维基百科
在设计模式中,适配器模式(英语:adapter pattern)有时候也称包装样式或者包装(wrapper)。将一个类的接口转接成用户所期待的。一个适配使得因接口不兼容而不能在一起工作的类能在一起工作,做法是将类自己的接口包裹在一个已存在的类中。
球员抽象类
public abstract class Player {
protected String name;
public Player(String name) {
this.name = name;
}
public abstract void attack();
public abstract void defense();
}
前锋
public class Forwards extends Player{
public Forwards(String name) {
super(name);
}
@Override
public void attack() {
System.out.println(super.name + "前锋进攻");
}
@Override
public void defense() {
System.out.println(super.name + "前锋防守");
}
}
中锋
public class Center extends Player{
public Center(String name) {
super(name);
}
@Override
public void attack() {
System.out.println(super.name + "中锋进攻");
}
@Override
public void defense() {
System.out.println(super.name + "中锋防守");
}
}
后卫
public class Guards extends Player{
public Guards(String name) {
super(name);
}
@Override
public void attack() {
System.out.println(super.name + "后卫进攻");
}
@Override
public void defense() {
System.out.println(super.name + "后卫防守");
}
}
外籍球员
public class ForeignCenter extends Player{
public ForeignCenter(String name) {
super(name);
}
@Override
public void attack() {
System.out.println(name + "外籍中锋进攻");
}
public void defense() {
System.out.println(name + "外籍中锋防守");
}
}
翻译
public class Translator extends Player{
//持有一个外籍球员对象
private ForeignCenter foreignCenter = new ForeignCenter(name);
public Translator(String name) {
super(name);
}
@Override
public void attack() {
foreignCenter.attack();
}
@Override
public void defense() {
foreignCenter.defense();
}
}
客户端
public class Client {
public static void main(String[] args) {
Player b = new Forwards("巴蒂尔");
b.attack();
Player m = new Guards("麦克格雷迪");
m.attack();
Player ym = new Translator("姚明");
ym.attack();
ym.defense();
}
}