using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace DelegateOperation
{
public delegate void MotherDel();
class Program
{
static void Main(string[] args)
{
Mother mother = new Mother();
Son son = new Son();
son.motherdel = new MotherDel(mother.cook);
son.Hurry();
}
}
class Mother {
public void cook() {
Console.WriteLine("I'm cooking....");
}
}
class Son {
public MotherDel motherdel;
public void Hurry() {
Console.WriteLine("I'm Hurrying......");
this.motherdel.Invoke();
}
}
class Father
{
public void cook()
{
Console.WriteLine("I'm cooking....");
}
}
}
孩子委托母亲==>>做饭的案例
===>>委托 ====>>>间接的处理的事情 ======>>>>>委托本身也是一种类......
委托就是一种机制,这种机制使得从一个类(本例中是Son类)中调用其它类(本例中是Program类)中方法变得简单而清晰。降低了类与类之间的耦合度和程序设计的复杂程度
理解:如果:让Son 类掉用Father类中的Cook()方法....
则修改非常简单...留做思考.......
希望能够入门对委托的理解.....