uint bufSize = j * packetSize;
CommandLine cmd;
cmd.AddValue("nFlows", "Number of TCP Flows", nFlows);
cmd.Parse(argc, argv);
//here to change the algorithm
Config::SetDefault("ns3::TcpL4Protocol::SocketType", StringValue("ns3::TcpNewReno"));
//Config::SetDefault("ns3::DropTailQueue::Mode", EnumValue:DropTailQueue::QUEUE_MODE_PACKETS);
//Config::SetDefault("ns3::DropTailQueue::MaxPackets", UintegerValue(j));
//Config::SetDefault("ns3::TcpSocket::SegmentSize", UintegerValue(1000));
//Config::SetDefault("ns3::TcpSocket::InitialCwnd", UintegerValue(1));
//Config::SetDefault("ns3::TcpSocketBase::MaxWindowSize", UintegerValue(20 * 1000));
NS_LOG_INFO("Create Nodes.");
NodeContainer nodes;
nodes.Create(15);
NodeContainer n0n2 = NodeContainer(nodes.Get(0), nodes.Get(2));
NodeContainer n1n2 = NodeContainer (nodes.Get (1), nodes.Get (2)); //h2r1
NodeContainer n2n3 = NodeContainer (nodes.Get (2), nodes.Get (3)); //r1r2
NodeContainer n3n4 = NodeContainer (nodes.Get (3), nodes.Get (4)); //r2h3
NodeContainer n3n5 = NodeContainer (nodes.Get (3), nodes.Get (5)); //r2r3
NodeContainer n5n6 = NodeContainer (nodes.Get (5), nodes.Get (6)); //r3h4
NodeContainer n5n7 = NodeContainer (nodes.Get (5), nodes.Get (7)); //r3r4
NodeContainer n7n8 = NodeContainer (nodes.Get (7), nodes.Get (8)); //r4h5
NodeContainer n7n9 = NodeContainer (nodes.Get (7), nodes.Get (9)); //r4r5
NodeContainer n9n10 = NodeContainer (nodes.Get (9), nodes.Get (10)); //r5h6
NodeContainer n9n11 = NodeContainer (nodes.Get (9), nodes.Get (11)); //r5h7
NodeContainer n9n12 = NodeContainer (nodes.Get (9), nodes.Get (12)); //r5h8
NodeContainer n9n13 = NodeContainer (nodes.Get (9), nodes.Get (13)); //r5h9
NodeContainer n9n14 = NodeContainer (nodes.Get (9), nodes.Get (14)); //r5h10
InternetStackHelper internet;
internet.Install (nodes);
NS_LOG_INFO ("Create Channels.");
PointToPointHelper pointToPoint;
pointToPoint.SetDeviceAttribute ("DataRate", StringValue("10Mbps"));
pointToPoint.SetChannelAttribute ("Delay", StringValue ("100us"));
/*pointToPoint.SetQueue("ns3::RedQueue");*/
NetDeviceContainer d0d2 = pointToPoint.Install (n0n2);
NetDeviceContainer d1d2 = pointToPoint.Install (n1n2);
NetDeviceContainer d3d4 = pointToPoint.Install (n3n4);
NetDeviceContainer d5d6 = pointToPoint.Install (n5n6);
NetDeviceContainer d7d8 = pointToPoint.Install (n7n8);
NetDeviceContainer d9d10 = pointToPoint.Install (n9n10);
NetDeviceContainer d9d11 = pointToPoint.Install (n9n11);
NetDeviceContainer d9d12 = pointToPoint.Install (n9n12);
NetDeviceContainer d9d13 = pointToPoint.Install (n9n13);
NetDeviceContainer d9d14 = pointToPoint.Install (n9n14);
pointToPoint.SetDeviceAttribute ("DataRate", StringValue("5Mbps"));
pointToPoint.SetChannelAttribute ("Delay", StringValue ("500us"));
