js实现页面滚动到指定位置触发动画

js实现页面滚动触发动画


最近公司做页面,老板说要让页面动起来,这样看起来帅一点,于是就开始了这个小得案例。
本来有个很好用的滚动插件 aos.js,但觉得自己的案例里面动画效果基本都是同一个,就想自己写。
话不多说,上代码

//说明:
   //使用:在需要添加动画的元素上添加 myAnim='xxx'属性 
   //其他属性    myTime:动画时间  myDelay:动画延迟 myTarget:由父元素触发动画(id选择器)
   //动画选项 :flip l2r r2l zoomIn fade spinIn
   $(function () {
       //0.8 为添加动画元素的顶部距离屏幕顶部的距离 单位%  即动画何时触发
       var perc = 0.8;

       var flipList = $("[myAnim='flip']") 
       var l2rList = $("[myAnim='l2r']") 
       var r2lList = $("[myAnim='r2l']") 
       var zoomInList = $("[myAnim='zoomIn']") 
       var fadeList = $("[myAnim='fade']") 
       var spinInList = $("[myAnim='spinIn']")

       //防止在浏览到页面中部点击刷新网页时,如果不滚动页面会出现空白内容
       $(document).ready(function(){
           var scrollEvent = new Event('scroll');
           window.dispatchEvent(scrollEvent);
       });
         
       // 初始化添加了自定义动画的css
       (function(){
           if (flipList.length > 0) {
               Array.prototype.forEach.call(flipList, function (ele) {
                   ele.style.transition = "all 0"
                   ele.style.transform = "rotateY(180deg)";
                   ele.style.opacity = 0;
               })
           }
           if (l2rList.length > 0) {
               Array.prototype.forEach.call(l2rList, function (ele) {
                   ele.style.transition = "all 0"
                   ele.style.transform = "translateX(-300px)";
                   ele.style.opacity = 0;
               })
           }
           if (r2lList.length > 0) {
               Array.prototype.forEach.call(r2lList, function (ele) {
                   ele.style.transition = "all 0"
                   ele.style.transform = "translateX(300px)";
                   ele.style.opacity = 0;
               })
           }
           if (zoomInList.length > 0) {
               Array.prototype.forEach.call(zoomInList, function (ele) {
                   ele.style.transition = "all 0"
                   ele.style.transform = "scale(0)";
                   ele.style.opacity = 0;
               })
           }
           if (fadeList.length > 0) {
               Array.prototype.forEach.call(fadeList, function (ele) {
                   ele.style.transition = "all 0"
                   ele.style.opacity = 0;
               })
           }
           if (spinInList.length > 0) {
               Array.prototype.forEach.call(spinInList, function (ele) {
                   ele.style.transition = "all 0"
                   ele.style.transform = "rotate(-180deg) scale(0.4)";
                   ele.style.opacity = 0;
               })
           }
       })()
       window.addEventListener('scroll', function () {
           if (flipList.length > 0) {
               Array.prototype.forEach.call(flipList, function (ele) {
                   var duration = ele.getAttribute("myTime") || "1000ms";
                   var delay = ele.getAttribute("myDelay") || "0ms";
                   var target_id = ele.getAttribute("myTarget") || undefined;
                   var target = document.getElementById(target_id);
                   if (isInscreen(target, perc) || isInscreen(ele, perc)) {
                       ele.style.transitionDuration = duration;
                       ele.style.transitionDelay = delay;
                       ele.style.transitionProperty = "all"
                       ele.style.opacity = 1;
                       ele.style.transform = "rotateY(360deg)"
                   }
               })
           }
           if (l2rList.length > 0) {
               Array.prototype.forEach.call(l2rList, function (ele) {
                   var duration = ele.getAttribute("myTime") || "1000ms";
                   var delay = ele.getAttribute("myDelay") || "0ms";
                   var target_id = ele.getAttribute("myTarget") || undefined;
                   var target = document.getElementById(target_id);
                   if (isInscreen(target, perc) || isInscreen(ele, perc)) {
                       ele.style.transitionDuration = duration;
                       ele.style.transitionDelay = delay;
                       ele.style.transitionProperty = "all"
                       ele.style.opacity = 1;
                       ele.style.transform = "translateX(0px)"
                   }
               })
           }
           if (r2lList.length > 0) {
               Array.prototype.forEach.call(r2lList, function (ele) {
                   var duration = ele.getAttribute("myTime") || "1000ms";
                   var delay = ele.getAttribute("myDelay") || "0ms";
                   var target_id = ele.getAttribute("myTarget") || undefined;
                   var target = document.getElementById(target_id);
                   if (isInscreen(target, perc) || isInscreen(ele, perc)) {
                       ele.style.transitionDuration = duration;
                       ele.style.transitionDelay = delay;
                       ele.style.transitionProperty = "all"
                       ele.style.opacity = 1;
                       ele.style.transform = "translateX(0px)"
                   }
               })
           }
           if (zoomInList.length > 0) {
               Array.prototype.forEach.call(zoomInList, function (ele) {
                   var duration = ele.getAttribute("myTime") || "1000ms";
                   var delay = ele.getAttribute("myDelay") || "0ms";
                   var target_id = ele.getAttribute("myTarget") || undefined;
                   var target = document.getElementById(target_id);
                   if (isInscreen(target, perc) || isInscreen(ele, perc)) {
                       ele.style.transitionDuration = duration;
                       ele.style.transitionDelay = delay;
                       ele.style.transitionProperty = "all"
                       ele.style.opacity = 1;
                       ele.style.transform = "scale(1)"
                   }
               })
           }
           if (fadeList.length > 0) {
               Array.prototype.forEach.call(fadeList, function (ele) {
                   var duration = ele.getAttribute("myTime") || "1000ms";
                   var delay = ele.getAttribute("myDelay") || "0ms";
                   var target_id = ele.getAttribute("myTarget") || undefined;
                   var target = document.getElementById(target_id);
                   if (isInscreen(target, perc) || isInscreen(ele, perc)) {
                       ele.style.transitionDuration = duration;
                       ele.style.transitionDelay = delay;
                       ele.style.transitionProperty = "all"
                       ele.style.opacity = 1;
                   }
               })
           }
           if (spinInList.length > 0) {
               Array.prototype.forEach.call(spinInList, function (ele) {
                   var duration = ele.getAttribute("myTime") || "1000ms";
                   var delay = ele.getAttribute("myDelay") || "0ms";
                   var target_id = ele.getAttribute("myTarget") || undefined;
                   var target = document.getElementById(target_id);
                   if (isInscreen(target, perc) || isInscreen(ele, perc)) {
                       ele.style.transitionDuration = duration;
                       ele.style.transitionDelay = delay;
                       ele.style.transitionProperty = "all"
                       ele.style.transform = "rotate(-360deg) scale(1)"
                       ele.style.opacity = 1
                   }
               })
           }
       })

