While we have been developing Unity 3.4, we have ported the Unity runtime to the x86_64 architecture on Windows. You may have noticed that the Unity 3.4 editor allows “Windows 64-bit” as a new build option in the Standalone build. We have also ported the Unity Web Player to Windows 64-bit. This allows you to play Unity content in Microsoft Internet Explorer 64-bit or in 64-bit builds of Mozilla Firefox. Any Unity web content built with Unity 3.x should play in the 64-bit plugin. Content built with Unity 2.x will not work, as the 2.x runtime has not been ported to x86_64!
在开发Unity 3.4时,我们已将Unity运行时移植到Windows上的x86_64体系结构。 您可能已经注意到,Unity 3.4编辑器允许“ Windows 64位”作为独立构建中的新构建选项。 我们还已经将Unity Web Player移植到Windows 64位。 这样,您就可以在Microsoft Internet Explorer 64位或Mozilla Firefox的64位版本中播放Unity内容。 任何使用Unity 3.x构建的Unity Web内容都应在64位插件中播放。 用Unity 2.x构建的内容将无法正常工作,因为2.x运行时尚未移植到x86_64!
Since 64-bit browsers are not yet very widespread on Windows, the 64-bit web plugin has received limited testing coverage during our 3.4 beta. For that reason, we have decided to make this plugin available on an experimental basis for anyone who wishes to test or run Unity content in a 64-bit Windows browser. It is not yet available on our our main Web Player download page and the default JavaScript we supply for embedding Unity content will not link to it, so you have to manually download the installer. If 64-bit browsers become more common on Windows in the future, we will change this and release it as a fully supported product.
由于64位浏览器尚未在Windows上广泛使用,因此在我们的3.4 Beta中,该64位Web插件的测试覆盖范围有限。 出于这个原因,我们决定将该插件提供给实验人员,以供希望在64位Windows浏览器中测试或运行Unity内容的任何人使用。 它在我们的主要Web Player下载页面上尚不可用,并且我们提供的用于嵌入Unity内容的默认JavaScript不会链接到它,因此您必须手动下载安装程序。 如果将来64位浏览器在Windows上变得越来越普遍,我们将对此进行更改并将其作为完全受支持的产品发布。
Without further ado, here it is!
事不宜迟,就在这里 !
Even though this is an unsupported product, please use the bug reporter which comes with Unity to report any issues you might have with the plugin!
即使这是不受支持的产品,也请使用Unity随附的错误报告器报告该插件可能存在的任何问题!