NetDeviceContainer d2d3 = pointToPoint.Install (n2n3);
NetDeviceContainer d3d5 = pointToPoint.Install (n3n5);
pointToPoint.SetDeviceAttribute ("DataRate", StringValue("1Mbps"));
pointToPoint.SetChannelAttribute ("Delay", StringValue ("1000us"));
NetDeviceContainer d5d7 = pointToPoint.Install (n5n7);
NetDeviceContainer d7d9 = pointToPoint.Install (n7n9);
NS_LOG_INFO ("Assign IP Address5s.");
Ipv4AddressHelper ipv4;
ipv4.SetBase ("10.1.1.0", "255.255.255.0");
Ipv4InterfaceContainer i0i2 = ipv4.Assign (d0d2);
ipv4.SetBase ("10.1.2.0", "255.255.255.0");
Ipv4InterfaceContainer i1i2 = ipv4.Assign (d1d2);
ipv4.SetBase ("10.1.3.0", "255.255.255.0");
Ipv4InterfaceContainer i2i3 = ipv4.Assign (d2d3);
ipv4.SetBase ("10.1.4.0", "255.255.255.0");
Ipv4InterfaceContainer i3i4 = ipv4.Assign (d3d4);
ipv4.SetBase ("10.1.5.0", "255.255.255.0");
Ipv4InterfaceContainer i3i5 = ipv4.Assign (d3d5);
ipv4.SetBase ("10.1.6.0", "255.255.255.0");
Ipv4InterfaceContainer i5i6 = ipv4.Assign (d5d6);
ipv4.SetBase ("10.1.7.0", "255.255.255.0");
Ipv4InterfaceContainer i5i7 = ipv4.Assign (d5d7);
ipv4.SetBase ("10.1.8.0", "255.255.255.0");
Ipv4InterfaceContainer i7i8 = ipv4.Assign (d7d8);
ipv4.SetBase ("10.1.9.0", "255.255.255.0");
Ipv4InterfaceContainer i7i9 = ipv4.Assign (d7d9);
ipv4.SetBase ("10.1.10.0", "255.255.255.0");
Ipv4InterfaceContainer i9i10 = ipv4.Assign (d9d10);
ipv4.SetBase ("10.1.11.0", "255.255.255.0");
Ipv4InterfaceContainer i9i11 = ipv4.Assign (d9d11);
ipv4.SetBase ("10.1.12.0", "255.255.255.0");
Ipv4InterfaceContainer i9i12 = ipv4.Assign (d9d12);
ipv4.SetBase ("10.1.13.0", "255.255.255.0");
Ipv4InterfaceContainer i9i13 = ipv4.Assign (d9d13);
ipv4.SetBase ("10.1.14.0", "255.255.255.0");
Ipv4InterfaceContainer i9i14 = ipv4.Assign (d9d14);
NS_LOG_INFO ("Enable static global routing.");
Ipv4GlobalRoutingHelper::PopulateRoutingTables ();
/*set up tcp server connection*/
uint16_t port = 8000;
ApplicationContainer sinkApp;
Address sinkLocalAddress(InetSocketAddress (Ipv4Address::GetAny (), port));
PacketSinkHelper sinkHelper ("ns3::TcpSocketFactory", sinkLocalAddress);
sinkApp.Add(sinkHelper.Install(n9n10.Get(1)));
sinkApp.Add(sinkHelper.Install(n9n11.Get(1)));
sinkApp.Add(sinkHelper.Install(n9n12.Get(1)));
sinkApp.Add(sinkHelper.Install(n9n13.Get(1)));
sinkApp.Add(sinkHelper.Install(n9n14.Get(1)));
sinkApp.Start (Seconds (0.5));
sinkApp.Stop (Seconds (3.5));
/*create the socket and connect the trace source*/
Ptr<Socket> ns3TcpSocket1 = Socket::CreateSocket (nodes.Get (0), TcpSocketFactory::GetTypeId ());
//ns3TcpSocket1->TraceConnectWithoutContext ("CongestionWindow", MakeCallback (&CwndChange));
Ptr<Socket> ns3TcpSocket2 = Socket::CreateSocket (nodes.Get (1), TcpSocketFactory::GetTypeId ());