       function isInscreen(ele, perc) {
           if(ele == undefined) return false
           // 元素距离可视窗口的顶部的距离
           var boxTop
           boxTop = ele.getBoundingClientRect().top;
           // 窗口的总高度
           var screenHeight = window.screen.availHeight;
           var realPenc = boxTop / screenHeight
           if (realPenc < perc) {
               return true
           }
           return false
       }
   })

自己预定了几个动画flip, l2r ,r2l ,zoomIn,fade spinIn,你也可以自己动手写自己的。
看起来代码较多,其实好多都是重复写的动画部分,我认为关键的就function isInScreen(ele, perc){...}这部分——判断元素是否出现在可视窗口中;剩余的就是通过if来加上相应的动画了

使用方法:

  • 依赖JQuery
  • 在需要添加动画的地方加上 myAnim="xxx" 的属性,如<div myAnim="zoomIn"></div>
  • 其他可选参数

myTime="xxx" 动画时长
myDelay="xxx" 动画延迟 单位ms
myTarget="id" 动画的触发元素 默认为当前元素
(这部分你也可以添加一些自定义参数,照着来就好)

其他

  • 这是我的第一篇文章,希望大家多多鼓励
  • 大家可以尝试结合animate.css来写动画部分,可能会更棒,我这里没用animate方法
  • 如果有好的建议,可以到我GitHub地址 https://github.com/Polaris-tl/scrollAnimate.git
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