//ns3TcpSocket2->TraceConnectWithoutContext ("CongestionWindow", MakeCallback (&CwndChange));
Ptr<Socket> ns3TcpSocket3 = Socket::CreateSocket (nodes.Get (4), TcpSocketFactory::GetTypeId ());
//ns3TcpSocket3->TraceConnectWithoutContext ("CongestionWindow", MakeCallback (&CwndChange));
Ptr<Socket> ns3TcpSocket4 = Socket::CreateSocket (nodes.Get (6), TcpSocketFactory::GetTypeId ());
//ns3TcpSocket4->TraceConnectWithoutContext ("CongestionWindow", MakeCallback (&CwndChange));
Ptr<Socket> ns3TcpSocket5 = Socket::CreateSocket (nodes.Get (8), TcpSocketFactory::GetTypeId ());
//ns3TcpSocket5->TraceConnectWithoutContext ("CongestionWindow", MakeCallback (&CwndChange));
/**set up Application**/
Ptr<MyApp> clientApp1 = CreateObject<MyApp>();
Ptr<MyApp> clientApp2 = CreateObject<MyApp>();
Ptr<MyApp> clientApp3 = CreateObject<MyApp>();
Ptr<MyApp> clientApp4 = CreateObject<MyApp>();
Ptr<MyApp> clientApp5 = CreateObject<MyApp>();
/**make connection**/
Ipv4Address clientAddress1 = i0i2.GetAddress (0);
AddressValue localAddress1 (InetSocketAddress (clientAddress1, port));
Ipv4Address serverAddress1 = i9i10.GetAddress (1);
Address remoteAddress1 (InetSocketAddress (serverAddress1, port));
Ipv4Address clientAddress2 = i1i2.GetAddress (0);
AddressValue localAddress2 (InetSocketAddress (clientAddress2, port));
Ipv4Address serverAddress2 = i9i11.GetAddress (1);
Address remoteAddress2 (InetSocketAddress (serverAddress2, port));
Ipv4Address clientAddress3 = i3i4.GetAddress (1);
AddressValue localAddress3 (InetSocketAddress (clientAddress3, port));
Ipv4Address serverAddress3 = i9i12.GetAddress (1);
Address remoteAddress3 (InetSocketAddress (serverAddress3, port));
Ipv4Address clientAddress4 = i5i6.GetAddress (1);
AddressValue localAddress4 (InetSocketAddress (clientAddress4, port));
Ipv4Address serverAddress4 = i9i13.GetAddress (1);
Address remoteAddress4 (InetSocketAddress (serverAddress4, port));
Ipv4Address clientAddress5 = i7i8.GetAddress (1);
AddressValue localAddress5 (InetSocketAddress (clientAddress5, port));
Ipv4Address serverAddress5 = i9i14.GetAddress (1);
Address remoteAddress5 (InetSocketAddress (serverAddress5, port));
/*bind socket with application and connect to server*/
//set sending date rate and packet size
clientApp1->Setup(ns3TcpSocket1, remoteAddress1, packetSize,nPackets, DataRate("20Mbps"));
clientApp2->Setup(ns3TcpSocket2, remoteAddress2, packetSize,nPackets, DataRate("2Mbps"));
clientApp3->Setup(ns3TcpSocket3, remoteAddress3, packetSize,nPackets, DataRate("2Mbps"));
clientApp4->Setup(ns3TcpSocket4, remoteAddress4, packetSize,nPackets, DataRate("2Mbps"));
clientApp5->Setup(ns3TcpSocket5, remoteAddress5, packetSize,nPackets, DataRate("20Mbps"));
/*install application to Client*/
nodes.Get (0)->AddApplication(clientApp1);
nodes.Get (1)->AddApplication(clientApp2);
nodes.Get (4)->AddApplication(clientApp3);
nodes.Get (6)->AddApplication(clientApp4);
nodes.Get (8)->AddApplication(clientApp5);
/*set application start time and stop time*/
clientApp1->SetStartTime(Seconds(1.0));
clientApp1->SetStopTime(Seconds(3.0));
clientApp2->SetStartTime(Seconds(1.0));
clientApp2->SetStopTime(Seconds(3.0));
clientApp3->SetStartTime(Seconds(1.0));
clientApp3->SetStopTime(Seconds(3.0));
clientApp4->SetStartTime(Seconds(1.0));
clientApp4->SetStopTime(Seconds(3.0));
clientApp5->SetStartTime(Seconds(1.0));
clientApp5->SetStopTime(Seconds(3.0));
AsciiTraceHelper ascii;
pointToPoint.EnableAsciiAll (ascii.CreateFileStream ("pro2.tr"));
// Calculate Throughput using Flowmonitor
FlowMonitorHelper flowmon;
Ptr<FlowMonitor> monitor = flowmon.InstallAll();
/*
//queue length
Ptr<PointToPointNetDevice> net0 = DynamicCast <PointToPointNetDevice> (d0d2.Get (1));
Ptr <Queue> q0 = net0->GetQueue();
Ptr<PointToPointNetDevice> net1 = DynamicCast <PointToPointNetDevice> (d2d3.Get (0));
Ptr <Queue> q1 = net1->GetQueue();
Ptr<PointToPointNetDevice> net2 = DynamicCast <PointToPointNetDevice> (d3d5.Get (0));
Ptr <Queue> q2 = net2->GetQueue();
Ptr<PointToPointNetDevice> net3 = DynamicCast <PointToPointNetDevice> (d5d7.Get (0));
Ptr <Queue> q3 = net3->GetQueue();
Ptr<PointToPointNetDevice> net4 = DynamicCast <PointToPointNetDevice> (d7d9.Get (0));
Ptr <Queue> q4 = net4->GetQueue();
Simulator::Schedule (Seconds (0.0001), &PrintTxQueue, q0, q1, q2, q3, q4);
*/
NS_LOG_INFO ("Run Simulation.");
AnimationInterface anim ("project2.xml");
anim.EnablePacketMetadata(true);
anim.EnableIpv4RouteTracking("project2-routing.xml", Seconds(0), Seconds(3), Seconds(0.25));
Simulator::Stop (Seconds(3));
Simulator::Run ();
//anim.StopAnimation();
//anim.CloseFile();
monitor->CheckForLostPackets ();
Ptr<Ipv4FlowClassifier> classifier = DynamicCast<Ipv4FlowClassifier> (flowmon.GetClassifier ());
std::map<FlowId, FlowMonitor::FlowStats> stats = monitor->GetFlowStats ();
std::cout<< j <<"\t";
std::cout <<" Buffer size " <<bufSize <<"\n" ;
for (std::map<FlowId, FlowMonitor::FlowStats>::const_iterator i = stats.begin (); i != stats.end (); ++i)
{
Ipv4FlowClassifier::FiveTuple t = classifier->FindFlow (i->first);
std::cout << "Flow " << i->first << " (" << t.sourceAddress << " -> " << t.destinationAddress << ") - "<<"\n";
std::cout << " Tx Bytes: " << i->second.txBytes << "\n";
std::cout << " Rx Bytes: " << i->second.rxBytes << "\n";
std::cout << " PacketLoss: " <<i->second.lostPackets<<"\n";
std::cout << " Throughput: " << i->second.rxBytes * 8.0 / (i->second.timeLastRxPacket.GetSeconds() - i->second.timeFirstTxPacket.GetSeconds())/1024/1024 << " Mbps\n";
}
Simulator::Destroy ();
}
}